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- == MediaMate User's Guide ==
-
- Introduction
- MediaMate is a user-friendly script editor, a powerful playback
- system and a multimedia presentation tool used under Microsoft
- Windows 3.0 and 3.1. To design a presentation program with
- MediaMate, you just input text, load an image or draw a pattern on
- the screen, send or clear a new screen with an active visual
- effect, and control the process by adjusting the time delay or what
- is called the wait-key. And with the video enhancement function,
- your presentation will not be still, but more attractive. Using
- MediaMate, you don't have to be a programming expert to write a
- multimedia presentation. You can easily design a presentation
- application by selecting the MediaMate icons or buttons.
-
- Features:
-
- * Compatible with Windows 3.0 and 3.1.
- * User-friendly icon based editor.
- * Supports Genius HiVideo/PRO video board functions.
- * Windows compatible fonts are accessible.
- * Three ways to show the text and graphic.
- * Eight different effects to clear or change to a new screen.
- * Provides accessories to develop your presentation in an easy manner.
-
- Installation
- MediaMate is a Windows programs so you must have Windows 3.0 or 3.1
- installed for it to work. Once you have Windows installed, follow
- the steps below to install the MediaMate program:
-
- 1. Run Windows.
- 2. Insert the MediaMate diskette into floppy drive B (or A).
- 3. In the Program Manager, under the file menu, select "Run ..."
- and the Run dialog box appears.
- 4. In the command line, type B:\MMSETUP (or A:\MMSETUP)
- 5. Press Enter to accept the default directory (C:\KYEDEMO),
- otherwise change the drive or directory as you wish.
-
- NOTE: The KYE DEMO SCRIPT file is set to this path directory. If
- you install the program to another path directory, you must modify
- the path of the files in the KYE DEMO SCRIPT FILE. Then you can run
- the DEMO program correctly.
-
- 6. Select the Genius HiVideo or HiVideo PRO card. If you do not
- have a video card, press Enter to continue. (The Default value is
- the HiVideo setting.)
- 7. After installation, the MediaMate group will be generated with
- both MediaMate and Genius MediaMate Demo icons. Open this icon
- to see a demonstration of Genius products.
-
- Menu Operation
- The functions in the Menu operation are File, Edit, Config, Play
- and Help.
-
- File Menu
- The commands in the File menu let you open, save, or select a new
- file. You can also save under a different file name or exit the
- MediaMate application.
-
- New
- Choose "New" to create a new file without naming the file once you
- begin. If you select the New command while you are using the edit
- file, a Warning box will appear to ask you to save the current
- file.
-
- Open
- This command lets you open an existing script file by loading or
- selecting a file name with the extension TLL. The TLL extension is
- MediaMate's file format to record the demo scripts.
-
- Save
- To save an existing file, you can only choose the Save command, not
- type the same file name again. It will still ask you to input the
- file name if it is a new file. Refer to the Save As description if
- you want to give it a new file name.
-
- Save As
- This command names a new file or a file that already exists. You
- can name a file that already exists but it will not be updated
- without your confirmation. Select the directory and file name in
- the File name box, or select the existing file from the Directory
- list box and File information list box.
-
- Exit
- Closes the MediaMate program and returns to Windows.
-
- Edit Menu
- The Edit Menu provides functions to edit the instructions in the
- script file instead of manipulating the graphic screen directly.
- The color will be shown as grey, if no other instructions are
- given. If this occurs, you cannot select any of the commands in
- this menu. Refer to the script description for further information.
-
- Undo
- This command cancels the last command performed and returns the
- screen to its previous content.
-
- Cut
- This command removes a portion of the script file instructions and
- moves it to another position you specify in the file.
-
- Copy
- Select an instruction within the Script list, and choose the Copy
- command to copy it to another area. You use the Paste command to
- insert the portion you copied.
-
- Paste
- After you select the Copy or Cut command and located the area where
- you want to insert, choose the Paste command to place the portion
- you copied or cut.
-
- Delete
- This command removes instructions of the Script list after you have
- specified the location. You can select the Undo command to restore
- what you removed.
-
- Config Menu
- The commands within this menu let you configure the video card and
- select the port, buffer address, color control ...etc.
-
- Port Address
- The video card port address can be set up from address 0A00h
- through OAFFH. Please reset the system after you complete the Port
- address setup.
-
- Buffer Address
- The buffer address can be setup above 1 MB memory address. Reset
- the system if you change the buffer address.
-
- Color Control
- The color control option contains the Brightness, Saturation,
- Contrast, Hue, Red, Green and Blue functions. You adjust the value
- by using the scroll bar. You can return to the default value by
- selecting the Clear button.
-
- Mask Control
- To get a shadow effect in the video, use the scroll bars to adjust
- the Luminance and Chrominance functions. Select the Reset button to
- return to the default value and select the Clear button to clear
- any video screen debris.
-
- Alignment Control
- Adjust the video window to fit VGA modes other than 640 x 480
- pixels.
-
- Video Standard
- Select the Video format for PAL or NTSC depending on the video
- standard in your country.
-
- Play Menu
- This menu lets you playback the script you created. You have
- additional selections of hint, cursor, and the Loop command.
-
- Hint
- This command shows the number of the current step and the total
- steps overall at the left bottom of the screen when you playback
- the script. You can select this option when you are developing your
- script to see the results instantly.
-
- Loop
- The whole script can be played repeatedly and automatically by
- selecting the Loop command.
-
- From Cursor
- You don't have to play the program from the beginning all the time
- during the modification stage. Move the cursor to the indicated
- instruction and select this command and the program will start from
- that point.
-
- Play
- Use this to play the script.
-
- Note: You can interrupt the execution of the program by pressing
- the <<Esc>> key.
-
- Script List and Icon Buttons
- A Script list appears on the left side of the screen once you open
- MediaMate. It is composed of icons, script and edit commands. The
- edit commands Undo, Copy, Cut, Paste, and Delete have the same
- function as the commands provided in Edit menu except for the Radio
- button. Refer to the Edit Menu for information regarding the edit
- commands.
-
- Script list
- A script is a sequence of instructions defined within the icons.
- The script list is above the edit button and below the icons. Move
- the cursor to the position you want to insert the new instructions,
- choose the icons or the edit commands, and these instructions will
- be placed at this position. You can also scroll the script list by
- pressing the up or down arrow to see other instructions when the
- screen is filled.
-
- Icon buttons
- Icon buttons let you setup the multimedia elements. Each Icon
- button generates a Dialog box containing a set of choices. It also
- generates an instruction as soon as you complete the setting of a
- Dialog box. These Icon buttons are shown on the top of Script list
- in the sequence of Text, Image, Transition, Draw, Delay, Color-key,
- Wait-key, and Video. Since each Dialog box is the same, follow the
- instructions below to use them.
-
- OK
- Confirm the selection of one or all the choices.
-
- Cancel
- Cancel the selection of all choices, and returns the selections to
- the old setting.
-
- Test
- Use this command to see the result of your settings immediately.
-
- Text
- Select the Text Icon button and the Text Effect Dialog box appears.
- Inside the box, you can specify the text appearance, style, color,
- and location of the text with animation.
-
- Text
- Type the characters without exceeding one line.
-
- Effect
- The animation of text appearance can be decided by one of three
- effects.
-
- Font
- Font faces may be provided by a third party (other vendor) and must
- be compatible with Windows screen font. The Face list box shows a
- sequence of font faces your computer has available. If the Face
- list box is empty, find the font vendors or run Fonts in the
- Control Panel to install the font. The Font size can be selected
- within the list box, but some font sizes can be defined by the
- user.
-
- Style
- Three font styles can be selected as multiple choices. Some font
- vendors may not provide some font styles.
-
- Shadow & Border
- This selection adds a shadow or a border to the text with different
- colors allowed in the foreground and background.
-
- Foreground Color
- Choose one of the sixteen colors for the text color.
-
- Background Color
- Normally, the Background color should be the same as the screen
- background color.
-
- Align
- Adjust the text position using the Left, Right or Center buttons
- instead of using X-axis.
-
- Position
- Selecting the Position button sets the text position by cursor, or
- type the X-axis and Y-axis values directly into the box. If you
- position the text by using the mouse cursor, click the right button
- once to return to Dialog box.
-
- Image
- Choose the Image Icon button to import an image file in the Windows
- Bitmap format.
-
- File Name
- Type the proper directory and file name for your image file with
- the extension BMP.
-
- File & Directory
- The File list box show the Bitmap format file in the current,
- directory. If the BMP file is available, you can move the cursor
- and select it, otherwise use the scroll bar to go through the
- directory list box to look for the BMP file.
-
- Effect
- These three effects are the same as found in the Text Effect
- functions. Refer to the descriptions found in the Text Effect
- section.
-
- Position
- Positions the image on the screen.
-
- Transition
- Clears the screen of different colors and with selected visual
- effects, this makes your presentation look more attractive.
-
- Effect
- Use the Test command to see how each effect works.
-
- Color
- Choose the new background color of the screen from one of sixteen
- selectable colors.
-
- Draw
- Draw a graph on the screen directly without importing an image
- file. For example, you can apply the Draw function to design a
- video window.
- 1. Effect: Two patterns are available now.
- 2. Color: Select one of the sixteen colors.
- 3. Position: Locate and drag the size of the pattern chosen.
-
- Delay
- Adjust the time delay between two instructions to make your program
- run smoothly.
-
- Key Color
- Key color is an overlay function provided by the video card. When
- video appears on a VGA screen, it will be covered or overlaid by
- the VGA graph if the color of the VGA graph is different from the
- Key color. Always choose the same color as the screen background
- color when you define a video display window.
-
- Color Key
- You can customize your own color value by adjusting the Red, Green,
- and Blue scroll bars to get a color other than the sixteen colors
- displayed in the 16-color palette.
-
- Example:
- 1. Once you have drawn or cleared another color on the screen in
- the Video Window area, remember to use the color index (in 16-color
- palette) or the color value (R,G,B).
- 2. Set the same color index or color value if you want to set the
- Key Color on that Video Window area.
-
- Note: The Video card only supports 256 different values for Key
- Color, so any one Key Color value may cause many colors missed in
- the Video Window area. Especially for those colors that have the
- same value for green and blue, but a different value for Red.
-
- Wait key stroke
- Sometimes you want to control the program manually, you can use
- the wait-key function to stop the program automatically and
- continue the program from where you stopped it by pressing any key.
-
- Video
- The Video Icon button provides five main effects: Non-Window
- effects, Display window effect, Window animation effect, Multiple
- windows effects and Load video image effects. Both Non-Window
- effects and Multiple windows effects have additional functions. All
- these effects provided depend on the functions available in the
- PC-Video Board.
-
- Non-window
- The effects which are not related to the size or location of the
- video display window are called Non-window effects.
-
- Freeze, Unfreeze
- To freeze or unfreeze the video frame after you have opened a video
- window.
-
- Video source
- Three video sources are selectable before or after you open a video
- window.
-
- Display window:
- Open a video window at any location with any size defined by you.
- You can also add a border by defining the border color and width.
-
- Window animation:
- Define a starting point with a specific size for the source video
- window, and define the end point and size to move a video window
- from the start to the end point. It is necessary to define
- different sizes for both the source and destination window if they
- are in the same position.
-
- Multiple windows:
- The VGA screen can be split into three, five, or nine windows each
- with a certain size and position. The last video window will remain
- until the previous video windows are used.
-
- Load Video Image
- The hi-color of the video image file with Targa format can be
- imported at any position on the screen. Because Video images use
- the video memory, not the display memory, you have to set the
- Freeze instruction before loading the video image file. Be sure to
- Unfreeze the Video after you want to terminate the Video image.
-
- Execute
- The other application program can be called and executed during
- Play. You can search for files with the *.EXE extension only from
- the Files and directory boxes. The parameter of that executing
- program can be described in the parameter box. Once the application
- program is being executed, the following instruction can be
- continued or delayed by selecting from the Play option box. If you
- choose the Wait option, be sure to press any key or click the mouse
- button after the program closes so continuous instructions can be
- executed.
-
- Sound
- MediaMate supports sound files under Windows 3.1, or Windows 3.0
- with the Multimedia Extension 1.0. Two basic sound file formats,
- *.WAV and *.MID, can be played in MediaMate. Before you use
- MediaMate to play the sound file, make sure you have installed the
- sound card and the drivers for Windows. (Read the Windows manual
- or sound card manual for if you have any problems playing the sound
- file.)
-
- The following description shows you how to operate the Sound Effect
- Dialog Box.
-
- 1. Select the Sound icon button and the Sound Dialog Box appears.
- The Sound Dialog Box contains two List Boxes and one Text Box.
- 2. Move the cursor to File Name in the Text Box, and specify one
- of the two file formats, either *.WAV or *.MID.
- 3. Move the cursor to the scroll bar of the Directory List and
- search the drive, directory, or go to the File List and select the
- file name if you already know it.
- 4. Use the Cancel button to cancel the settings you just selected.
- 5. Select the OK button to confirm and complete the settings.