home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!crdgw1!rpi!zaphod.mps.ohio-state.edu!darwin.sura.net!spool.mu.edu!tulane!agwbbs!Paul_Trauth
- From: Paul_Trauth@agwbbs.new-orleans.LA.US (Paul Trauth)
- Newsgroups: alt.sys.amiga.demos
- Subject: Re: Criti!
- Message-ID: <Paul_Trauth.1b86@agwbbs.new-orleans.LA.US>
- Date: 30 Dec 92 15:57:17 GMT
- Organization: The Amiga GateWay BBS * New Orleans, La.
- Lines: 33
-
- In a message dated Wed 30 Dec 92 6:22, Peterk@cbmger.de.so.commodore.com (
- wrote:
- >
- >One more thing. Isn't the Amiga also capable of modulating(?) some of
- >the voices 'with' each other,
-
- P> Not directly in hardware. You can do it by software that controls the
- P> volume of some reproduced sound.
-
- Um, Peter, have you ever read the hardware manual?
-
- 1st edition (second printing) [The one with the purply digitized pic of a
- mouse on the cover], page 149:
-
- MODULATING SOUND
-
- To provide more complex sound effects, you can use one audio channel to
- modulate another. This increases the range and type of effects that can be
- produced. You can modulate a channel's frequency or amplitude, or do both
- types of modulation on a channel at the same time.
-
- [technical details omitted - look it up in your copy]
-
- I've never actually seen anyone USE this feature, but it IS there.
-
- -- Via DLG Pro v0.995
-
- - be zorch, daddi-o --------------- paul (raccoon) trauth ----------------
- --------------------------------------------------------------------------
- Internet -> paul_trauth@agwbbs.new-orleans.LA.US \\\///\\\///\\\
- Usenet -> rex!agwbbs!paul_trauth \\\///\\\///\\\
- --------------------------------------------------------------------------
- "eagles may fly, but a weasel will never get sucked into a jet engine"
-