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- From: bkogawa@pro-palmtree.socal.com (Bryan Ogawa)
- Subject: Re: Artillery
- In-Reply-To: behrenss@hphalle6.informatik.tu-muenchen.de (Soenke Behrens)
- Message-ID: <1992Nov20.005254.24220@pro-palmtree.socal.com>
- Sender: nobody@hatch.socal.com (unprivileged user)
- Organization: The Palmtree BBS - 310/453-8726 - Santa Monica, CA
- References: <1992Nov19.160031.9121@Informatik.TU-Muenchen.DE>
- Date: Fri, 20 Nov 1992 08:52:54 GMT
- Lines: 30
-
- In <1992Nov19.160031.9121@Informatik.TU-Muenchen.DE>
- behrenss@hphalle6.informatik.tu-muenchen.de (Soenke Behrens) writes:
-
- >jcportwood@miavx2.ham.muohio.edu wrote:
- >
- >: Has any one ever heard of the game Artillery. The last time I saw it was
- >: around five years ago. The game has two sides red/blue and you fire back and
- >: forth between each other.
- >
- >Uhuh. I remember that, one of the first games ever written ... you had to type
- >in angle and amount of powder, correct? And there was a mountain and wind
- >blowing? I am positive this exists as a PD Basic version, and I am also sure
- >that there is C source to this (text version) somewhere ... after all, that
- >was one of the first games on Unix ;-)
- >
- >Soenke
- The C source comes w/ ORCA/C 1.3....
- I have a BASIC version, and I wish I knew what its status is.
- BTW: is anyone interested in writing/having written a Scorched Earth type of
- game (that is, an extended/super Artillery)? I sure would, and if I get to
- my intended learning of GS graphics/assembly, I would undertake it.
-
-
-
- >--
- >===========================================================================
- >More than silver, more than gold, I need ! behrenss@informatik.
- >electricity. I need it for my dreams. ! tu-muenchen.de
- >(RACTER) ! FIDO: 2:246/13 Soenke Behrens
-
-