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- Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
- Path: sparky!uunet!gatech!paladin.american.edu!auvm!CCSVAX.SSEC.HONEYWELL.COM!"TAM::KOMP"
- X-Vmsmail-To: CCSVAX::SMTP%"GAMES-L@BROWNVM.brown.edu"
- Message-ID: <921228125722.22801208@CCSVAX.SSEC.HONEYWELL.COM>
- Newsgroups: bit.listserv.games-l
- Date: Mon, 28 Dec 1992 12:57:22 -0600
- Reply-To: News from the SSEC Dungeon <"TAM::KOMP"@CCSVAX.SSEC.HONEYWELL.COM>
- Sender: Computer Games List <GAMES-L@BROWNVM.BITNET>
- From: News from the SSEC Dungeon <"TAM::KOMP"@CCSVAX.SSEC.HONEYWELL.COM>
- Subject: Harpoon
- Lines: 28
-
- Alex writes:
-
- <Nice review deleted>
- > Now that my brief supplementary review is in, may ask a couple of
- >questions of Dan & the other Harpooners out there? First, why do I have to
- >detach my helicopters to prosecute a submarine contact - shouldn't they do
- >it automatically? Also, is there a board where people post their homemade
- >scenarios for downloading? I'd be interested in trying a little home brew.
- >I know there's a newsgroup out there, but we can't subscribe to them from
- >our system, so I appreciate your help.
-
- Your helicopters and CAP are not real smart by themselves. Unless they actually
- trip over the enemy unit they will not presecute. Your CAP does a little better
- though it seems to like to attack the enemy's helicopters before its CAP. I
- think you're pretty well stuck prosecuting targets yourself until Harpoon II.
- More frustrating is when you are informed of an aircraft sighting but it is
- not displayed on the screen to be intercepted.
-
- The Harpoon FTP site is: sunbane.engrg.uwo.ca. I don't have the IP number
- handy. If you need it let me know. There is a large archive of scenerios
- at this sight - over 1.4M of Mac based ones alone!
-
- Happy hunting.
- If you want to talk tactics, let me know.
-
- -John
- Komp%tam.talon@animal.ssec.honeywell.com
- Komp@ms-mail-gw.ssec.honeywell.com
-