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- Newsgroups: comp.unix.questions
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!wupost!usc!rpi!utcsri!skule.ecf!torn!watserv2.uwaterloo.ca!watmath!undergrad.math.waterloo.edu!napier.uwaterloo.ca!papresco
- From: papresco@napier.uwaterloo.ca (Paul Prescod)
- Subject: Re: IS UNIX DEAD? (long)
- Message-ID: <By12L7.9K5@undergrad.math.waterloo.edu>
- Keywords: n
- Sender: news@undergrad.math.waterloo.edu
- Organization: University of Waterloo
- References: <1992Nov12.224908.25332@hou.amoco.com> <Bxw1Lp.CwH@undergrad.math.waterloo.edu> <Bxw8Bu.M3w@unix.amherst.edu>
- Date: Fri, 20 Nov 1992 18:41:30 GMT
- Lines: 19
-
- >>Add in OS/2 and (I believe) AmigaDOS. Plus many, many, many, command
- >>line oriented programs that are not operating systems like symbolic
- >>math packages and graphing packages. Plus every text mode adventure
- >>game.
- >
- >Which, as we all know, collectively constitute the zenith of software
- >development. It is doubtful that any modern operating system could
- >succeed that was not modeled after a text adventure. I can see it now
- >...
- I considered not including text adventure games, but I thought...I've
- included a long list of other applications and operating systems other
- then games, so nobody can (logically) flame me for basing OS development
- solely on games. I was silly to think you would be logical...
-
- The fact is, for every OS there are probably about 100 non-OS command
- line driven applications. Help (or ?) does something in almost all of
- them.
-
-
-