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  1. Newsgroups: alt.games.sf2
  2. Path: sparky!uunet!spool.mu.edu!uwm.edu!ux1.cso.uiuc.edu!news.cso.uiuc.edu!uxa.cso.uiuc.edu!cw21219
  3. From: cw21219@uxa.cso.uiuc.edu (Crying Freeman)
  4. Subject: Re: Good (and bad) of ticking[please read]
  5. References: <C01tK4.7DA@news.cso.uiuc.edu> <1992Dec29.211940.45965@kuhub.cc.ukans.edu> <C031Aq.6C6@news.cso.uiuc.edu> <wxqr5aj@lynx.unm.edu> <C044vr.Hp2@news.cso.uiuc.edu>
  6. Message-ID: <C045KG.I06@news.cso.uiuc.edu>
  7. Sender: usenet@news.cso.uiuc.edu (Net Noise owner)
  8. Organization: University of Illinois at Urbana
  9. Date: Thu, 31 Dec 1992 07:45:50 GMT
  10. Lines: 19
  11.  
  12. cw21219@uxa.cso.uiuc.edu (Crying Freeman) writes:
  13.  
  14.  
  15. >For most ticks, you should be able to counter at least 50% if you
  16. >are any good... And the ones that are harder to counter, should only
  17. >be able to catch you once... (Blanka's bite tick can only be done
  18. >once against characters that have difficulty countering it...)
  19.  
  20. I think I should clarify this... I personally have more trouble
  21. countering this tick as Guile than any other tick... However, if
  22. they catch you with it, you should be able to razor kick them if 
  23. they try to jump in and do it again...
  24.  
  25. Bleah... It's tired, I'm late... 
  26. (You know what I mean...)
  27.  
  28. -- 
  29.  Kenneth C. Wang    | University Of Illinois Champaign-Urbana    
  30.              | Internet: c-wang@uiuc.edu            
  31.