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- From: matrix@well.sf.ca.us (Frank Dunn)
- Newsgroups: sci.virtual-worlds
- Subject: PUB: SILICON MIRAGE, NEW BOOK ON VR, Foreword by J. Lanier
- Message-ID: <1992Nov22.210619.1010@u.washington.edu>
- Date: 22 Nov 92 08:31:30 GMT
- Article-I.D.: u.1992Nov22.210619.1010
- Sender: news@u.washington.edu (USENET News System)
- Organization: Matrix Information Services
- Lines: 65
- Approved: cyberoid@milton.u.washington.edu
- Originator: hlab@stein.u.washington.edu
-
-
-
- There is a new book available on the topic of VR.
-
- SILICON MIRAGE: THE ART AND SCIENCE OF VIRTUAL REALITY
- by Steven Aukstakalnis and David Blatner
-
- FOREWORD BY JARON LANIER, FOUNDER AND CHIEF SCIENTIST, VPL RESEARCH.
-
- The first two paragraphs of the Foreword read as follows:
-
- "Reading this book is a delight for me because it fills a suprisingly
- long-standing gap in the literature of virtual reality. For the
- enormous amount of interest and activity that virtual reality has
- inspired over the last few years, it is absolutely remarkable that I
- have had no book to recommend to people who come to me with the simple
- question, 'What can I read to understand what this is all about?' I
- feel that now there is such a book, and you are holding it in your
- hands.
-
- "Silicon Mirage is organized around the human sense organs, and this is
- entirely appropriate. Virtual reality is distinct from other
- configurations of computer technology in that it places the human being
- in the center. When we work with virtual reality systems, we begin with
- the question, 'What, exactly, is a human body and how might we design
- a machine that will most comfortably suit the natural modes of
- perception and action of a person?' So I am delighted to see an
- exposition that starts with the human body and nervous system and treats
- the virtual reality equipment as transient attempts to mirror that
- biological invarient."
-
- In a clear, easy to understand style, Silicon Mirage covers everything
- from the underlying mechanisms of sight, hearing and the sense of touch,
- through the design of head-mounted displays, binaural 3-D sound, and
- tactile/force feedback devices. There are also chapters on the human
- factors considerations of immersive VR systems, applications from a
- broad cross-section of industries and more.
-
-
- SILICON MIRAGE: THE ART AND SCIENCE OF VIRTUAL REALITY
- by Aukstakalnis and Blatner
-
- 328 pgs, 120+ photos and illus, 4 pgs. color plates, pub Nov. 1992
- by Peachpit Press (ISBN 0-938151-82-7).
-
- PRICE: $15.00
-
- Available at bookstores across N. America the day after Thanksgiving
- or immed. by sending a check or money order for $15.00 + $5 for
- P/H to:
-
- Matrix Information Services
- Book Dept.
- 18560 Bungalow Drive
- Lathrup Village, MI 48076
- (313) 559-1526
- (313) 559-1436 (Fax)
- matrix@well.sf.ca.us
-
- [MODERATOR'S NOTE: Commercial postings are offered on sci.virtual-
- worlds as a public service. Their appearance here does not
- necessarily indicate endorsement by the moderators or by the USENET or
- its administrators. -- Bob Jacobson]
-
- [ADDITIONAL NOTE: But actually, this might be a very interesting book...]
-