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- From: myers@hpfcso.FC.HP.COM (Bob Myers)
- Date: Wed, 18 Nov 1992 19:25:14 GMT
- Subject: Re: new *M*U*S*I*C* *L*I*T*E*
- Message-ID: <7490252@hpfcso.FC.HP.COM>
- Organization: Hewlett-Packard, Fort Collins, CO, USA
- Path: sparky!uunet!usc!zaphod.mps.ohio-state.edu!sdd.hp.com!hpscit.sc.hp.com!scd.hp.com!hpscdm!hplextra!hpfcso!myers
- Newsgroups: rec.audio
- References: <18NOV199207151458@rigel.tamu.edu>
- Lines: 77
-
- > YES! New and amazing Music Lite! All the
- > profit margin with only 80% of the sound!
- >
-
- Sigh. I don't know why I'm dignifying this with a response, but there's
- obviously some folks out there who are going to respond to the word
- "compression" even more irrationally than a similar crowd responded to
- "quantization." (And first, a disclaimer: I'm not a digital audio expert,
- nor do I play one in real life. JJ oughta be writing this, and who knows?
- - maybe he'll follow up with a better explanation. But right now, "the
- spirit has moved me," which means you all gotta suffer while I take a crack
- at it. :-))
-
- Yes, DCC and MD use compression algorithms which are "lossy." Does this
- necessarily mean *bad* sound? Not at all - as has been pointed out and
- demonstrated, these media will provide very good sound quality in all but the
- most demanding of situations; they're ideal, for example, for portable or
- automotive applications, where the listening environment isn't dead quiet
- and there are concerns over shock and vibration that could be a problem for,
- say, CDs. In short, I think that they will have their place.
-
- But the problem seems to be with the idea of compression, and further, with
- this absolutely terrible notion of "lossy" compression. Where, though,
- did anyone get the idea that we'd only get "80% of the sound"? What exactly
- does "80% of the sound" MEAN, anyway? It's going to only produce 80% of
- full volume? The string section will be missing? What the hell are you
- talking about?
-
- Again, I don't deal with this in audio, at least nor professionally. But I
- am working right now in some digital video areas, and can draw an analogy
- here. Does it shock you to think that we're going to be stuffing a full
- HDTV signal (at God-knows-what resolution, but probably around 2k x 1k) into
- a measly little 6 MHz channel? Gee, doesn't that mean we're gonna hafta
- (shudder!) *compress* the information? Sure does! Is said compression
- gonna be LOSSLESS? Nope, doesn't look like it - unless somebody can come
- up with a really amazing compression trick, really soon. Does that have the
- entire industry quaking in its boots? Nope! Well, gee, don't you guys worry
- about what this is gonna look like? Of course - in fact, some of the people
- working on the new digital TV standards are *producers* of programs, and you
- can bet that they're the FIRST to worry about how their work is going to appear
- to the consumer. I have yet to hear ANY big concerns from these folks over
- the proposed compression schemes. We've argued color, refresh rates,
- resolution, etc., etc., etc., but not word one about "goddamit, we just CAN'T
- compress this stuff!" Why? Because they realize that "lossy compression"
- does NOT equate to "bad picture." Yes, there are cases which can be
- demonstrated where the compression result in visible artifacts - especially
- in still shots, where the eye has time to pick them out. But in actual
- viewing of the image, the "lossy compression" scheme results in a very, very
- nice picture. (And if you really want a shock, figure the uncompressed
- bandwidth of a 2048x1152, 24 bits/pixel image at just 60 frames/second. Then
- recall that I said we're gonna stuff it into a 6 MHz channel.)
-
- The problem is that people here numbers like "80%" and react to it without
- really understanding what this number means. In both audio and video, there
- is typically a LOT of completely redundant data. (I use the word "data" as
- distinct from "information", here - information being "usable, meaningful
- data.") You can whack this out, and no one will be the wiser. There's also
- a fair amount of data which actually has meaning, but can safely be ignored
- because the information it conveys will be overwhelmed by other information
- in the system, or is below the threshold of perception, or the limits imposed
- by the final output device, or otherwise is really UNusable information.
- A technique which gets rid of such data is said to be "lossy" - which ONLY
- means that you CANNOT recover the original data exactly. It does NOT
- necessarily imply a change in the perceived result. Not that you can't wind
- up with a perceivable artifact in the final result, but just saying "this is
- a lossy system" doesn't directly translate to "you WILL always hear a problem
- with this."
-
- As it turns out, MD and DCC DO suffer a slight degradation in the sound,
- which is undeniably audible under certain conditions of both listening
- environment and source material. But to say that "it's only 80% of the sound"
- is a completely meaningless statement.
-
-
- Bob Myers | "One man's theology is another man's belly laugh."
- myers@fc.hp.com | - Lazarus Long/Robert A. Heinlein
- |
-