home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.lang.c++
- Path: sparky!uunet!spool.mu.edu!umn.edu!csus.edu!netcom.com!netcomsv!proto!joe
- From: joe@proto.com (Joe Huffman)
- Subject: Re: 32bit Zortech Pointers
- Organization: FlashTek, Inc.
- Date: Thu, 31 Dec 1992 20:35:31 GMT
- Message-ID: <1992Dec31.203531.1158@proto.com>
- References: <C03usF.8CA@ais.org>
- Lines: 25
-
- empath@ais.org (Tim Triemstra) writes:
-
- >I've worked long and hard converting some SoundBlaster code from MicroSoft C
- >to Zortech C++ support (added BC++ along the way as well.) However, the
- >one catch I have come accross seems to be related to the pointers.
-
- >I already converted all the INT calls to reflect 2bytes in the 32bit mode to
- >ensure compatibility (I can optimize later.) So, since it works under the
- >Zortech 16bit modes it SHOULD work under the 32bit model. It does compile
-
- >I am using Zortech C++ 3.04 with FlashTek's X32-VM (very similar to the
- >standard DOSX.)
-
- A side note -- X-32VM is just a newer version of DOSX with virtual memory,
- TSR support, memory mapped files, and support for Watcom. The base extender
- is exactly the same.
-
- I don't understand what INT calls you converted... One thing to be careful
- of is that if you are trying to pass data to a real mode TSR of some sort,
- then you need to put the data in a real mode buffer... could this be part
- of your problem?
-
- --
- netcom!proto!joe
- joe@proto.com
-