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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!uwm.edu!ogicse!news.u.washington.edu!stein.u.washington.edu!hlab
- From: slb96@cc.usu.edu
- Newsgroups: sci.virtual-worlds
- Subject: TECH: Cheap VR idea...is this possible?
- Message-ID: <1992Nov19.151510.61053@cc.usu.edu>
- Date: 19 Nov 92 21:15:10 GMT
- Article-I.D.: cc.1992Nov19.151510.61053
- References: <1992Nov17.071315.60908@cc.usu.edu>
- Sender: news@u.washington.edu (USENET News System)
- Organization: Utah State University
- Lines: 20
- Approved: cyberoid@milton.u.washington.edu
- Originator: hlab@stein.u.washington.edu
-
-
- In article <1992Nov17.071315.60908@cc.usu.edu>, slb96@cc.usu.edu writes:
- >
- > This is just a thought, but I am puzzled by it. What if you took a second
- > Nintendo Power Glove and take the sensors out. Take those sensors and wire
- > them to your head somehow, but aim them backward so they don't interfere with
- > the PG on your hand. Then you could just do a little reprograming to get the
- > computer to know where you are looking. Well, what do you think?
- >
- > Jeremy Auman
- > slb96@cc.usu.edu
-
- Well, after thinking about what I wrote last time, it wouldn't be an HMD.
- I wanted to clear that up. It would simply be a head tracking item. But,
- couldn't some sort of LCD be mounted to the eyes, a glove on the hand, and then
- the second PG sensors aimed backwards to help with a relativly cheap VR system?
-
- Again, Jeremy Auman
- slb96@cc.usu.edu
- "A unique quote"
-