home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!dtix!darwin.sura.net!zaphod.mps.ohio-state.edu!uwm.edu!rpi!batcomputer!munnari.oz.au!bunyip.cc.uq.oz.au!uqcspe!cs.uq.oz.au!warwick
- From: warwick@cs.uq.oz.au (Warwick Allison)
- Newsgroups: comp.sys.atari.st
- Subject: Re: The FALCON - too slow ??
- Message-ID: <11053@uqcspe.cs.uq.oz.au>
- Date: 16 Nov 92 00:39:19 GMT
- References: <BxIB4y.3qq@dcs.ed.ac.uk> <1dprp3INN9rg@usenet.INS.CWRU.Edu> <1992Nov11.040149.6428@rmece49.upr.clu.edu> <1992Nov12.120947.7843@dcs.warwick.ac.uk>
- Sender: news@cs.uq.oz.au
- Reply-To: warwick@cs.uq.oz.au
- Lines: 28
-
- leo@dcs.warwick.ac.uk (Leo Hendry) writes:
-
- >It is slow because Atari STILL haven't made use of STe's hardware scrolling
- >(which I assume is available on the Falcon) in TOS.
-
- The ONLY possible use the OS could make of hardware scrolling is in the pure
- TOS text mode, and even then, it would be a pretty ugly hack. One use for
- the hardware scrolling is in the implementation of BigScreen emulators - which
- is nothing to do with the OS, and are already available. Even the ST can use
- the bigscreen emulator, although only the 640xH modes are useful, and scrolling
- is in 1280-byte chunks (ie. ie. 5 * 256 bytes = 16 line mono / 8 lines colour)
-
-
-
- > The funny thing is that Atari recently complained about games programmers
- >not using the facilities of the STe.
-
- ... and then didn't put all those features in the TT!!! Never mind, the Falcon
- should be more attractive for developers.
-
-
- --
- Warwick
- --
- _-_|\ warwick@cs.uq.oz.au /Disclaimer:
- / * <-- Computer Science Department, /
- \_.-._/ University of Queensland, / C references are NULL && void*
- v Brisbane, Australia. /
-