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- Path: sparky!uunet!bcstec!silverm
- From: silverm@bcstec.ca.boeing.com (Jeff Silverman)
- Newsgroups: comp.client-server
- Subject: Re: Is Client-Server dead?
- Message-ID: <4291@bcstec.ca.boeing.com>
- Date: 19 Nov 92 06:03:12 GMT
- References: <1992Nov17.111656@is.morgan.com> <1992Nov18.050812.20252@netcom.com>
- Organization: Boeing Computer Services, Seattle
- Lines: 34
-
- nagle@netcom.com (John Nagle) writes:
-
- >mpiet@is.morgan.com (Mark Pietrasanta) writes:
- >>Okay. I'll ask it. Is Client-Server going down the tubes in
- >>favor of peer-to-peer?
-
- > The main purpose of client-server systems is isolation of the
- >manipulation of important data from the (probably graphical) user
- >interface. Whether both reside on the same machine is not the central issue.
- >GUI-based applications tend to be mostly user interface in terms
- >of code volume, and breaking up the program into a user-friendly
- >client and a server whose users are programs seems to be a good
- >division of labor.
-
-
- I think that client-server is the wave of the future. The future that I
- see is that the computer will be a network of machines. Some of the machines
- will be clients, some machines will be servers and some machines will be both.
- The future I envision has a disk machine, which has a lot of online storage
- connected to a fast but otherwise pretty minimal CPU (NFS). There is a compute
- server, a computer which has been optimized to have a fast, powerful computer
- and lots and lots of RAM. There are terminals connected to terminal servers,
- terminals which are servers (X-terminals). Security is maintained by a
- security server (Kerberos). Time is provided by a time server. Now, the
- machines can take on different roles at different microseconds. For example,
- the compute server is a client of the file server, but it is a server to
- a general purpose computer. The file server is obviously a server to lots of
- clients, but less obvious is that it is a client of the security server and
- the time server (Kerberos requires time synchronization).
-
- I think if you look carefully at the new offerings, you will see that deep
- down inside they are still client server based!
-
- Jeff Silverman, Boeing.
-