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- Path: sparky!uunet!gatech!nscf!lakes!rock
- From: rock@lakes.trenton.sc.us (Rockerboy)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Piracy
- Message-ID: <727HuB5w165w@lakes.trenton.sc.us>
- Date: Thu, 19 Nov 92 15:35:41 EST
- References: <1e9aqkINNkkm@ub.d.umn.edu>
- Reply-To: rock@lakes.trenton.sc.us (Rockerboy)
- Organization: Lakes Public Access
- Lines: 29
-
- rfentima@ub.d.umn.edu (Robert Fentiman) writes:
-
- > OK. This one cant be beat.
- >
- > Software Piracy = a violation of copyright laws
- >
- > Commercial software is copyrighted. Somone cannot distibute a copy of
- > the game or even a SIMILAR game without the company's concent (recall
- > when Spectrum Holobyte told PD distributers that the Tetris clones were
- > illegal? They have been removed from the old disks of the FF collection
- > in all the latest releases of the collection (even from FTP sites like
- > ux1).
- >
- > Copyright laws are there to prevent COPYING which removes potential
- > profits from the producer.
- >
- > Thanks
- > Robert Fentiman
- >
- > UseNet: rfentima@ub.d.umn.edu
- > At: University of Minnesota, Duluth
-
- Bravo. Rational discourse. I agree with this. Unfortunately, the
- industry at large seems to think that they are granted even more rights
- than those given to copyright holders, and seem to want to get patent
- coverage as well. (Like the cases where companies have claimed absolute
- right to the most efficient code, etc., even though it could have been
- come up with by others independantly...) The Tetris crap is a prime
- example of 'copyright' going too far.
-