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- Quick-reference Window-data chart
- =================================
-
- (version 1.00, 6/4/92 - Jason Williams)
-
- Window data for various Wimp_ window-based calls.
- Note that some of the data presented here are actually unions, so where you
- see (e.g.) "flagword.data." and "flagword.value", they are not two seperate
- items... The main purpose of this is to give you the naming structure to
- save you thrashing through the header files to figure it out for yourself.
-
- ---
-
- window_outline (as returned by Wimp_GetWindowOutline)
- outline->window
- outline->screenrect.min.x ; screen rect of window
- .min.y
- .max.x
- .max.y
-
- ---
-
- window_redrawblock
- -as used for redraws: RedrawWindow, UpdateWindow, GetRectangle,
- ForceRedraw, and as returned by Wimp_Poll for redraw
- request events
-
- redraw->window
- ->rect.min.x Rectangle to be redrawn (in workarea or screen
- .min.y coordinates depending on context)
- .max.x
- .max.y
- ->scroll.x Scroll offsets of window
- .y
- ->cliprect.min.x Clip rectangle (graphics "viewport")
- .min.y -Screen coordinates of rectangle limiting
- .max.x drawing operations. All output should be clipped
- .max.y to be plotted only within this area
-
- ---
-
- window_state
- -as returned by Wimp_GetWindowState
-
- wstate->openblock.window a window_openblock
- .screenrect.min.x The screen rect of the visible workarea region
- .min.y
- .max.x
- .max.y
- .scroll.x The current scrollbar positions
- .y
- .behind The handle of the window this one is behind
- ->flags.value
- .data. window flags: choose from:
- .hastitle
- .moveable
- .hasvscroll
- .hashscroll
- .autoredraw
- .pane
- .nobounds
- .nobackclose
- .scrollrq
- .scrollrqdebounced
- .realcolours
- .backwindow
- .hotkeys
- .open
- .top
- .fullsize
- .istoggling
- .focus
- .backicon
- .closeicon
- .titlebar
- .toggleicon
- .vscroll
- .adjusticon
- .hscroll
- .newflags
- ---
-
- window_info
- -as used for creating windows: Wimp_CreateWindow, Wimp_GetWindowInfo
-
- winfo->window
- ->block.screenrect.min.x Screen position of window
- .min.y
- .max.x
- .max.y
- .scroll.x Scrollbar offsets
- .scroll.y
- .behind Handle of window this is behind
- (-1 == window is at front)
- .flags.value } window flag word value
- .data. } window flags: choose from:
- .hastitle
- .moveable
- .hasvscroll
- .hashscroll
- .autoredraw
- .pane
- .nobounds
- .nobackclose
- .scrollrq
- .scrollrqdebounced
- .realcolours
- .backwindow
- .hotkeys
- .open
- .top
- .fullsize
- .istoggling
- .focus
- .backicon
- .closeicon
- .titlebar
- .toggleicon
- .vscroll
- .adjusticon
- .hscroll
- .newflags
- .colours[8] WIMP colours for the window
- .workarearect.min.x Work area extent of the window
- .min.y
- .max.x
- .max.y
- .titleflags. ... } icon flag words for title and
- .workflags. ... } work area defaults
- - see QuickRefs.IconData
-
- .spritearea pointer to window's sprite area
- .minsize.x min. width (0 == limit to title)
- .y min. height (0 == default)
- .title.
- .text ; 12-char text string
- .spritename ; 12-char sprite name
-
- .indirecttext.buffer ; ptr to text buffer
- .indirecttext.validstring ; ptr to validation string
- ; (-1 == none)
- .indirecttext.bufflen ; length of buffer (including
- ; terminating character)
-
- .indirectsprite.name ; ptr to sprite-name/sprite-data
- .indirectsprite.spritearea ; ptr to sprite area sprite in
- .indirectsprite.nameisname ; flag: TRUE means name points to
- ; string, FALSE means it points to
- ; the actual sprite data.
- .numicons number of icons in window
-
-