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- Newsgroups: alt.games.sf2
- Path: sparky!uunet!spool.mu.edu!umn.edu!lynx!triton.unm.edu!dphantom
- From: dphantom@triton.unm.edu (darlene an 92sep02 lawry)
- Subject: Re: Ticking...
- Message-ID: <7wrr0+=@lynx.unm.edu>
- Date: Fri, 01 Jan 93 01:46:14 GMT
- Organization: University of New Mexico, Albuquerque
- References: <C04IqE.7p7@ux1.cso.uiuc.edu>
- Lines: 16
-
- In article <C04IqE.7p7@ux1.cso.uiuc.edu> loverde@ux1.cso.uiuc.edu (AstralWolf) writes:
- >
- > Oh well, just figured I would throw my $.02 in...
- >
- >I don't understand why people call certain things cheap. It isn't like it's
- >even POSSIBLE for anyone to go outside the bounds of the designers of the game.
-
- Sure it's possible...they're called bugs. Sometimes things pop up that weren't
- tested for. Or maybe the game isn't functioning quite right (ie a bad
- joystick). Or maybe the designers overlooked something that they would
- consider too unfair or an advantage...and then attempt to correct it in
- the next version.
-
-
- (shrug)
- ---Phantom
-