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- Newsgroups: comp.sys.amiga.programmer
- Path: sparky!uunet!paladin.american.edu!news.univie.ac.at!hp4at!mcsun!sunic!seunet!pop!bjst
- From: bjst@sth.frontec.se (Bjorn Stenberg)
- Subject: Re: How to visualize control chars? (Was: Re: Fast Text output...)
- Message-ID: <1992Nov23.105732.7418@sth.frontec.se>
- Nntp-Posting-Host: pop.sth.frontec.se
- Organization: IDK/Frontec - System Design Group
- References: <BxLpvE.M9F@immd4.informatik.uni-erlangen.de> <1992Nov17.205949.27174@sth.frontec.se> <jbickers.0ipb@templar.actrix.gen.nz>
- Date: 23 Nov 92 10:57:32 GMT
- Lines: 29
-
- jbickers@templar.actrix.gen.nz (John Bickers) writes:
- bjst@sth.frontec.se (Bjorn Stenberg) writes:
-
- > One of the problems is that it interferes with the way the Amiga
- > can be made to do things. For example, IF MicroEMACS just
- > displayed oddball characters as themselves instead of translating,
- > I could load up a font modified to show EBCDIC data, and then read
- > the data without any other translation!
-
- Good point. I'll use a system which does not differ in the visualization of
- not-in-the-font chars and control chars.
-
- Now 'all' I need is to find the most appropriate way of displaying the chars
- which aren't defined in the font (be it EBCDIC or anyone else.)
-
- I have got several ideas in Email, one of them suggesting the use of inverse
- hex chars instead of the '\hh' scheme. Good or bad? (Email, please.)
-
- > Also, is anyone writing programs to display Unicode text, or
- > similar? How should that be accomplished?
-
- Hack up a UniCode AmigaDOS font and keymap and I'm done... ;->
-
- -- Bjorn
-
-
- /// Bjorn Stenberg, Stockholm, Sweden bjst@sth.frontec.se
- /// main() { printf(&unix["\021%six\012\0"],(unix)["have"]+"fun"-0x60);}
- \\\ /// "- Your documentation no longer confuses me, old version!"
-