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- Path: sparky!uunet!munnari.oz.au!spool.mu.edu!olivea!apple!cambridge.apple.com!jbk@world.std.com
- From: jbk@world.std.com (Jeffrey B Kane)
- Newsgroups: comp.lang.lisp.mcl
- Subject: Views and keystrokes
- Message-ID: <199212281510.AA16681@world.std.com>
- Date: 28 Dec 92 15:10:44 GMT
- Sender: info-mcl-request@cambridge.apple.com
- Lines: 90
- Approved: comp.lang.lisp.mcl@Cambridge.Apple.C0M
-
-
- I've been attempting to implement my own key handlers for a new kind of
- view with very little success. These are not Fred windows or dialog
- items so the limited documentation does not seem to apply.
-
- I defined a window class and view class that is contained in within the
- window. The view (or one of it's subviews) is to handle key strokes in
- a specialized manner.
-
- I saw in the "windoids-key-events.lisp (MCL:examples)" file that you have
- to define an (undocumented)
-
- (defmethod accept-key-events ((self special-view)) t)
-
- so that MCL knows your window wants key strokes. The key-mixin documentation
- is a bit confusing, but seems to apply only to fred-dialog-items. The
- "add-key-handler" method seems to only deal with dialog items, not views in
- general. Any insights (so I can get on with this project) are VERY much appreciated!
-
- Jeffrey
-
- ;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;;
- ;; A simple color window
- ;;
- (defclass special-window (window) ; should this also inherit from key-handler-mixin?
- (default-initarg
- :color-p t))
-
- ;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;;
- ;; A simple view
- ;;
- (defclass special-view (view) ; should this also inherit from key-handler-mixin?
- nil)
-
- ;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;;
- ;; Let MCL know we accept key strokes
- ;;
- (defmethod accept-key-events ((self special-view)) t)
-
- ;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;;
- ;; define a method to beep when the user types a key
- ;;
- (defmethod view-key-event-handler ((self special-view) char)
- "just beep if the use types a key"
- (ed-beep)
- (ed-beep))
-
- ;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;;
- ;; just to let us know our view exists
- ;;
- (defmethod view-draw-contents ((self special-view))
- ;frame and color the rect
- (rlet ((r :rect
- :topleft #@(0 0)
- :bottomright (view-size self)))
- (with-fore-color *yellow-color*
- (paint-rect self r))
- (with-pen-saved
- (set-pen-size self 2 2)
- (frame-rect self r)
- (move-to self (rref r :rect.topleft))
- (line-to self (rref r :rect.bottomright))
- (move-to self 0 (rref r :rect.right))
- (line-to self (rref r :rect.bottom) 0))))
-
-
- ;;;;;;;;;;;;;;;;;;;;;;;;;;
- ;;
- ;; create the window and it's contained view
- ;;
- (defvar temp-wind nil)
- (defvar temp-view nil)
- (setf temp-wind (make-instance 'special-window
- :view-subviews (list (setf temp-view (make-instance 'special-view
- :view-position #@(40 40)
- :view-size #@(150 150))))))
-
-
- ;;
- ;; NONE of this stuff seems to have any effect
- (current-key-handler temp-wind) ; returns nil
- (add-key-handler temp-view temp-wind) ; seems you can only add dialog items, not views
- (change-key-handler temp-wind)
- (key-handler-list temp-wind) ; returns nil
- (defmethod key-handler-p ((self special-view)) t) ;
-