home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.graphics
- Path: sparky!uunet!munnari.oz.au!sol.deakin.OZ.AU!fulcrum.oz.au!steve
- From: steve@fulcrum.oz.au (Steve Taylor)
- Subject: Re: VOGL vs. VOGLE
- Message-ID: <1992Nov23.032425.19121@fulcrum.oz.au>
- Organization: The Fulcrum Consulting Group
- References: <BxtDx2.IJ6@cmcl2.nyu.edu>
- Date: Mon, 23 Nov 1992 03:24:25 GMT
- Lines: 15
-
- reznick@acf3.nyu.edu (Daniel Reznick) writes:
-
- >What are the differences between VOGL and VOGLE?
-
- >I know that VOGL is meant to be a subset of the normal GL, but beyond
- >this, is one of the two (VOGL/VOGLE) more complete, function wise?
- >Does one perform better than another?
- VOGLE is their main program,and gets more work done on it. VOGL gets a bit
- less atention, so if you want functionality, not compatibility, I'd suggest
- VOGLE. (And while you're at it, pick up VORT, their raytracer. Free pepsi
- with every order.)
-
-
- Steve
-
-