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- Path: sparky!uunet!spool.mu.edu!agate!ucbvax!mtxinu!taniwha!paul
- From: paul@taniwha.UUCP (Paul Campbell)
- Newsgroups: comp.multimedia
- Subject: Re: Video (from hard disk) to screen
- Message-ID: <1359@taniwha.UUCP>
- Date: 22 Dec 92 16:43:53 GMT
- References: <SUHONEN.92Dec7104750@jalka.jyu.fi> <1338@taniwha.UUCP> <1gr5taINNrr4@fido.asd.sgi.com>
- Distribution: comp
- Organization: Taniwha Systems Design
- Lines: 38
-
- In article <1gr5taINNrr4@fido.asd.sgi.com> grege@chopin.asd.sgi.com (Greg Estes) writes:
- >In article <1338@taniwha.UUCP>, paul@taniwha.UUCP (Paul Campbell) writes:
- >|> In article <SUHONEN.92Dec7104750@jalka.jyu.fi> suhonen@jalka.jyu.fi (Timo Suhonen) writes:
-
- >|> >I'm looking for a way to pack digitized video frames to hard disk and
- >|> >further to show those packed files on screen (several pictures in second).
- >|>
- >|> Buy a SuperMac 'Digital Film' board for a Macintosh (and get a fast CPU and
- >
- >As an aside, an SGI Crimson (not a 310) VGX can run ~30FPS full resolution
- >uncompressed video from memory. So, if you can store the images in memory
- >instead of a disk, upgrading from a 310GTX to a Crimson/VGX may be a better
- >use of your money than starting all over on the Mac and going the JPEG path.
- >This would also allow you to take better advantage of your VideoLab board,
- >since the VGX graphics would get you all sorts of fun things, like writing
- >moving video into texture memory to map on objects, etc.
-
- My point in recomending he look at a Mac solution is because the enabling
- technology isn't super-fast memory to screen transfer (many Mac accelerated
- video cards support off-screen RAM arrays with very fast display rates too),
- it's real time compression/decompression of the data as it's read off the disk.
-
- The Digital Film card compresses JPEG frames in real time and the Mac writes
- them to disk - memory based capture systems can only capture a few frames
- at a time. On playback video data is read from disk and decompressed, again
- playback is NOT limited by the number you can fit in memory. Remember an
- uncompressed 24-bit 640x480 frame takes 2x640x480 bytes = ~1Mb, a second
- takes 30Mb, a minute 1800Mb - when you are editing you throw away more raw
- footage than you use ... memory's cheap but not that cheap.
-
- By compressing the data 25x or so you can get the data rates down so that SCSI
- throughput is not a problem (although you probably still need to choose a
- fast disk or disk array with no remapped bad blocks).
- --
- Paul Campbell UUCP: ..!mtxinu!taniwha!paul AppleLink: CAMPBELL.P
- Use up your Quayle jokes now while they're still good "Quayle for Pres. in '94"
- Q: Why is Marilyn Quayle like Marion Barry?
- A: They both suck a little dope.
-