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- (* Title: dboxtcol.h
- * Purpose: Display and entry of true colours
- *
- *)
-
- #ifndef __dboxtcol_h
- #define __dboxtcol_h
-
- type dboxtcol_colour = integer; (* colour as BBGGRRxx *)
-
- type dboxtcol_colourhandler = ^procedure handler(col : dboxtcol_colour;
- handle : pointer);
-
- const dboxtcol_Transparent = -1;
-
- (* ----------------------------- dboxtcol ----------------------------------
- * Description: Displays a dialogue box to allow the editing of a true
- * colour value.
- *
- * Parameters: dboxtcol_colour *colour -- colour to be edited
- * BOOL allow_transparent -- enables selection of a
- * "see-through" colour
- * char *name -- title to put in dialogue box.
- * dboxtcol_colourhandler proc -- function to act on the
- * colour change.
- * void *handle -- this is the handle passed to "proc".
- * Returns: TRUE if colour edited, user clicks OK.
- * Other Info: The dialogue box to be used should be the same as that
- * used by !Paint to edit the palette. If the user clicks
- * Select on OK then the "proc" is called and the dialogue box
- * is closed. If the user right-clicks on OK then the "proc"
- * is called and the dialogue box stays on the screen. This
- * allows the client of this function to use "proc" to, say,
- * change a sprites palette to reflect the edited colour value
- * and then to cause a redraw of the sprite.
- *
- *)
- function dboxtcol(var colour : dboxtcol_colour;
- allow_transparent : boolean;
- name : string;
- proc : dboxtcol_colourhandler;
- handle : pointer) : boolean; extern;
-
- #endif
-
- (* end dboxtcol.h *)
-