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- From: olano@cs.unc.edu (T Marc Olano)
- Newsgroups: comp.graphics.research
- Subject: PixelFlow (was Re: comp.graphics.research)
- Message-ID: <11586@sun13.scri.fsu.edu>
- Date: 21 Dec 92 18:17:43 GMT
- References: <11561@sun13.scri.fsu.edu> <11566@sun13.scri.fsu.edu>
- Sender: news@sun13.scri.fsu.edu
- Organization: The University of North Carolina at Chapel Hill
- Lines: 32
- Approved: murray@vs6.scri.fsu.edu
- X-Submissions-To: graphics@scri1.scri.fsu.edu
- X-Administrivia-To: graphics-request@scri1.scri.fsu.edu
-
-
- In article <11566@sun13.scri.fsu.edu> rms@well.sf.ca.us (richard
- marlon stein) writes:
- ...
- >Try muxing the outputs from 1000 framebuffers into a single analog stream.
- >I would rather pass on this approach. The PixelFlow box captures the output
- >from a composition network rated at 4 Gbytes/s into a single frambeubffer.
- >
- >I don't believe this approach is truly scalable either, since its still
- >an example of the N to 1 mux problem. So it is, in my opinion, contention
- >limited (the laws of physics won't cooperate and provide infinite digital
- >bus or network bandwidth).
-
- Since I work on PixelFlow, I feel compelled to comment on this. The
- PixelFlow composition network is scalable precisely because it doesn't
- suffer from contention problems. Each node composites its output with
- the composited output of the nodes before it and sends it on to the
- nodes after it. It's a straight chain of boards so there is no
- contention; each board dealing only with two sources for a single
- pixel that it has to choose between for its single pixel output. The
- network is pixel-pipelined so adding an extra board just adds another
- pixel-time's worth of latency to the composition. The scalability
- limits are not with numbers of nodes, but with display size since the
- composition network speed is determined by the number of pixels you
- want to push through per second.
-
- -marc (olano@cs.unc.edu)
- Grad student, University of North Carolina at Chapel Hill
-
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