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- Newsgroups: comp.graphics
- Path: sparky!uunet!think.com!spool.mu.edu!darwin.sura.net!news.udel.edu!bach.udel.edu!clem
- From: clem@bach.udel.edu (Clement Gray Taylor)
- Subject: Simple Ray Tracers
- Message-ID: <C03LHF.Mwu@news.udel.edu>
- Sender: clem@bach.udel.edu
- Nntp-Posting-Host: bach.udel.edu
- Organization: University of Delaware
- Date: Thu, 31 Dec 1992 00:32:02 GMT
- Lines: 10
-
- Does anyone know of a very simple ray tracing program... I have used
- Rayshade, POV, DKB, QRT and others, but I am looking for a very simple tracer
- to port to a SIMD parallel machine. All the tracer needs is a few geometric
- primitives, simple CSG and a few basic texture types. I need to work out all
- the porting problems with a simple program, before I attempt to port a more
- complex package like RayShade or POV.
-
- Many thanks,
-
- Clem Taylor
-