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- Path: sparky!uunet!usc!rpi!uwm.edu!spool.mu.edu!sgiblab!cs.uoregon.edu!news.uoregon.edu!news.u.washington.edu!carson.u.washington.edu!bytor
- From: bytor@carson.u.washington.edu (Jill Patterson)
- Subject: Re: OWL Dialog Bitmaps
- Message-ID: <1992Nov18.051346.24337@u.washington.edu>
- Keywords: borland c++ owl dialog bitmap
- Sender: news@u.washington.edu (USENET News System)
- Organization: University of Washington
- References: <Bxtu1L.BHA@usenet.ucs.indiana.edu>
- Date: Wed, 18 Nov 1992 05:13:46 GMT
- Lines: 31
-
- ezachris@dakota.ucs.indiana.edu writes:
-
- >Howdy!
-
- >I'd like to display a .BMP in a dialog box derived from TBDialog or
- >TDialog. I've used the Resource Workshop to design the dialog complete
- >with a bitmap control.
-
- >What's the easiset way to make a pretty picture appear when I open the
- >dialog?
- The Easiest way to do this is to create a bitmap resource,
- After you have created it, Rename it using
-
- Rename Resource
-
- Give it a number for a name in the range of 1200-1899 I believe. Then
- in your dialog resource, give your bitmap control the ID number of your
- bitmap resource - 1000.
-
- For Example if you created a bitmap with the name of 1888, then you
- would give your bitmap control and id of 888, then simply choose
- test dialog, and you should see you bitmap displayed in the Dlg box in
- all its beauty!
-
- bytor@carson.washington.edu
-
- >Many thanks in advance!
-
- >Espen Zachrisen
- >Indiana University
- >ezachris@arapahoe.ucs.indiana.edu
-