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- Newsgroups: aus.sun-works
- Path: sparky!uunet!munnari.oz.au!newsroom.utas.edu.au!winter@sol.surv.utas.edu.au
- From: winter@sol.surv.utas.edu.au (Derek Winter)
- Subject: SPARCstation 10 Graphics Options
- Message-ID: <1992Nov18.011648.13513@newsroom.utas.edu.au>
- Sender: news@newsroom.utas.edu.au
- Organization: CenSIS at University of Tasmania
- Date: Wed, 18 Nov 1992 01:16:48 GMT
- Lines: 41
-
- Hello All,
-
- Investigating the options available for the SPARC 10 series, there are 4
- different Graphics Accelerator chips which can be used. In the advertising
- these are outlined as shown below, BUT this does not mean a great deal to me.
- Could some one please explain what the asterisked (*) terms mean, and what
- practical significance they have? i.e. what real benefits are there from moving
- from GX -> GXPlus -> GS -> GT?
-
- Thanks for your help.
-
- Here are the options...
-
- GX 8bit 2D/3D wireframe(*)
- 1152x900 resolution
-
- GXPlus 8bit 2D/3D wireframe
- 1280x1024 resolution
- hardware double buffering(*)
-
- GS 24bit 3D solids(*)
- 1152x900 resolution
- double buffering
- Z-buffer(*)
- Gouraud shading(*)
- Depth cueing(*)
-
- GT 24bit 3D solids
- 1280x1024 resolution
- double buffering
- Z-buffer
- Gouraud shading
- Depth cueing
- Transparency(*)
- Anti-aliasing(*)
- Overlays(*)
-
- Thanks for your help.
-
- Regards,
- Derek.
-