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- Newsgroups: comp.graphics
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!mizzou1.missouri.edu!UC512052
- From: UC512052@mizzou1.missouri.edu (David K. Drum)
- Subject: Re: POV Arithmetic fault (on VAX)
- References: <1992Dec30.133254.25@iwsd01.itwol.bhp.com.au>
- Sender: nobody@ctr.columbia.edu
- Organization: University of Missouri
- Date: Thu, 31 Dec 1992 17:32:28 GMT
- Message-ID: <168CEA256.UC512052@mizzou1.missouri.edu>
- X-Posted-From: mizzou1.missouri.edu
- NNTP-Posting-Host: sol.ctr.columbia.edu
- Lines: 16
-
- In article <1992Dec30.133254.25@iwsd01.itwol.bhp.com.au>
- wewila@iwsd01.itwol.bhp.com.au (Alan Wilkie) writes:
-
- >I compiled POV on a VAX and several of the sample scene descriptions crash
- >with arithmetic faults. I haven't had time to figure out exactly why,
- >but I was able to get around it with a bit of code modification.
-
- I have compiled POV on a NeXT and rendered all the example scenes at
- 640x480 with anti-aliasing (default value except where recommended in the
- script) and had no errors of any kind.
-
- Regards,
-
- David K. Drum
- uc512052@mizzou1.missouri.edu
-
-