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Text File  |  1992-12-21  |  1.2 KB  |  20 lines

  1. Newsgroups: alt.games.sf2
  2. Path: sparky!uunet!paladin.american.edu!darwin.sura.net!spool.mu.edu!uwm.edu!rpi!batcomputer!munnari.oz.au!newsroom.utas.edu.au!bruny.cc.utas.edu.au!tmorris
  3. From: tmorris@bruny.cc.utas.edu.au (Tim Morris)
  4. Subject: Re: Blanka's Electricity Trap?
  5. Message-ID: <tmorris.724915312@bruny>
  6. Sender: news@newsroom.utas.edu.au
  7. Organization: University of Tasmania, Australia.
  8. References: <By1751.Iy2@news.cso.uiuc.edu> <92326.104412U58505@uicvm.uic.edu> <1992Dec7.144828.27609@gmuvax2.gmu.edu> <1992Dec7.201817.18684@panix.com> <Bz15H9.3p5@news.cso.uiuc.edu> <Bz2DtC.BBy@news.cso.uiuc.edu> <Bz35Fw.MxL@news.cso.uiuc.edu> <Dec.18.01.53.32.1992.9807@remus.rutgers.edu>
  9. Date: Mon, 21 Dec 1992 05:21:52 GMT
  10. Lines: 8
  11.  
  12.  
  13. >    I myself have been able to throw Blanka out of electricity.  Not the jump/off the wall throw, but just talk up to an electricified Blanka and throw him.  Worked the first time and the second, failed on the 3rd, 4th and 5th..
  14. >    Can anyone do that perfectly here?  It's a move that just looks cool.  But does anyone know the timing for this?
  15.  
  16. If you look at Blanka carefully, you can see the electricity pulsing in a
  17. regular pattern.  My guess is you have to throw him while the electricity
  18. is at its weakest.
  19.  
  20.