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- From: reid@sunpix.East.Sun.COM (Reid Judd - Sun NC Development Center)
- Newsgroups: comp.sys.mac.programmer
- Subject: Re: 3D graphics...
- Date: 18 Nov 1992 18:17:59 GMT
- Organization: Sun Visualization Products
- Lines: 109
- Sender: reid@sunpix (Reid Judd - Sun NC Development Center)
- Distribution: world
- Message-ID: <1ee1cnINN7sp@sixgun.East.Sun.COM>
- References: <81XcuB4w164w@cellar.org>
- Reply-To: reid@sunpix.East.Sun.COM
- NNTP-Posting-Host: candy-apples.east.sun.com
-
- In article <81XcuB4w164w@cellar.org>, tsa@cellar.org
- (The Silent Assassin) writes:
- |> Anyone have any source for doing 3D graphics? I want to be able to draw a
- |> line, defined by the endpoints (x1,y1,z1) and (x2,y2,z2) and draw them on
- |> the 2D coordinate plane of the screen. I managed to whip something up using
- |> lots of sines and cosines and junk like that, but altho it looks decent, it
- |> definately isn't right. (still looks cool tho)
- |>
- |> Also how about source for phong or ray-tracing?
- |>
- |>
- --
- I was just waiting for someone to ask. :-)
-
- You might want to take a look at Mac-RTrace. FULL SOURCE included
- for rendering (Phong and Strauss shading), texture mapping, animation,
- a backgroundable Macintosh user interface and QuickTime output.
-
- And the price is right (freeware!).
-
- If you're in Europe, you may pick Mac-RTrace up at:
- asterix.inescn.pt [192.35.246.17] in the directory /pub/RTrace/Macintosh
- but please restrict access to the nighttime (in Portugal) hours
- of 19:00 to 08:00 GMT (Greenwich Universal Time).
-
- I'm told it will be in AppleLink in a few days in the "Software Sampler"
- SW Collection area near the top level of AppleLink.
-
- In North America:
-
- The Info-Mac archives are available (by using FTP, account anonymous,
- any password) in the info-mac directory on sumex-aim.stanford.edu
- [36.44.0.6].
-
- ---------------
-
- [Archived as /info-mac/app/mac-rtrace-10.hqx; 535K]:
-
- This file contains the Mac-RTrace-1.0 application and complete manuals
- in Microsoft Word and TeachText format. This version of RTrace
- requires at least a Mac with a 68020/68881 FPU but it is possible
- to build a version from the source that does not have this
- restriction.
-
- Two small scene files (demo.sff and sphere.sff) are included.
-
- ---------------
-
-
- [Archived as /info-mac/source/c/mac-rtrace-10.hqx; 643K]
-
- This is the source distribution for Mac-RTrace-1.0. It requires
- Think-C-5.0 to compile it and you can (optional) use the "Balloon Writer"
- from APDA in order to add the Balloon help to it once you've built it.
-
- ---------------
-
- [Archived as /info-mac/art/qt/rtrace-fly-thru.hqx; 1122K]:
-
-
- NOTE: QuickTime-1.5 is required to play back this movie.
- It was created with the new "Compact Video" compressor using
- the "high quality" setting.
-
- ---------------
-
- [Archived as /info-mac/app/mac-rtrace-scenes.hqx; 407K]
-
- This file contains about 50 scenes for use with Mac-RTrace.
- Included in this package are: many molecular models such as DNA, Jet
- aircraft, a triceritops dinosaur, and numerous examples of textures.
- More scenes may be obtained via FTP at asterix.inescn.pt [192.35.246.17].
-
- You will need RTrace in order to create and animate these scenes.
-
- RTrace was written by Antonio Costa at INESC-Norte in Portugal. The
- MacIntosh version was written by Greg Ferrar at Ohio State and myself
- (Reid Judd at Illuminati).
-
- RTrace supports these capabilities:
- point lights, directional lights, spot lights with fall-off, extended
- lights, 2 ways of defining surfaces, spheres, axis-aligned
- parallelipipeds, cylinders, cones, bicubic patches, polygons,
- polygonal patches, high quality 3D text, CSG operations,
- 4x4 matrix transformations, textures, depth of field, diffuse
- distribution, stereoscopic pair creation, ...
-
- Procedural textures (with 4x4 matrix transformations) are also
- supported: checkerboard, color blotches, marble, bump map,
- fractal-brownian-motion, wood, glossy, image mapping, waves,
- and many others.
-
- Mac-RTrace uses parametric equations (using an algebraic equation
- parser) to define animations and it outputs PICT images, PPM images,
- and (of course) QuickTime movies.
-
- Enjoy,
- -- Reid Judd
-
- ILLUMINATI@AppleLink.Apple.Com
- 2617 Sweetbriar Rd.
- Durham, NC 27704
-
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