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- Path: sparky!uunet!olivea!spool.mu.edu!sgiblab!nec-gw!netkeeper!texas!bigdave
- From: bigdave@texas.tdd.sj.nec.com (David Sweeney x2987)
- Newsgroups: alt.games.sf2
- Subject: Re: What's wrong with Honda?
- Message-ID: <1992Dec23.234913.7091@sj.nec.com>
- Date: 23 Dec 92 23:49:13 GMT
- References: <Bzp16y.8Hr@news.cso.uiuc.edu> <1992Dec23.195401.5072@sj.nec.com> <1992Dec23.214026.27979@u.washington.edu>
- Sender: news@sj.nec.com
- Organization: NEC-AM TDD, San Jose, California
- Lines: 26
- Nntp-Posting-Host: texas.tdd.sj.nec.com
-
- robs@hardy.u.washington.edu (Robert Suh) writes:
- >In article <1992Dec23.195401.5072@sj.nec.com> bigdave@tdd.sj.nec.com writes:
- >>
- >>On a related note, Mr. Freeman mentioned that Ryu's fireball/roundhouse sweep
- >>pattern works on Blanka. I got absolutely demolished by a guy doing that
- >>last night. In the past, I've always been able to counter it, mainly by
- >>varying my distances. (Either I'd jump in out of range of his sweep and
- >>sweep him after he misses or jump in close enough to hit from the air.)
- >>But this guy just killed me with it--I couldn't counter it more than 20% of
- >>the time. I just figured I needed more practice. What's the verdict on this
- >>one, anyway? Can it not be countered, or am I just fucking up?
- >
- >Hit Fierce right before you land. It works like a charm. Mix it up
- >with Forward, since that seems to be less suceptible to Ryu/Ken's rounchouse,
- >since it stays out longer.
-
- Nope, it didn't work. (It was the first thing I tried!) That's what I
- usually do, but he was staying far enough out of range that it wouldn't
- work. That's why I was so surprised--I'm used to convincing Ryu players
- that trying to sweep is a bad idea! The guy I was playing seemed to have
- a very good sense of distancing, but mine isn't too shabby either. I was
- playing on the "Hyper Fighter" version, which might have something to do
- with it.
-
- --
- Dave Sweeney bigdave@tdd.sj.nec.com
-