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- Newsgroups: alt.games.sf2
- Path: sparky!uunet!noc.near.net!oz.plymouth.edu!j_herlih
- From: j_herlih@oz.plymouth.edu (Axl)
- Subject: Re: Newbie Question
- Message-ID: <1993Jan3.211444.19239@oz.plymouth.edu>
- Organization: Plymouth State College - Plymouth, NH.
- References: <b3a=Bl#@engin.umich.edu>
- Date: Sun, 3 Jan 93 21:14:44 GMT
- Lines: 23
-
- In article <b3a=Bl#@engin.umich.edu> positron@engin.umich.edu (Jonathan Scott Haas) writes:
- >Question from someone who's new to SF2:
- >
- >How do you break a hold? Whenever I am playing
- >my friends, neither they nor I can escape holds
- >like Honda's Bear Hug or Dhalsim's Noogies. But
- >the computer seems to break out of them quite
- >easily. What's the trick?
- >
- >--
- >__/\__ Jonathan S. Haas | Jake liked his women the way he liked
- >\ / University of Michigan | his kiwi fruit: sweet yet tart, firm-
- >/_ _\ positron@engin.umich.edu | fleshed yet yielding to the touch, and
- > \/ | covered with short brown fuzzy hair.
-
- Axl returneth from a week of hell at the 'parental units'
- place. :)
- As to the question...just shake the joystick/control pad, slam
- the buttons fast, and swear alot at the character thats holding
- you...works for me. :)
- --
- -Axl @)-->---
- j_herlih@oz.plymouth.edu - "There can be only one"
-