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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!menudo.uh.edu!lobster!nuchat!rivdell!merlin
- From: merlin@freeside.com (Merlin the Idiot Magi)
- Newsgroups: alt.cyberpunk.tech
- Subject: Re: How to read idea movement..
- Message-ID: <Rs0cwB1w165w@freeside.com>
- Date: Fri, 25 Dec 92 19:54:02 CST
- References: <1992Dec24.203840.1@acad3.alaska.edu>
- Organization: Rivendell BBS / Hou, TX. / +1 713 941 2236
- Lines: 29
-
- nsmca@acad3.alaska.edu writes:
-
- > How to read eye movements.. Maybe do a similiar thing to how a EKG works, but
- > if you can find the frequesncy that the eyes give off when they move(?) and
- > design a receptor to pick that Freq up and interpret it.. I know this sounds
- > rwierd, but never forget some of the wierest ideas are technology today..
- >
- >
- > Michael Adams
- > Alias: Morgoth/Ghost Wheel
- > nsmca@acad3.alaska.edu
- >
-
- Someone already did, several years ago. There was a type of controller
- for the 2600 called the `mindtraker' I believe, that could trak eye
- movement and use that for controlling video games, I don't remember the
- price or the manufacturer, but I do remember seeing it and I know it
- exists. (I'll bug around for more info)
- This, if I remeber corectly, was a very _impricise_ system, but the
- ideas used in it could probably be revamped now, eye tracking is not a
- problem.
- I hope.
- /// & ///
-
- Yes, you too can die THREE HOURS AND TWENTY-FOUR MINUTES EARLY ...
-
- Smoke Today!!!
- ( Read _Under Pressure_ Pasadena's worst Newsletter! )
- Merlin@freeside.com
-