home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: alt.games.sf2
- Path: sparky!uunet!spool.mu.edu!sdd.hp.com!ux1.cso.uiuc.edu!news.cso.uiuc.edu!uxa.cso.uiuc.edu!cw21219
- From: cw21219@uxa.cso.uiuc.edu (Crying Freeman)
- Subject: Re: Good of ticking [please read]
- References: <BzHy5E.E2E@news.cso.uiuc.edu> <BzI5E8.462@news.cso.uiuc.edu> <1992Dec29.070851.7175@ils.nwu.edu> <2wqr--_@lynx.unm.edu>
- Message-ID: <C045Bu.HwC@news.cso.uiuc.edu>
- Sender: usenet@news.cso.uiuc.edu (Net Noise owner)
- Organization: University of Illinois at Urbana
- Distribution: usa
- Date: Thu, 31 Dec 1992 07:40:40 GMT
- Lines: 23
-
- dphantom@triton.unm.edu (darlene an 92sep02 lawry) writes:
-
- >>Anyway, I've run into problems with Ken/Ryu and Vega players who roundhouse
- >>sweep you as you get up, knocking you down again. All the while, I'm holding
- >>the joystick in defensive crouch, to no avail. Is there any way to get out of
- >>this, short of real-life violence?
- >>
- >>Jared D. Brame
- >>
- >>
-
- >You can try jumping (usually either straight up or backwards)...it's a little
- >more reliable then trying to block.
-
- Huh?! If you are being swept, and you hold the joystick in the jumping
- position, won't you get swept anyways? Assuming, the timing is right...
-
- Besides, I think his problem is the joystick...
-
- >---Phantom
- --
- Kenneth C. Wang | University Of Illinois Champaign-Urbana
- | Internet: c-wang@uiuc.edu
-