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- What's new in Scream Tracker 3.21
- ---------------------------------
-
- Bugs fixed:
-
- * The 'Out of Gravis memory' message appearing whenever loading
- instruments through the instrument library has been fixed to
- appear only when appropriate.
-
-
-
- What's new in Scream Tracker 3.2
- --------------------------------
-
- As we promised in the last version of Scream Tracker, if enough
- bugs are found, a new version will be released. This file is a
- compilation of the bugs that were found and the features that have
- been added to ST. The fact still remains, there are no guarantees of
- a new version of Scream Tracker or any updates. Bug reports will still
- be received at edge@xgw.fi, though.
- This list of bugs is so that everyone knows what to avoid doing if
- forced to use the old ST for some reason. Also, these bugs should no
- longer be reported. The smallest bugs aren't listed here because they
- usually aren't fatal and don't affect composing in any remarkable way.
-
- Bugs fixed:
-
- * The pattern loop default loop point is now the beginning of the
- pattern, not the row the loop command is on.
-
- * Cutting a sample longer than 64000 bytes no longer corrupts the
- sample.
-
- * Approximate Length function stops the song. It used to corrupt the
- pattern data if the song was being played.
-
- * Loading a sample from the intrument library didn't release the
- memory, which usually ended up crashing the tracker after a while
- (a long while, that is).
-
- * The sample offset command didn't repeat the last value given to it.
-
- * The swap sample command in the instrument list increased the total
- space taken up by the patterns by about 7 kb.
-
- * The palette couldn't be customized. More specifically, the palette
- was reset every time ST was loaded.
-
- * In the polychannel mode, the editing screen didn't always follow the
- cursor.
-
- * When a patterndelay and a pattern break are on the same row, the delay
- comes before the break.
-
- * When a patternloop and a pattern break are on the same row, the loop
- comes before the break.
-
- * When loading a song and pressing N at the "are you sure"-prompt, the
- song filename was changed, resulting in the overwriting of the song
- which was being loaded.
-
- * Two SBx (x<>0) commands on the same row caused an infinite loop.
-
- * The "free GUS memory" field works properly.
-
- * Tremor with a value of 00 now repeats the value of the last row.
-
- * ALT+K with an area of one row doesn't crash the tracker anymore.
-
- Features added:
-
- * Flip sample command - converts an Amiga sample to a PC sample and
- vice versa. Text files have to be flipped after they are loaded into
- memory so they can be viewed.
-
- * Save sample without header (ALT-W) command.
-
- * Maximize volume now loads samples to GUS memory automatically.
-
- * Skip value of 0. (ALT-0)
-
- * A sample can now be cut at the loop end point in the instrument list.
-
- * Fine Vibrato command. (Four times more accurate than normal vibrato)
-
- * Glissando Control command.
-
- * Set channel panning command. (Only on a GUS!)
-
- * Channel default pan settings. (Only on a GUS!)
-
- * Channel pan position visible on infopage. (Only on a GUS!)
-
- * Fast volumeslides option for old ST2 and ST3 modules that were created
- with the player that used to slide the volume with the D, K and L
- commands on every frame.
-
- * Gravis ultraclick removal by using 16, 24 or 32 GUS channels
- (the more channels, the lower the sound quality will be in KHz,
- but the clicks will lessen considerably).
-
- * The position counters and Channelscope now work with GUS, too.
-
- * When saving a MOD, all conversion errors are shown.
-
- * A new "Mod Edit Mode", which turns all non-compatible pattern data
- red while editing.
-
- * Selectable distance between the dark grey bars in the pattern edit
- mode for writing songs in 3/4 and the like.
-
-
- Signed,
-
- Edge and PSI
-
-