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- Xref: sparky comp.graphics:13183 comp.graphics.animation:1420
- Newsgroups: comp.graphics,comp.graphics.animation
- Path: sparky!uunet!cs.utexas.edu!torn!newshub.ccs.yorku.ca!newshub.ariel.yorku.ca!cs902125
- From: cs902125@ariel.yorku.ca (SHUK C YIP)
- Subject: Re: Realistic 3D Studio usage
- Message-ID: <1992Dec24.161200.7374@newshub.ariel.yorku.ca>
- Sender: news@newshub.ariel.yorku.ca (USENET News System)
- Organization: York University, Toronto, Canada
- References: <1992Dec13.220440.19739@midway.uchicago.edu> <1992Dec21.213333.1424@mintaka.lcs.mit.edu> <1992Dec22.062316.23815@midway.uchicago.edu>
- Date: Thu, 24 Dec 1992 16:12:00 GMT
- Lines: 12
-
- In article <1992Dec22.062316.23815@midway.uchicago.edu> chrisw@fciad2.bsd.uchicago.edu (chris williams) writes:
- >
- > As a paint program, again IMO, *nothing* approaches Fractal Design
- >Painter, not Dpaint, Lumena, Oasis, Digital Arts Paint or anything else
- >I have used on Amiga, Mac, PC or SGI. Several years ago I defined my
- >dream "Paint System." FDP is the closest I have seen to my dream..
- >
-
- Can you list all the feature about Fractal Design Painter? I just want
- to know how can it make us like a dream tool. As you mentioned above.
-
- Did you ever try brilliance on Amiga?
-