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- Newsgroups: comp.sys.amiga.programmer
- Path: sparky!uunet!pipex!warwick!coventry!csg019
- From: csg019@cch.coventry.ac.uk (-~=Zaphod=~-)
- Subject: Re: New hardware reference guide?
- Message-ID: <BxyqDB.GCM@cck.coventry.ac.uk>
- Sender: news@cck.coventry.ac.uk (news user)
- Nntp-Posting-Host: cc_sysh
- Organization: Coventry University
- References: <1992Nov17.022129.24772@mpifr-bonn.mpg.de> <Bxv4n4.JJ3@cck.coventry.ac.uk> <OAHVENLA.92Nov18140424@lk-hp-2.hut.fi>
- Date: Thu, 19 Nov 1992 12:22:21 GMT
- Lines: 28
-
- In article <OAHVENLA.92Nov18140424@lk-hp-2.hut.fi> oahvenla@snakemail.hut.fi (Osma Ahvenlampi) writes:
- >In article <Bxv4n4.JJ3@cck.coventry.ac.uk> csg019@cch.coventry.ac.uk (-~=Zaphod=~-) writes:
- >>>The point is that you have to reboot your computer even to _start_ the
- >>>demo.
- >
- >>Jeez it must be murder pressing the 3 keys together...
- >
- >Not to go into detail, but some Amigas are not treated as game consoles.
- >Mine, for example, although it is only a 68010 A500, is running constantly,
- >and I like to avoid even reboots. That's the reason why I think Cube'o'Matic
- >is the best demo I have seen yet. If only all would be like that, it's not
- >like it's HARD to allocate your memory and check what you're running on..
-
- I know, i've never written a demo without using AllocMem.
-
- What i'd like to know is what C= actually object to.
-
- Are we "supposed" to stop using the $dffxxx registers completely?
- Should all games multitask?
-
-
-
-
- --
- *******************************************************************************
- * /// A member of S.H.I.T. (Super High Intelligence Team) /// *
- * /// Fight, defeat and kill organized laming. /// *
- ****\\\X//********Steven Haggerty**csg019@uk.ac.cov.cck ok?*****\\\X//*********
-