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- Newsgroups: alt.games.sf2
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!wupost!spool.mu.edu!agate!pasteur!ucme.Berkeley.EDU!victor
- From: victor@ucme.Berkeley.EDU (Victor Wang)
- Subject: Re: Damage Explanation
- Message-ID: <1992Dec26.065814.7331@pasteur.Berkeley.EDU>
- Sender: nntp@pasteur.Berkeley.EDU (NNTP Poster)
- Nntp-Posting-Host: ucme.berkeley.edu
- Organization: University of California at Berkeley
- References: <108@jptcs.COM>
- Date: Sat, 26 Dec 1992 06:58:14 GMT
- Lines: 36
-
- In article <108@jptcs.COM> Jarett.Weintraub%bbs@jptcs.com (Jarett Weintraub) writes:
- >>>>>> On 13 Dec 92 00:33:28 CST, epasls@kuhub.cc.ukans.edu said:
- >
- >In article <1992Dec13.003328.45598@kuhub.cc.ukans.edu>
- >epasls@kuhub.cc.ukans.edu writes:
- >
- >> Each pixel is not the same, Pixels towards the end represent
- >> more strength then pixels towards the center. Say there are
- >> 100 pixels(dont know exactly, sorom a certain point but will take more at
- >the beginning.
- >
- >What, are you guys kidding? The damage is based on a percentage of strength r
- >remaining, with aminimum damage amount done. Needless to say, this is only fo
- >the special damage moves. Normalmoves have standard quantities of damage per
- >hit Also, damage done by a move depends on what theperson hit is doing and
- >their location relative to the attacker at the time of contact.
- >
- >Note: No animals were killed in creating this sig :p
- >
-
- Well, I do have a question. If the damage is really determine by "percendage",
- (percendage is a important word) then I don't think you would ever kill your
- oppenent. Let's let the Fierce to be 20% of damage, after the first hit, your
- opponent will have 80% left. The second hit will take off the 20% of the
- rest 80% then the opponent will have more than 60% left. If keep going this
- way, how can you kill the opponent? Well, I thought of this because there was
- one guy who mentioned the GamePro Magazine had the strage for all fighters and
- included the percentage of every moves. I checked the magazine. For Ken,
- his throw is 25%.(that's the magazine says) but when I tried to throw my
- opponent on SNES, surely my opponent got killed after four throws. Some thing
- interested me is that when I finished the third throw, there wasn't 25% of
- full energy left. I would say there was only 15% left. Hmm... I think there
- is some problems.
-
- Andy
-
-