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- From: duffy@aslss02.asl.dl.nec.com (Joseph Duffy)
- Subject: Re: Random Chess Moves
- Message-ID: <1992Nov18.153354.21581@asl.dl.nec.com>
- Sender: news@asl.dl.nec.com
- Nntp-Posting-Host: aslss02-sub1
- Organization: NEC America, Inc Irving TX
- References: <n0ea4t@ofa123.fidonet.org>
- Date: Wed, 18 Nov 1992 15:33:54 GMT
- Lines: 54
-
- In article <n0ea4t@ofa123.fidonet.org> David.Rice@ofa123.fidonet.org writes:
- >Who: amorgan@Xenon.Stanford.EDU (Crunchy Frog)
- >ID: 1992Nov13.224645.12836@csd-newshost.stanford.edu
- >
- >[mid-sized cut]
- >
- >DR> "There -ARE- computer programs that introduce randomization of
- >DR> its internal code, to produce better code. I've read of a chess
- >DR> program that does this! There are also defence department wargame
- >DR> computers that randomize, then retain the successes and discard
- >DR> the failures, so that "better and better" routines are selected
- >DR> for.
- >
- >[some deletions]
- >
- >My twin brother works in telecommunications (poor bastard!). He
- >told me about the programs California TelCo use to find the best
- >route from point "A" to point "B" ("best" being the least number
- >of physical connections, or distance, or cable medium). Now, one
- >would think they'd do it logically (SMILE!), but some of their
- >programs use trial and error, within programmed constraints.
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- >
- >Once a path is determined, the program remembers to use that path
- >in other searches, yet it also -strives to improve- that path in
- >background time slices.
- >
- >As it stands now, telecommunications is a sprawling monster that
- >covers almost all land masses, and most are connected in some way
- >to each other. Throw in communication relays that are in orbit,
- >radio and microwave stations. . . . telecommunications EVOLVED
- >and looks designed (hee! Sheeeeit!), but it has just as many
- >kludges as living organisms. No one really understands Ma Bell.
- >
- >[some deletions]
- >
- >And my point? Er, ah, no point. Computers are great at compressing
- >hundreds of millions of years of evolution via natural selection
- >into the span of one's lunch break during work. Can you imagine
- >how much better life forms would have been designed if God had
- >had a computer?! (GRIN)
- >
-
- The trouble with this analogy is that it overlooks the external influence
- of an intelligent source. If programs and computers are making improvements
- using trial and error coupled with randomness ... well you said it yourself
- above, these are within *programmed* constraints, so the outcome is
- intelligently bounded.
-
-
-
- Just my humble opinion,
- Joe
-