home *** CD-ROM | disk | FTP | other *** search
Text File | 1994-02-28 | 165.0 KB | 3,827 lines |
-
-
-
-
-
-
-
-
-
-
-
-
-
- TM
- MusicEase 4.0
-
-
-
-
-
-
-
-
-
-
- August 1993
-
-
-
-
-
- Copyright 1993 by Gary Rader
- All Rights Reserved Worldwide
-
- Published by
- RMH Computer Services
- Beech Grove, IN 46107-0657
- U. S. A.
- (317) 782-9903
-
-
- _______
- ____|__ | (R)
- --| | |-------------------
- | ____|__ | Association of
- | | |_| Shareware
- |__| o | Professionals
- -----| | |---------------------
- |___|___| MEMBER
-
-
-
-
-
-
-
-
-
-
-
-
- Information in this document is subject to change without notice and
- does not represent a commitment on the part of RMH Computer Services.
- Portions of this software are copyrighted by The Soft Warehouse, Inc.
-
-
- MusicEase is a trademark of Grandmaster, Inc.
-
- muLISP is a trademark of Soft Warehouse, Inc.
-
- Hercules is a trademark of Hercules Computer Technology.
-
- IBM is a registered trademark of International Business Machines
- Corporation.
-
- Microsoft and MS-DOS are registered trademarks of Microsoft
- Corporation.
-
-
-
- RMH Computer Services is a member of the Association of Shareware
- Professionals (ASP). ASP wants to make sure that the shareware
- principle works for you. If you are unable to resolve a
- shareware-related problem with an ASP member by contacting the member
- directly, ASP may be able to help. The ASP Ombudsman can help you
- resolve a dispute or problem with an ASP member, but does not provide
- technical support for members' products. Please write to the ASP
- Ombudsman at 545 Grover Road, Muskegon, MI 49442-9427 USA, FAX
- 616-788-2765 or send a CompuServe message via CompuServe Mail to ASP
- Ombudsman 70007,3536.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Contents i
-
-
-
-
-
- 1. Introduction.....................................................1
-
- 2. Fundamentals.....................................................5
-
- 3. Basic Editing...................................................14
-
- 4. Other Markings..................................................26
-
- 5. Finer Control...................................................36
-
- 6. Tablature.......................................................41
-
- 7. Storing Scores..................................................44
-
- 8. Printing........................................................47
-
- 9. Sound and MIDI..................................................53
-
- 10. Transposing.....................................................56
-
- 11. Windows.........................................................58
-
- 12. Some Hints......................................................59
-
- Appendix 1 Speed Keys..............................................62
-
- Appendix 2 MusicEase Professional..................................65
-
- To Register.........................................................66
-
-
-
-
- MusicEase Chapter 1: INTRODUCTION / 1
-
-
- 1. Introduction
-
- What is MusicEase?
-
- MusicEase is a Shareware product for creating publication quality
- music score. You are free to evaluate the product for a period of 30
- days. If you find the program useful, and you continue to use it
- beyond the 30 day evaluation period, you are required to register your
- copy. The shareware copy of MusicEase that you have is not restricted
- in any way. Upon registering the product, you will receive:
-
- - a copy of the most current version available,
-
- - a 25% discount on future upgrades and new releases,
-
- - a printed manual including graphics of music which cannot be
- included in the non-registered on-disk manual,
-
- - an extensive tutorial,
-
- - a symbol definition utility,
-
- - a symbol file containing many more symbols,
-
- - unlimited support via mail, telephone, CompuServe, etc.,
-
- - update notices for future versions,
-
- - removal of the watermark on printed output,
-
- - removal of registration reminder screens,
-
- - welcome screen will include "Registered to: <YourName>".
-
- And apart from all that, the knowledge that you are helping to support
- the Shareware concept, a distribution system that brings you quality
- software at realistic prices.
-
- MusicEase is a music score editor that lets you create, edit, print
- and play music notation.
-
- MusicEase provides a WYSIWYG (What You See Is What You Get) screen-
- oriented editor that lets you see on your computer screen the musical
- score exactly as your printer will print it out.
-
- In particular, MusicEase is a constraint-based system with a large
- amount of knowledge of music notation. This allows it to handle
- intelligently many of the details of scoring automatically. For
- instance, bar lines are inserted automatically according to the meter.
- If you change the meter, the bar line placements change automatically.
- (Of course you can insert barlines yourself wherever you like also.)
- The result is that you can create professional looking scores easily
- and quickly.
-
-
-
-
- MusicEase Chapter 1: INTRODUCTION / 2
-
-
- You can enter notes using the computer keyboard or you can enter notes
- by playing them on a MIDI instrument. You can also create pieces
- using other music software such as a sequencer and, if they have a
- MIDI file capability, these pieces can be loaded directly into
- MusicEase.
-
- MusicEase also allows you to transpose, invert and retrograde sections
- or entire pieces.
-
- Philosophy
-
- Since many of you are familiar with word processors, MusicEase is
- designed to work much like a word processing program. For instance,
- once you are in editing mode (press the Escape key and then the Enter
- key) pressing the G key enters the note G. Pressing the Backspace key
- then deletes this note. You press the Enter key when you want to
- begin a new system. Pressing the Backspace key at the beginning of a
- system appends it to the previous system. Blocks can be cut from one
- location and pasted into another location and then everything can be
- reformatted with just several keystrokes.
-
- We have also tried to do everything we can to permit you to specify
- your notation quickly. In pursuit of this goal, we have included a
- number of speed keys to minimize the number of keystrokes necessary to
- issue commands. This in conjunction with MusicEase's constraint-based
- approach provide for very efficient music score creation.
-
- In spite of the range of styles of music scores that MusicEase can
- handle, ease of use has been a primary goal. Reviewers have
- consistently rated MusicEase in the highest category for ease of use.
-
- Finally printed output has been made to correspond as closely as
- possible to music printed by professional music engravers. For
- example, beam slants and end positions are correct according to music
- engraving standards. Note spacing after justification has been
- applied also corresponds extremely closely to that of professional
- engravers.
-
- In Short
-
- The design goal of MusicEase has been to provide you with as much
- power in as simple and elegant a manner as possible. Please write or
- call with your comments and suggestions. We are committed to
- improving MusicEase and reshaping it in response to your musical
- needs.
-
- Support Policy
-
- Registered users are entitled to full product support via mail or
- telephone for a period of not less than 90 days. Support may also be
- obtained via CompuServe email, and other electronic services. If
- technical problems in the software are discovered within 90 days of
- registration, RMH Computer Services will, at their option, either
- provide a workable solution to the problem or a refund of the
-
-
-
-
- MusicEase Chapter 1: INTRODUCTION / 3
-
-
- registration cost. After the initial 90 days, RMH Computer Services is
- only obligated to make reasonable effort to supply a revised copy of
- the software.
-
- Support for unregistered users is available in regards to product
- installation and basic program operation.
-
- Support via mail is available at RMH Computer Services, PO Box 657,
- Beech Grove, IN 46107-0657 USA. Telephone support is available at 317-
- 782-9903 between the hours of 08:00am - 06:00pm EST. Email support is
- also available via our BBS at 317-784-2147 24hrs/day. You may also
- direct email to Richard Holler via CompuServe [73567,1547],
- INTERNET:73567.1547@compuserve.com, FidoNet NetMail [1:231/290], and
- RIME private/routed email [->5056].
-
- System Contents
-
- MusicEase consists of the MusicEase Manual and the following files on
- the MusicEase Diskette(s) (additional informational text files may be
- included):
-
- - README a text file you can read that contains information not
- yet included in this manual
-
- - ME.EXE MusicEase program file
-
- - MUSICEZ.INI MusicEase initialization file
-
- - MUSICEZ.SYM Symbol file
-
- - HERCULES.COM Resident program for Hercules-compatible graphics
- cards
-
- - SYSSYMS.SYM System symbol file with laser printer definitions
-
-
- - INV13.MEZ Sample file containing a page of a Bach piano
- invention
-
- System Requirements
-
- This section lists the minimum hardware and software required to run
- MusicEase.
-
- - An IBM Personal Computer or Personal System/2 Computer running
- PC-DOS or the PS/2 operating system; or a PC compatible computer
- running Microsoft Corporation's MS-DOS operating system software,
- version 2.0 or later.
- - A color graphics adapter (CGA), an enhanced graphics adapter
- (EGA), a video graphics adapter (VGA), a Hercules graphics
- adapter, or a compatible adapter installed in the computer.
-
-
-
-
- MusicEase Chapter 1: INTRODUCTION / 4
-
-
- - A color monitor, an enhanced color monitor, or a multisync color
- monitor.
-
- - A minimum of 640 kilobytes of computer memory.
-
- - At least one double sided (360K) 5 and 1/4 inch diskette or one
- double sided (720K) 3 and 1/2 inch diskette drive.
-
- To use MusicEase's MIDI input or output facilities, the following is
- required:
-
-
- - A Roland MPU-401 or compatible card.
-
-
- When the manual says to "enter a command", it means to type the
- command and then press the Enter key.
-
- Ascii codes 128 to 165 yield foreign characters from the PC-8 symbol
- set. To enter such a character, hold the Alt key down while entering
- the number code on the numeric keypad. The correspondence between
- characters and codes can usually be found in your DOS manual or
- printer manual.
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 5
-
-
- 2. Fundamentals
-
- This chapter explains the fundamentals of how to start MusicEase, how
- to use its menu driven interface, how to execute DOS commands from
- within MusicEase, how to change the colors, how to save the current
- state, and how to quit MusicEase. It is essential to understand the
- information in this chapter to effectively use the system.
- Starting MusicEase
-
- Once a working copy of the MusicEase diskette(s) has been made as
- described in Chapter 1, it is a simple matter to start MusicEase as
- follows:
-
-
- - Turn on and boot your computer in the ordinary way from either a
- hard disk or a DOS system diskette in drive A. If you do not
- know how to boot your computer, study the manuals that came with
- the computer or get help from someone experienced in using the
- computer.
-
- - If your working copy of MusicEase is on a diskette, insert the
- diskette in drive A and enter the DOS command
-
- A:ME
-
- If MusicEase is on a DOS system diskette, you can boot your
- computer and start MusicEase from the same diskette.
-
- - If your working copy of MusicEase is on a hard disk, enter the
- DOS command
-
- ME
-
- If this does not start MusicEase, you will have to change to the
- drive and directory containing the file ME.EXE before executing
- the command. For example, the command
-
- CD \MUSICEZ
-
- changes to the MUSICEZ subdirectory if one exists. See your
- computer's DOS manual for details on how to change the drive and
- directory. Once you have changed to the correct drive and
- directory, you must reissue the ME command to actually start
- MusicEase. If you are unable to start MusicEase from the hard
- disk, you can always start it from a diskette as described above.
-
- Whichever method you use to start MusicEase, there is a short delay
- while the program loads from the diskette or the hard disk. When the
- loading is complete, the initial MusicEase screen described in the
- next section is displayed.
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 6
-
-
- If you have a Hercules or compatible graphics card, you must first run
- the program HERCULES.COM before you start MusicEase. HERCULES.COM is
- a memory resident program supplied on your MusicEase diskette(s).
-
- The initialization file for MusicEase is set for CGA displays. If you
- are using something else, use the Options Display command to select
- your display type and then issue a Transfer sAve-state command to save
- this in the initialization file. (See page 17 in the manual.)
-
- To issue an Options Display command, first press the O key (for
- Options) and then press the D key (for Display). If Graphics is not
- highlighted, press the Spacebar until it is. Then press the Tab key.
- You should now be in the Resolution field. If High is not
- highlighted, press the Spacebar until it is. Then press the Tab key
- again. You are now in the Adapter field and CGA should be
- highlighted. Press the Spacebar until your adapter type is
- highlighted. Now press the Enter key.
-
- To issue a Transfer sAve-state command, press the T key (for Transfer)
- and then the A key (for sAve-state). This saves an initialization
- file called MUSICEZ.INI in the current directory with the new
- specification for your display type. Now each time you run MusicEase
- from this directory, the display will automatically be set to conform
- with your selections in the Options Display command. If there is no
- initialization file in the current directory, MusicEase looks at the
- directories in the DOS command search path for such an initialization
- file and uses that if one is found.
-
- The README file contains information not included in the manual. You
- can either load it into your word processing program and then print it
- out or you can dump it directly to your printer by typing
-
-
- TYPE README.TXT > LPT1:
-
- and pressing the Enter key.
-
- The MusicEase Screen
-
- When you start MusicEase, the initialization file will be loaded first
- followed by the symbol file. The bottom two lines of the MusicEase
- screen are called the status lines. They display the current status
- of MusicEase. Initially they show
-
- - the file currently being edited has no name,
-
- - the page number of the staff containing the cursor is one,
-
- - the number of the staff containing the cursor on the current page
- is one,
-
- - the number of the measure containing the cursor on the current
- staff is one,
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 7
-
-
- - the line editor is in insert mode rather than overwrite mode
- (line editing is discussed in the following section),
-
- - the percentage of computer memory space available to store music
- score (this percentage does not change each time something is
- added or removed since it is updated only periodically when
- MusicEase finds it necessary to recycle memory),
-
- - that the product name is MusicEase,
-
- - the current duration note is a quarter note (this is the duration
- that notes and rests will have when added at this point),
-
- - the current notehead type is the standard musical notehead (this
- is the notehead type that notes will have when added at this
- point),
-
- - the current voice is one,
-
- - notes and rests will be inserted at the cursor as opposed to
- being replaced, added to (to create chords) or deleted from
- chords,
-
- - there is no vertical shifting of the pitches which correspond to
- the computer keyboards keys for entering pitches (right now
- pressing Alt-C would insert a middle C, lower case c would insert
- the C an octave above and upper case C would insert the C two
- octaves above middle C --- this correspondence can be shifted up
- to two octaves up or down),
-
- - the key at the cursor is C,
-
- - the meter at the cursor is 4/4,
-
- - and that there is no instrument name for the staff containing the
- cursor.
-
- Immediately above the status lines is the message line. It displays
- what MusicEase is doing or what you are expected to do next.
- Initially, this line displays the message Enter option, meaning that
- you are expected to issue a command from the menu of options.
-
- The two lines above the message line are the top-level command menu.
- The word COMMAND is the command menu title. The words following it on
- the same and following line are the command menu options.
- Using the Menu System
-
- When MusicEase first comes up, you are in menu mode Pressing the A
- key (for Alpha) or in this case, just the Enter key since Alpha is
- initially highlighted, puts you in edit mode and moves the cursor up
- to the staff at the top of your screen. Pressing the Esc key returns
- you to menu mode.
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 8
-
-
- One of the menu options is highlighted in reverse video. Each time
- you press the Space bar at the bottom of the keyboard or the Tab key,
- the highlight moves to the next option. Each time you press Backspace
- or Shift-Tab, the highlight moves to the previous option. To issue a
- command, first highlight the desired menu option and then press the
- Enter key.
-
- If you are familiar with the keyboard, a faster way to issue a command
- is to type the capitalized letter in the menu option. This is the
- first capitalized letter of the option unless there is another option
- having the same capitalized letter. It does not matter whether you
- type the letter in upper or lower case.
-
- Many commands invoke sub-command menus, which may in turn invoke sub-
- sub-command menus, etc. For brevity, this manual refers to a sequence
- of commands entered from successive menus by concatenating the menu
- option names. For example, this manual uses the phrase "issue the
- Options Display command" instead of the phrase "issue the Options
- command and then issue the Display sub-command".
-
- After looking at a sub-command menu, you can return to the top-level
- command menu by pressing the Esc key. Esc is also used to abort
- computations that are taking too long.
-
- Some menu option commands display one or more selection fields, each
- with its own name, followed by a colon and a list of two or more
- selections. For example, if you issue the Options Display command, it
- displays
-
- DISPLAY: Mode: Text Graphics Resolution: Medium (High)
- Adapter: MDA (CGA) EGA MCGA VGA Hercules AT&T
-
- These lines consist of three selection fields: Mode, Resolution, and
- Adapter. Initially, the current display mode (either Text or Graphics)
- is highlighted. The highlight indicates that the mode field is the
- active field. The current selections in the other fields are paren-
- thesized. The parentheses indicate that these fields are inactive.
-
- Press the Tab key to move the active field right. Press Shift-Tab to
- move the active field left. (Chapter 1 describes how to type shift
- keys such as Shift-Tab.) To make a selection, press Space or
- Backspace to highlight the desired selection or type the first
- capitalized letter in the selection's name. The latter method of
- making a selection also moves the active field right. Press Enter to
- invoke your selections. Alternatively press Esc to abort the command
- without making any changes.
-
- Some menu option commands display one or more data entry fields, each
- with its own name, followed by a colon. Some commands display both
- selection and data entry fields.
-
- Tab makes the next field be the active field while Shift-tab makes the
- previous field active.
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 9
-
-
-
- If you press a key for which there is no command, MusicEase produces a
- short error beep. If you find the beep annoying, use the Options Mute
- command to turn it off.
-
- Now is a good time to start MusicEase if you have not already done so.
- You will probably find it easiest to learn by interactive
- participation while reading this manual. Alternatively, you may want
- to skim through the manual once to get an overview of MusicEase before
- starting to use the system.
-
- Line Editing
-
- Often while using MusicEase, you will need to enter or edit a line of
- text. For example, try issuing a Transfer Save command by pressing
- Enter when the Transfer menu option is highlighted and then pressing
- Enter when the Save menu option is highlighted. A blinking cursor
- should appear and the system will wait for you to type a line of text.
-
- Try typing your whole name on the line, but do not press Enter. If
- you make a mistake, press Backspace or Ctrl-H to delete the mistake
- and then type the correction. (Chapter 1 describes how to type
- control keys such as Ctrl-H.) Try deleting the last few characters of
- your name and then retype them.
-
- To make a change near the beginning of the line without deleting the
- characters at the end, use Ctrl-S to move the cursor to the left
- without erasing characters. If you move the cursor too far to the
- left, use Ctrl-D to move the cursor to the right.
-
- A token is a string of letters or numeric characters terminated by a
- space, by the end of the line, or by some other type of character.
- Use Ctrl-A to move the cursor left a token or Ctrl-F to move it right
- a token. Use Ctrl-Q S to move to the left end of the line (i.e.,
- press Ctrl-Q and then press S). Use Ctrl-Q D to move to the right end
- of the line.
-
- Use Ctrl-U to insert the previously entered line of text at the
- cursor.
-
- If the cursor is within a sequence of characters, use Del or Ctrl-G to
- delete the character at the cursor. Use Ctrl-T to delete the token at
- and to the right of the cursor. If you have so muddled the line you
- are editing that you would like a fresh start, use Ctrl-Y to delete
- the whole line. Use Ctrl-Q Y to delete the right end of the line
- beginning with the character at the cursor. Use Ctrl-Q Backspace or
- Ctrl-Q H to delete the left end of the line.
-
- The effect of typing characters when the cursor is positioned within a
- text edit line depends on the current entry mode. In insert mode,
- characters under and to the right of the cursor are moved right to
- make room for a new character. In overwrite mode, the character under
- the cursor is replaced by a new character.
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 10
-
-
- In insert mode, the word Insert appears on the top status line.
- This word is absent from the status line in overwrite mode. The
- cursor is also slightly taller in insert mode than in overwrite mode.
-
- You can toggle between the two entry modes by pressing Ins or Ctrl-V.
- Try toggling between modes and typing digits in both modes.
-
- Press Esc to escape from the Transfer Save command and return to the
- top-level command menu.
-
- Cursor keys can also be used for moving the cursor while in a text
- edit line.
-
- Quitting MusicEase
-
- Use the Quit command to terminate MusicEase and return control to DOS.
- To issue this command, press the Space bar to highlight the Quit menu
- option and press Enter, or simply type the letter Q. If you have made
- any changes to your score, before quitting, MusicEase waits for you to
- respond to the message
-
- Abandon edited music (Y/N)?
-
- If you type the letter Y for yes, MusicEase is terminated and the
- DOS prompt is displayed. Otherwise, the program continues as before.
-
- Executing DOS Commands
-
- This and the remaining sections of Chapter 2 can be skipped until they
- are actually needed.
-
- Use the Options Execute command to execute a DOS command while running
- MusicEase. It displays the current DOS drive and directory followed
- by the > prompt character. If you type a DOS command and press
- Enter, the command is executed just as if it were entered following
- the DOS prompt. For example, the command DIR displays the files in
- the current DOS directory. After the command is executed, press any
- key to return to the top-level command menu.
-
- If you want to execute several DOS commands, issue the Options Execute
- command, then press Enter without typing any text. MusicEase is
- temporarily suspended so you can execute any number of DOS commands.
- When you want to return to MusicEase, enter the DOS command
-
- EXIT
-
- When MusicEase is suspended it still occupies some computer memory
- while the DOS commands are being executed. Thus DOS commands that
- require a large amount of memory (such as MusicEase itself) should not
- be executed during the suspension. Before executing such commands,
- use the Quit command to terminate MusicEase.
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 11
-
-
- Warning: Do not use the Options Execute command to load memory
- resident programs such as HERCULES.COM. Doing so will abruptly
- terminate MusicEase.
-
- The file COMMAND.COM must be located in order for the Options Execute
- command to execute a DOS command. If the file cannot be located, the
- command displays the warning message
-
- Cannot find COMMAND.COM.
-
- Changing Screen Colors
-
- You can change the colors of the music and its background using the
- Options Color Work command and the colors of the menu lines, border
- lines, message line and status lines using the Options Color Menu
- command. Once you have done this, save the state using the command
- described in the following section. Then whenever you invoke
- MusicEase, it will come up with these color settings.
-
- Saving the Current State
-
- As described in this and subsequent chapters, there are many system
- control settings in MusicEase that you can change. They include the
- following:
-
- - the print page layout and other print options,
-
- - the display mode,
-
- - the foreground and background colors,
-
- - default fonts,
-
- - MIDI values,
-
- - and display variable values.
-
- Collectively called the current state of MusicEase, these settings can
- be saved as an INI file (initialization file).
-
- Use the Transfer sAve-state command to save the current state in the
- file MUSICEZ.INI. When MusicEase starts, it automatically loads the
- state initialization file MUSICEZ.INI if there is such a file in the
- current directory or if it is in a directory on the DOS command search
- path. The directories in the search path can be ascertained by
- issuing a PATH command at the DOS prompt (see your DOS manual for
- details).
-
- When you first start MusicEase, the initialization file is set for a
- CGA display. If you want something else, use the Options Display
- command to select your display type. Your screen should change to the
- new display type. Then use the Transfer sAve-state command to save
- this new specification so that it is automatically loaded in the
- future when you start MusicEase.
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 12
-
-
-
- If you want a particular state each time you start MusicEase, use the
- various state setting commands (e.g., Options Display, Options Color,
- Options Font, Print Options, Print Layout Page, Print Layout Options,
- and View Options) to set the desired initial state. Then save the
- state using Transfer sAve-state in your MusicEase directory.
-
- Terminology
-
- In order to make clear exactly what we're talking about when
- describing the various features of MusicEase, we first define the
- following terms:
-
-
- Current voice The current voice is either 1 (the upper voice) or 2
- (the lower voice). The blinking cursor appears high on
- the staff if you are currently editing voice 1 and low
- on the staff for voice 2.
-
- Current page The page on which the cursor lies.
-
- Current system The system on which the cursor lies.
-
- Current staff The staff on which the cursor lies.
-
- Current note The note or chord or rest in the current voice
- on the current staff vertically aligned with
- the cursor. If the cursor lies at the right
- end of a staff, there is technically no current
- note. However we will often speak as if there
- is one there and call it the end of the staff.
-
- Current key The key in effect at the current note.
-
- Current clef The clef in effect at the current note.
-
- Current meter The meter in effect at the current note.
-
- Current window The scoring window which contains the cursor.
- (Generally you have only one of these visible
- at a time unless you use the Window Split
- command.)
-
- Current notehead shape The shape of the notehead used when
- notes are entered. The value of this shape is
- displayed on the right side of the status
- lines. It can, of course, be changed at any
- time.
-
- Current duration The duration used when notes are entered.
- The value of this note is displayed on the right
- side of the status lines. It can be changed at
- any time.
-
-
-
-
- MusicEase Chapter 2: FUNDAMENTALS / 13
-
-
- Block A region of the score. You define the start of the
- block by pressing Ctrl-K B and the end of the block by
- pressing Ctrl-K K. Many commands can be restricted so
- they apply only to the block.
-
- Often when we use the term "note" in the following, we mean either a
- single note, a chord or a rest.
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 14
-
-
- 3. Basic Editing
-
- As you are enter a piece, occasionally the screen will not accurately
- reflect the music. For instance when you enter eighth notes. After
- entering the first eighth note, it is displayed with a flag. When the
- second eighth note is entered, instead of erasing the first and
- displaying both with a beam, MusicEase just displays the second with a
- flag. This speeds things up a lot as the first does not have to be
- erased and redisplayed. When these notes are redisplayed later or
- printed, they will be beamed. Similarly for ties, slurs, and wedges
- which are only displayed when the note on which they start is
- displayed. So the point is, if something looks wrong to you on the
- screen and you are uncomfortable with it, redisplay the staff using
- the speed key Alt-O or the whole window using capital O. Or set true-
- view to "yes" (see View Options true-View command) in which case
- everything will always be displayed accurately but more slowly.
-
- Setting the Meter
-
- The meter can be set by using the command Insert Meter. Initially the
- current meter is displayed. To specify a new meter, enter two numbers
- separated by a slash. The first number can be any integer from 1 to
- 100. The second number can be from a whole note to a 64th note. To
- specify common meter, enter COMMON and for cut time, enter CUT.
- Enter NONE if you don't want any meter. The new meter appears in
- front of the current note, replacing any other meter which might be
- there.
-
- A meter change extends up to the next meter change or the end of the
- current staff, whichever comes first. You should only specify a meter
- change at the beginning of a measure. Changing the meter
- automatically changes the locations of barlines on the current staff.
-
- When editing, you can access the Insert Meter menu directly by
- pressing lower case m.
-
- You can make the first meter of the current staff invisible using the
- View Options initial-Meter command if it is in the first system. This
- is useful when a piece has been split across several files and the
- first system in the file being edited is not really the first system
- in the score.
-
- Setting the Clef
-
- The clef can be set by using the command Insert Clef. You can select
- either Treble, Bass, Alto or Tenor. The new clef appears in front of
- the current note, replacing any other clef sign which might be there.
-
- A clef change extends up to the next clef change or the end of the
- current staff, whichever comes first. Notes on the current staff
- following the new clef will be moved to conform to the new clef
- specification.
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 15
-
-
- When editing, you can access the Insert Clef menu directly by pressing
- upper case L.
-
- To obtain a clef with a transposition indication (with a small numeral
- above or below the clef sign, first enter the desired clef as
- specified above. Then use the View Heading command to add the
- numeral. Choose either 4 or 5 for the font (italics or bold-italics)
- and select "Yes" as the value of the Repeat field so it is repeated on
- following staves/systems. You must shift this numeral appropriately.
- Suitable values for 1) above the treble clef sign are a vertical shift
- of -22 and a horizontal shift of 39, 2) below the treble clef sign are
- a vertical shift of 23 and a horizontal shift of 32, 3) above the bass
- clef are a vertical shift -15 and a horizontal shift of 30, and 4)
- below the bass clef are a vertical shift of 15 and a horizontal shift
- of 30.
-
- MusicEase does not take this numeral into account when calculating the
- vertical spacing between staves. Occasionally this numeral may be
- partially erased by the screen redisplay function but it is still
- there. And occasionally you may have to increase the spacing between
- staves using the View StaFf command so it does not overlap with the
- treble clef in a following staff.
-
- You can make the first clef of the current staff invisible using the
- View Clef command
-
- Setting the Key Signature
-
- You can set the key signature by the command Insert Key. You can
- select any key from 7 sharps to 7 flats. You can also select whether
- you wish the previous key to be canceled with natural signs. The new
- key appears in front of the current note. You should only insert a
- new key at the beginning of a staff or measure.
-
- A key change extends up to the next key change or the end of the
- current staff, whichever comes first. Notes following the new key are
- redisplayed as they appear in the new key.
-
- When editing, you can access the Insert Key menu directly by pressing
- lower case k.
-
- Inserting a Barline
-
- Normally MusicEase inserts barlines automatically in the right places
- according to the meter. However there are times when you are
- beginning a staff with a partial measure or you need to insert a
- double barline or some other sort of barline. To do this, use the
- Insert Bar command. You can select from 6 different barlines. The
- new barline is inserted in front of the current note, replacing any
- barline that might already be there. MusicEase then adjusts the
- location of any following barlines on the current staff except for any
- that have been inserted manually by the user.
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 16
-
-
- When editing, you can access the Insert Bar menu directly by pressing
- | (the vertical bar key).
-
- Creating a New Staff
-
- To create a new staff, press Ctrl-Enter. This breaks the current
- staff at the current note and starts a new staff immediately after it.
- All notes from the current note to the end of the current staff are
- moved to the new staff. The meter, key and clef at the beginning of
- the new staff are taken from the current meter, current key and
- current clef. The current note remains unchanged but now is
- positioned at the beginning of the new staff.
-
- To reverse this operation and append two staves, press Ctrl-Backspace
- or Ctrl-_ (control underscore) while the cursor is at the beginning of
- the second staff. Or if the staves are not connected (i.e., they are
- one staff systems), you can just press Backspace (see the following
- section).
-
- Creating a System
-
- To create a system, first create the staves you want in the system.
- (How to do this is defined in the previous section.) If there are too
- many staves to fit on the screen all at one time, the screen will
- scroll up so that the current staff is always visible. Or use the
- Zoom command to see more on screen at once. Make sure you have the
- desired clefs and keys specified.
-
- Now press Up arrow until the cursor is on the staff you want to be the
- first one in the system. Issue the View Connect command. (You can
- reach this menu quickly by pressing lower case o.) Select if the
- current and the following staves are to be connected at the first
- barline, at all interior barlines, and/or at the last barline. Also
- if you want a bracket and/or a brace to begin at the current staff,
- enter the number of staves the bracket is to extend and/or the number
- of staves the brace is to extend.
-
- When back in edit mode and until you have incorporated all the staves
- you want into the system, press Down arrow to make the next staff the
- current staff and repeat the above process.
-
- Once you have created a system, pressing Enter will break the current
- system vertically just to the left of the current note and create a
- new system just after the current system.
-
- To reverse this operation and append two systems, press the Backspace
- key while the cursor is at the beginning of a staff.
-
- Setting the Current Notehead Shape
-
- The current notehead shape can be toggled between normal and an "X".
- The X is sometimes used for things like spoken text or certain types
- of percussion. Initially its value is normal. Alt-X toggles between
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 17
-
-
- the two values. The current notehead shape is displayed at the right
- end of the status lines.
-
- Entering Notes
-
- The keys a, b, c, d, e, f and g enter notes with the corresponding
- pitches near the center of the current staff. Upper case letters
- enter notes an octave higher. Alt letters (Alt-A, Alt-B, etc.) enter
- notes an octave lower.
-
- To enter a sharped note, precede it by pressing the # key. For
- example, to enter G#, first press # and then press g. To enter a
- naturaled note, precede it by pressing the $ key. To enter a flatted
- note, precede it by pressing the % key. To enter a doubly sharped
- note, precede it by pressing Alt-#. To enter a doubly flatted note,
- precede it by pressing Alt-%.
-
- Because of the way MusicEase is optimized for efficient screen
- displaying, some accidental signs may not appear correctly immediately
- after being entered. If you are in doubt and want to see things as
- they really are, issue the reDisplay command. Or pressing upper case
- O will redisplay the current window and Alt-O will redisplay just the
- current staff.
-
- Notes are entered with a duration equal to the current duration.
- Several sections after this section we describe how to change the
- current duration.
-
- You can shift the entire note entering scheme up or down either 1 or 2
- octaves using the Options Key-shift command. To quickly shift it 2
- octaves up while editing, press upper case U. To shift it down 2
- octaves, press Alt-U. Pressing lower case u returns it to normal.
-
- Notes are only entered when you are in edit mode. You get into edit
- mode by invoking the Alpha command. (Pressing Escape returns you to
- menu mode. Pressing Escape followed by pressing Enter generally
- insures that you are in edit mode.
-
- When notes are entered, they are entered with a default horizontal
- width directly proportional to the notes' durations. Thus a quarter
- note will take up the same amount of horizontal space as two eighth
- notes. This is because the proper horizontal spacing for a staff
- cannot be determined until all the notes have been entered for it and
- any other staves in the system along with any lyrics, clef changes and
- so forth. The Justify command is used to create this proper
- horizontal spacing. Thus as you enter notes on unjustified staves
- within a system, notes that sound simultaneously will line up
- vertically as you would expect. Only when you have entered all notes
- and lyrics for a system, should you justify it. Then the spacing for
- notes will be determined so they line up properly vertically and the
- staff/system extends from the left margin to the right margin.
-
- If the system extends past the right margin, you have several options.
- You can change the margins, reduce the printout size if you will be
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 18
-
-
- printing on a laser printer, or make the system shorter by breaking it
- up. This last option can be done manually or by using the cast-off
- command.
-
- If you enter notes on a staff which has already been justified, say,
- for example, in the opposite voice, the notes will not line up
- correctly vertically. This is because the old notes have their
- justified spacing while the new notes do not. To remedy this, use the
- Justify command to unjustify the system (select "Unjustify" for the
- value of the Operation field), add the new notes, then justify the
- system (select "Justify" for the Operation field.
-
- When lyrics are entered on an unjustified staff, some words may
- overlap. Justification will cure this problem as it takes lyric
- widths into account when calculating the note spacing. Similarly,
- accidentals or even notes themselves if they are short may overlap.
- Again this condition is corrected by justification.
-
- Entering Rests
-
- You can enter a rest by pressing lower case r. Rests are entered with
- a duration equal to the current duration. The next section describes
- how to change the current duration. To enter a rest positioned high
- on the current staff, press upper case R. To enter a rest positioned
- low on the current staff, press Alt-R.
-
- To enter a whole note rest which fills the measure no matter what the
- meter is, use w, W and Alt-W instead of r, R and Alt-R.
- You can further refine the placement of rests by issuing a View Shift
- Rest command.
-
- Setting the Current Duration
-
- When notes are entered, their duration equals the current duration.
- To set the current duration, press a digit key. New settings result
- as follows:
-
-
- 1 = whole note
-
- 2 = half note
-
- 3 = 32nd note
-
- 4 = quarter note
-
- 6 = 64th note
-
- 8 = 8th note
-
- 9 = 16th note
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 19
-
-
- Preceding the digit by pressing the period key yields a dotted
- duration. Preceding the digit by pressing the period key twice yields
- a doubly dotted duration. The current duration is displayed as a
- small note in the bottom right corner of the screen.
-
- Changing Voices
-
- Pressing lower case v toggles the voice being entered. For instance,
- if the current voice is 1, pressing v makes the current voice 2. The
- cursor sits high on the staff when the current voice is 1 and low on
- the staff when the current voice is 2. The bottom status line also
- displays the current voice. When there are two voices on a staff, the
- stems of voice 1 notes are up while the stems of voice 2 notes are
- down. Use voice 1 for staves with only one voice.
-
- When changing voices, MusicEase tries to keep the cursor as close as
- possible to the same horizontal position. How well it can do this of
- course depends on the durations of the notes on the current staff to
- the left of it. If there are no notes yet entered in the new voice,
- the cursor will move to the beginning of the staff. If the staff has
- been justified (see the Justify command), newly added notes will not
- line up vertically with old notes. To see how notes really line up
- vertically, use the Justify System command (and set the Operation
- field to "Unjustify") to unjustify the system. When finished adding
- notes, rejustify the system (remember to set the Operation field back
- to "Justify").
-
- Deleting Notes
-
- You can delete the current note by pressing the Del key or Ctrl-G. If
- the current note is not the first note on the current staff, pressing
- Backspace or Ctrl-H deletes the previous note. If the current note
- is the first note, Backspace or Ctrl-H appends the current system to
- the previous system.
-
- You can also delete several notes at a time. Ctrl-T deletes all notes
- from the current note through the last note in the current measure.
- Ctrl-Q T deletes from the first note in the current measure up to but
- not including the current note. Alt-Y deletes the current staff.
-
- The command Transfer Clear deletes all notes in the current window and
- leaves only the single starting staff.
-
- Pressing Ctrl-K Y deletes the block.
-
- Creating Chords
-
- Pressing the + (plus) key allows you to create chords. After doing
- this, each time you enter a note, it will be added to the current note
- (chord). To move to the next note, press Right arrow. To return to
- insert mode, press lower case n.
-
- Notice that all notes in a chord have the same duration. You can
- press Alt-O to redisplay the current staff if you like.
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 20
-
-
-
- You can selectively delete notes from a chord by first pressing the -
- (minus) key. Notes are then deleted from the chord. Pressing the n
- key returns to insert mode. The current mode is displayed on the
- bottom status line.
-
- Replacing Notes
-
- You can replace the current note with another note by entering replace
- mode and entering the new note as normal. The cursor then moves one
- note to the right.
-
- To enter replace mode, press upper case N. To return to insert mode,
- press lower case n. The current mode is displayed on the bottom
- status line.
-
- This operation throws off justification and generally necessitates
- that the justification command be invoked on this system at some later
- time.
-
- Changing the Duration of the Current Note
-
- To change the duration of the current note to the current duration,
- press Alt-N. The cursor then moves one note to the right.
- This operation throws off justification and generally necessitates
- that the justification command be invoked on this system at some later
- time.
- Changing the Pitch of the Current Note
-
- To change the pitch of the current note, press Ctrl-N to enter pitch
- mode and enter a note as normal. Only the pitch of this note is used.
- A note with this pitch but with the duration and all other attributes
- (e.g., lyrics, dynamics, spacing, etc.) of the current note replaces
- the current note. The cursor then moves one note to the right.
-
- To return to insert mode, press lower case n. The current mode is
- displayed on the bottom status line.
-
- Repeating a Note or Chord
-
- You can repeat the previous note (or chord) by pressing ' (the single
- quote key). This inserts a new note or chord whose pitch(es) equal
- those in the previous note and whose duration equals the current
- duration. Thus you can copy the previous note or chord with any
- duration by first changing the current duration.
-
- Note that pressing lower case t does the same thing but also ties the
- two notes or chords.
-
- Joining Two Notes into One Longer Note
-
- If the current note is not the last note on the staff and the sum of
- the duration of the current note and the following note is a valid
- amount of duration, pressing Alt-J extends the duration of the current
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 21
-
-
- note by the duration of the following note and then deletes the
- following note.
-
- This operation is useful, for example, when you have two notes which
- are tied and want to combine them into a single note. Position the
- cursor on the former note and press Alt-J. This operation generally
- necessitates that the staff be rejustified at some later time.
-
- Inserting Invisible Notes
-
- Sometimes you want 2 voices in a staff, but only for part of a staff.
- For instance, if you want 2 voices but only in the last measure of a
- staff, MusicEase requires that you use invisible notes in the previous
- measures so that there are notes for both voices for the entire staff.
- You can enter an invisible note by pressing the lower case i key. The
- note is entered with the current duration but is not displayed. It
- can be deleted just like an ordinary note. And you can position the
- cursor on it.
-
- Lyrics and chords can be attached to invisible notes.
-
- Examples of cases where you might want to use invisible notes are 1)
- Keyboard music where the piano part is specified using two connected
- staves (a treble and a bass staff). Of course, you could use rests
- when no notes are sounding in one staff but often the preference is to
- leave the staff blank. 2) Keyboard or guitar music where the line
- consists of just single notes or chords for a while and then the line
- splits into several parts which sound simultaneously but have
- different durations. Again the alternative is to use rests but often
- the preference is to use nothing that shows. 3) Generally chords
- appear directly above a note. But if a chord is to occur on the
- second beat, for instance, of a note, in order that it be positioned
- correctly after justification, it often works best to use invisible
- notes in the other voice with an invisible note occurring right when
- the chord is to occur. This way the chord will be positioned
- correctly after justification.
-
- Cursor Movement
-
- The cursor always lies on a note or at the end of a staff. At least
- you should think of it that way. It may actually lie slightly above
- or below the current note with which it is vertically aligned.
- Various keys move the cursor in the following ways:
-
- Right arrow Jump to next note.
-
- Left arrow Jump to previous note.
-
- Up arrow Jump up to note in previous staff.
-
- Down arrow Jump down to note in next staff.
-
- Ctrl-Left arrow Jump to previous measure.
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 22
-
-
- Ctrl-Right arrow Jump to next measure.
-
- Ctrl-A Jump to previous measure.
-
- Ctrl-F Jump to next measure.
-
- PgUp Jump up about a window's worth.
-
- PgDn Jump down about a window's worth.
-
- Ctrl-PgUp Jump to start of first staff.
-
- Ctrl-PgDn Jump to start of last staff.
-
- ^ Jump up a system.
-
- & Jump down a system.
-
- Home Jump to start of current staff.
-
- End Jump to end of current staff.
-
- Ctrl-Home Jump to top staff in current window.
-
- Ctrl-End Jump to bottom staff in current window.
-
- F1 Jump to next window.
-
- F2 Jump to next pane of current window.
-
- Ctrl-Q B Jump to start of block.
-
- Ctrl-Q C Jump to start of last staff.
-
- Ctrl-Q D Jump to end of current staff.
-
- Ctrl-Q E Jump to top staff in current window.
-
- Ctrl-Q K Jump to end of block.
-
- Ctrl-Q P Jump to previous position.
-
- Ctrl-Q R Jump to start of first staff.
-
- Ctrl-Q S Jump to start of current staff.
-
- Ctrl-Q 0 Jump to bookmark 0.
-
- Ctrl-Q 1 Jump to bookmark 1.
-
- Ctrl-Q 2 Jump to bookmark 2.
-
- Ctrl-Q 3 Jump to bookmark 3.
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 23
-
-
- In addition the jUmp command allows you to jump to the Start or End of
- the piece. If you select Measure and enter a measure number, you can
- jump directly to the beginning of that measure. Or you can jump to
- the Previous position. By selecting sTaff, you can specify a staff
- number and page number and select a voice and jump directly to the
- specified staff and voice.
-
- Zooming
-
- You can zoom out and in by issuing the Zoom command. It allows the
- screen to be displayed at 100%, 80%, 60%, 40% or 20% of its original
- size.
-
- Just press the first digit of the percentage you want. If you zoom
- out, it is possible to see many more staves at a time. Full editing
- capabilities are available no matter how much zooming has occurred.
-
- The speed key for zooming is lower case z.
-
- The Block
-
- The block is the name of a section of the score being edited. It can
- be the entire score but usually it is a proper subsection of the
- score. The block can be deleted, moved to another position, copied to
- another position, saved to a file and then merged into another score,
- modified through transposition, shifting, or inversion (see the modiFy
- command), and so forth. Casting off (see the Cast-off command) and
- justification (see the Justify command) can be restricted just to the
- staves in the block. Only one block can be defined at a time.
-
- To define the start of the block, position the cursor to the note
- which is to start the block. Then press Ctrl-K B. To define the end
- of the block, position the cursor to the note that is to lie
- immediately after the end of the block. Then press Ctrl-K K. The end
- of the block must lie after the beginning of the block. If it does
- not, the beginning of the block is moved to be equal to the end of the
- block.
-
- You can jump to the start of the block by entering Ctrl-Q B and to the
- end of the block by entering Ctrl-Q K.
-
- To delete the block, press Ctrl-K Y. If you mistakenly delete the
- block, it can be recovered using the uNdelete command or by pressing
- Ctrl-U. In fact you can cut the block using Ctrl-K Y and then move
- the cursor wherever you wish and paste the deleted block at that point
- by pressing Ctrl-U.
-
- To move the block, move the cursor to the position to which you want
- the block moved and then press Ctrl-K V. This deletes the block from
- its original position and inserts it in front of the note at the
- cursor.
- You can copy the block by entering Ctrl-K C. It works just like
- moving the block except the block is not deleted from its original
- location.
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 24
-
-
-
- To write a copy of the block to a file, press Ctrl-K W. When you do
- this, you are first prompted to enter the name of the file. You can
- then later on merge this file into the score at the cursor by pressing
- Ctrl-K R and entering this file name at the prompt or issuing the
- Transfer Merge command.
-
- The Ctrl-K commands described above treat the block in a system sense.
- Generally this is what you probably want. I.e., the beginning of the
- block cuts vertically through the system at the beginning of the
- block. Similarly for the end of the block. For example, suppose the
- current system contains 3 staves and the beginning and end of the
- block are both located on the second staff in the current system. If
- we now press Ctrl-K Y, deleting the block, we actually delete sections
- from all three staves. These sections start and end at vertical
- durational locations equal to or as close as possible to the start and
- end of the block.
- To have the block treated in a contiguous sense so that in the above
- example only a section from the second staff is deleted, use Ctrl-P
- instead of Ctrl-K. That is, to delete the block as a contiguous
- section, press Ctrl-P Y. To move it, press Ctrl-P V. To copy it,
- press Ctrl-P C. To write a copy of it to a file, press Ctrl-P W. To
- merge a file in a contiguous sense, press Ctrl-P R and enter the file
- name at the prompt or issue a Transfer mErge-contiguous command.
-
- Starting a New Page
-
- Normally MusicEase fits as many staves as it can on a page before
- moving to the next page. You can specify that a new page is to begin
- with the current staff by issuing the Insert New-page command.
- Pressing lower case p also does this.
-
- Page separations determined by MusicEase are shown by a dashed
- horizontal line while those due to the user issuing a new page command
- are shown by a solid horizontal line.
-
- MusicEase repaginates automatically before printing and several other
- operations. To invoke repagination directly, issue a Print Repaginate
- command. After this is done and the screen has been redisplayed, all
- page separations will be visible on screen.
-
- Clearing the Current Window
-
- Sometimes you wish to delete everything in the current window so it
- appears just like when you invoked MusicEase. The Transfer Clear
- command does this. But if you haven't saved the score in that window
- since it was last changed, you will first be asked if you really want
- to abandon your score.
-
- Erasing
-
- You can erase barlines, changes of meters, key signatures and clefs,
- new page specifications and many other items by moving the cursor to
- the note to which the item is attached and issuing an Erase command
-
-
-
-
- MusicEase Chapter 3: BASIC EDITING / 25
-
-
- for the item. For bars, meters, keys and clefs, move to the note just
- after the item and issue Erase Bar, Erase Meter, Erase Key or Erase
- Clef commands. For a new page, move to the staff just after the new
- page and issue an Erase New-page command.
-
- Of course, when you delete a note, everything attached to the note is
- erased also. This includes symbols, lyrics, dynamics, chords, text,
- endings, any wedge, tie, or slur starts or ends, tuplets, etc.
- The speed key to get you directly to the Erase menu is upper case X.
-
- Horizontal Spacing
-
- Since the correct horizontal spacing of notes cannot be determined
- until all notes, lyrics and etc. have been entered for the entire
- system, the horizontal spacing of notes as they are entered (before
- the current staff is justified) is directly proportional to the
- duration of the notes. If notes of short duration are overlapping,
- you can increase this proportion from its initial setting using the
- Option entry-Width command. This is useful when entering 32nd and
- 64th notes, for example, which otherwise would overlap. This does not
- affect justified staves.
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 26
-
-
- 4. Other Markings
-
- This chapter describes how to add ties, slurs, tuplets, symbols,
- dynamic marks, lyrics and other text, chords and chord frames,
- instrument names, repeat signs, wedges, overlays, endings, multiple
- rests, and measure numbers to a score.
-
- Ties
-
- To add a tie between two notes, move the cursor to the first note and
- issue an Insert tIe command. A quicker way to do this without moving
- into the menu system is to press upper case T.
-
- The quickest way to enter tied notes is as follows: Enter the first
- note (or chord) as normal. Then if the second (tied) note or chord is
- to have a different duration than the first, change the current
- duration. Then press lower case t. This will copy the previous
- pitches with the current duration and add tie lines all with a single
- keystroke.
-
- Changing the Looks of a Tie
-
- If the automatic positioning of a tie is unsatisfactory, you can
- change it by positioning the cursor on the first of the tied notes and
- issuing a View Shift Tie command. This allows you to flip the
- direction of a tie's arc, alter its height and change its starting and
- ending locations, and make it invisible. However this should not be
- done until all notes have been entered and the staff justified because
- notes in another voice, for instance, might effect the positioning of
- the tie.
-
- How Ties Are Displayed
-
- Normally ties are displayed using bezier splines. Bezier splines look
- nice and can be easily reshaped but are slow to generate. To speed
- screen displays up, MusicEase provides an alternative way of
- displaying ties using several straight lines. This alternative way
- can be turned on or off through the View Options Tie command and is
- initially turned on. Its setting is saved as part of the MusicEase
- state (see the Transfer sAve-state command).
-
- Occasionally it is necessary to add a tie when only one of the notes
- being tied is there. This can happen, for instance, when an ending
- begins with a tied note. Or when a long score is divided into several
- files and a note at the beginning of the first system in a
- continuation file is tied with the last note in the same part in the
- previous file. The symbols up-tie and down-tie are available for such
- situations. (See the section on symbols later in this chapter.) They
- can be inserted with the first note and then shifted (using the View
- Shift Symbol command) so they lie to the left of the note. The up-tie
- symbol arcs up and the down-tie symbol arcs down. To get an idea of
- how much this shift should be, the space from one staff line to a next
- is 5 while the width of a notehead is 10. If you are entering several
- of these for a chord, insert and shift the first one, then insert and
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 27
-
-
- shift the second one, and so on. To figure out how much to shift, use
- the following: the distance from one staff line to the next is 5, and
- the width of a notehead is 12.
-
- Slurs
-
- To specify the note where a slur is to end, move the cursor to it and
- issue an Insert slUr End command. Then to specify the note where the
- slur is to begin, move the cursor to it and then issue an Insert slUr
- Start command. If you do this in reverse order, you may see a slur
- extent from the start note to the end of the staff. Since the
- corresponding slur end has not been entered, MusicEase thinks the slur
- is extending to the next system and displays it accordingly. When the
- slur end is inserted and the staff redisplayed though, the same result
- is be obtained.
-
- A quicker way (and the recommended way) to enter a slur while you are
- entering notes is to press Alt-S after you have entered the note on
- which the slur is to end. You are then prompted for the number of
- notes backwards on which the slur is to begin. It is assumed the slur
- is to end on the previous note. After this number is entered and
- Enter pressed, the slur is created extending between the specified
- notes. Note that this only works for slurs that are completely
- contained on a single staff. This menu also allows you to enter the
- text and font for a label which will be attached to the slur. Such
- labels are useful in tablature notation for specifying hammer-ons,
- pull-offs and so forth.
-
- Changing the Looks of a Slur
-
- If the automatic positioning of a slur is unsatisfactory, you can
- change it by positioning the cursor on the note which begins the slur
- and issuing a View Shift sLur command. This allows you to flip the
- direction of a slur's arc, and alter its starting and ending locations
- and the two interior points which define its shape. Each point is
- defined by X and Y coordinates. A point's X coordinate refers to its
- horizontal position while its Y coordinate refers to its vertical
- position. Thus these points are defined by two fields each --- one
- for the X coordinate and one for the Y coordinate. This command also
- allows you to add, delete, or edit a label and font for the slur and
- to vertically and horizontally shift it if its automatic placement is
- unsatisfactory.
-
- If a slur is split with part at the end of one staff and part at the
- beginning of another, you can change the shape of the latter part by
- positioning the cursor on the note which ends the slur and using the
- View Shift slur-eNd command. It works just as the above described
- command except it does not allow any flipping.
-
- How Slurs Are Displayed
-
- Normally slurs are displayed using bezier splines. Bezier splines
- look nice and can be easily reshaped but are very slow to generate.
- To speed screen displays up, MusicEase provides an alternative way of
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 28
-
-
- displaying slurs using several straight lines that display only at the
- starting and ending locations of the slur. This alternative way can
- be turned on or off through the View Options Slur command and is
- initially turned on. Its setting is saved as part of the MusicEase
- state (see the Transfer sAve-state command).
-
- Tuplets
-
- To specify a tuplet, first enter the notes to appear in the tuplet as
- usual. For example, to create an eighth note triplet, first enter the
- three eighth notes. Then move the cursor to the first note of the
- tuplet and issue an Insert Tuplet command.
-
- You are then presented with 2 data entry fields and 2 selection
- fields. First you generally enter the number of notes in the tuplet.
- For a triplet you would enter 3. Then enter the normal number of
- notes this tuplet spans. For a triplet you would enter 2. (You will
- have three notes in what is normally the duration of two notes.)
-
- Now select the unit of duration. For eighth note triplets select 8.
- Then if the unit is dotted, select the number of dots.
-
- The fifth field in which you can enter a number is for an alias number
- to be displayed with the tuplet instead of the number in the first
- field of the menu. If the number in the first field is satisfactory,
- leave this fifth field blank.
-
- Then press Enter.
-
- There are several faster ways to specify tuplets without going through
- the menu system. After you have entered the last note of the tuplet,
- press ; (semicolon). At the prompt enter the number of notes to the
- left with which the tuplet is to begin and then press Enter. Now the
- Insert Tuplet menu appears and you proceed as above.
-
- Or you can move the cursor to the first note of the tuplet and press
- lower case p. This invokes the Insert Tuplet menu. Again proceed as
- above.
-
- Changing the Looks of a Tuplet
-
- If a tuplet can be beamed to the exact length of a tuplet and the
- tuplet number lies on the same side of the noteheads as the beam, no
- bracket is displayed. Otherwise a bracket is used in addition to the
- number. Moving the cursor to the note which starts the tuplet and
- issuing a View Shift tUplet command allows you to flip the position of
- the tuplet vertically, inhibit or require that a bracket be used, and
- change the vertical locations of the ends of the bracket.
-
- Symbols
-
- MusicEase provides a number of symbols which you can attach to the
- current note.
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 29
-
-
- The symbols MusicEase comes with include accent, D.C., D.S., fermata,
- staccato, and tenuto.
-
- To add a symbol to the current note, issue an Insert Symbol command.
- The symbol menu works slightly different from other menus. This is
- because there are too many symbols to see them all at once. You can
- use the cursor keys to move through the symbols which are arranged
- alphabetically. Vertical scrolling will occur when necessary.
- Pressing a letter key moves the highlight to the first symbol starting
- with that letter. Pressing the Space bar moves the highlight to the
- next symbol. Once the desired symbol is highlighted, press Enter to
- complete the process.
-
- To reach the symbol menu quickly while editing, press lower case s.
-
- To repeat the last Insert Symbol command, press Ctrl-Z. This is
- useful, for instance, when you want to create a number of staccato
- notes. Position the cursor at the first, press s and insert the first
- occurrence of the symbol, then continuously press Ctrl-Z until done.
-
- Changing the Location of a Symbol
-
- Symbols are positioned automatically by MusicEase around the note to
- which they are attached. You can override this positioning by issuing
- a View Shift Symbol command. You first select the symbol of the
- current note to be shifted. Then you can shift it horizontally and
- vertically.
-
- If you have several of the same symbol inserted at a note, the one
- shifted is the last one you inserted.
-
- The speed key for the View Shift command is Alt-V.
-
- Fonts
-
- For dynamics, lyrics, the title of the piece and many other things
- MusicEase provides several different fonts. These fonts are generally
- presented as numbers in menus with the user being able to select the
- desired font. The correspondence between numbers and fonts is
- displayed below.
- 1 8.5 point lineprinter
- 2 12 point Times Roman
- 3 12 point Times Roman bold
- 4 12 point Times Roman italic
- 5 12 point Times Roman bold italic
- 6 20 point bold (dot matrix printer)
- 6 18 point Times Roman bold (laser printer)
-
- Sometimes the choice Default is included. Default fonts are available
- for lyrics, dynamics and chord names. They can be changed using the
- Options Font command.
-
- If you have a laser printer, you must insure that it has the
- appropriate fonts listed above before you print out a score. If you
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 30
-
-
- have a LaserJet III, they are built into the printer. Otherwise you
- must download the appropriate soft fonts or plug in the appropriate
- font cartridge.
-
- Foreign Characters
-
- The following foreign characters are available:
-
- Çüéâäà åçêëèïîìÄÅÉæÆôöòûùÿÖÜ¢£¥₧ƒáÃóúñÑ
-
- These characters correspond to ascii codes 128 through 165. To insert
- one, hold the Alt key down while entering the 3 digit code on the
- numeric keypad of your computer. For example, holding down Alt and
- pressing 128 yields the character "Ç".
-
- MusicEase expects your laser printer to be using the PC-8 symbol set
- to print foreign characters. If you are printing on a dot-matrix
- printer which does not support the PC-8 character set, the field in
- the Options Printer-font command should be set to "No". MusicEase
- will then print these characters itself instead of using the printer's
- built-in character definitions.
-
- Dynamics
-
- Dynamic markings are attached to notes. You should attach a dynamic
- to the note nearest to it. Issuing an Insert Dynamic command brings
- up a menu which allows you to enter the text of the dynamic, the
- location of it, the font to use and whether or not to enclose it in a
- rectangular box.
-
- If the text you enter is something like mf or sfz or ppp, MusicEase
- uses special graphic characters for the dynamics. Otherwise it uses
- the font you specify.
-
- For position you can choose to have the text located either above or
- below the staff centered horizontally with the current note. Or if
- you select Special for the position, you can also specify that the
- text be vertically centered with the current staff or flush with the
- current note along with any vertical shift. For horizontal
- positioning you can choose among having it centered over the current
- note, flush with the current note, centered between the left and right
- margins, positioned at the left or right margins, or positioned at the
- first barline preceding the current note. You can also specify any
- extra horizontal shift.
-
- To reach the Insert Dynamic menu quickly while editing, press y.
-
- Lyrics
-
- Lyrics are attached to notes. You can add a lyric to the current note
- by issuing an Insert Lyric command. You will be prompted for the
- text, the lyric number (from 1 to 9) and the font. If you select the
- default font, the lyric default font is used.
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 31
-
-
- Lyrics are centered under the notes to which they are attached. If
- you end a lyric with a hyphen ("-") and there is a lyric for the next
- note with the same lyric number, the hyphen will be centered between
- the two lyrics. The View Shift Hyphen command allows you to shift a
- lyric hyphen horizontally if necessary. The command should be issued
- with the note that occurs after the hyphen.
-
- If the lyric consists solely of an underscore character ("_"), an
- underline is made to extend from the end of the lyric with the same
- lyric number on the previous note to the current note. The View Shift
- Underscore command allows you to change the starting and ending
- locations of an underscore if necessary.
-
- You can invoke the Insert Lyric menu quickly while editing by pressing
- l.
- Creating Lyrics for an Entire Staff
-
- You can enter an entire lyric line at once for the current staff by
- issuing the Insert lYric-line command. When you do so, you are first
- prompted for the verse number (lyric number). After you select the
- verse number and press Enter, the entire current lyric line is
- displayed (no matter where the cursor is) with periods appearing for
- notes and rests which do not have lyrics. You can edit this using
- normal text editing commands (See Chapter 4). You can also select the
- font.
-
- In particular, hyphens act as word separators as do spaces. A
- solitary period (surrounded by spaces) results in no lyric for the
- corresponding note. Hyphens and solitary underscores yield the same
- results as described for individual lyric words above.
-
- When lyrics are entered, some words may overlap. Justification will
- cure this problem as it takes lyric widths into account when
- calculating note spacing.
-
- Invoke the Insert lYric-line menu quickly while editing by pressing Y.
-
- Verse Numbers
-
- To insert text which is not directly centered under notes but is
- horizontally aligned with lyrics such as verse numbers, you can use
- the Insert teXt command. The height of 12 point lyrics is 10. To
- enter text horizontally aligned with the second lyric line, shift it
- vertically down 10 (using the "Below" general vertical placement), for
- the third lyric line, shift it 20, and so forth.
-
- Chords
-
- To insert a chord connected with the current note, issue the command
- Insert cHord. You enter the text for the chord (e.g., "Am"), whether
- a chord frame is desired, which beat of the current note the chord is
- to be horizontally centered at, the font and any vertical shift. If
- you specified that a chord frame be created, a second menu will appear
- after pressing Enter.
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 32
-
-
-
- To enter a chord name containing a flat sign, use the % key. For
- example, for B flat, enter B%. And for a natural sign, use the $
- character. MusicEase then knows that it should use its internal
- symbols for these signs. E.g., instead of a % character, it displays
- and prints a flat sign. Instead of a $ character, it displays and
- prints a natural sign. And instead of a # character, it displays and
- prints a sharp sign. If you use a lower case b character instead of
- the % character, chords using this character will not be transposed
- correctly. Otherwise there is no problem.
-
- Chord Frames
-
- For a chord frame you specify 1) the fingerings, 2) the location of
- any barring, and 3) any text to appear beside the chord (e.g., "5th
- fret").
- A chord frame can have from 2 to 9 strings. The number of strings is
- equal to the number of characters you enter for the Fingerings field.
- Entering B means leave the string blank, O means leave the string open
- (and place a small circle above this string of the chord frame), 1
- means place a small filled-in circle above the first fret, 2 means
- place a small filled-in circle above the second fret and so on. These
- characters can be upper or lower case.
-
- If you want a curved line to appear between the circles on 2 strings
- (indicating the player is to bar across these strings), for the Bar
- field enter the number of the left string where the bar starts and
- then the number of the right string where the bar ends. For instance
- for an F major chord on the guitar, you would enter "16" --- the bar
- extends from the first through the sixth string.
-
- You can invoke the Insert cHord menu quickly while editing by pressing
- lower case h. You can repeat an earlier chord specification quickly
- by pressing Alt-H and entering the same text for the chord (e.g.,
- "Am") as previously. The exact same chord specification including any
- chord frame will then be added to the current note.
-
- If you are inserting several chords at the same note and using only a
- single voice, the recommended method is as follows: Enter the chord
- sounding simultaneously with the note as usual. Then go to the other
- voice and insert invisible notes so that there is an invisible note
- sounding at the same time as the other chords and insert the other
- chords at their corresponding invisible notes. This guarantees that
- after justification, the chords will appear at their proper locations.
-
- Accidental Signs Above Notes
-
- You can use the Insert Chord command to display solitary accidental
- signs above a note: the chord text should be # for a sharp, $ for a
- natural, and % for a flat symbol.
-
- Instrument Names
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 33
-
-
- You can attach an instrument name or any other text to a staff by
- issuing a View Heading command. You enter the text, the font, any
- vertical and horizontal shifting of the location of the text and
- whether this instrument name should be included when new staves and
- systems are created from this staff (by pressing Enter or Ctrl-Enter).
- The text is then positioned to the left of the current staff. The
- start of the staff is shifted right far enough to accommodate the
- longest instrument name in the system.
-
- You can erase an instrument name by replacing its text with blanks.
-
- General Text
-
- You can in general place text anywhere on the page by issuing an
- Insert teXt command. This text is saved with the current note.
- MusicEase's redisplay algorithms do not take into account such
- arbitrary text when clearing the screen since it can be located
- anywhere. Thus you may see such text only momentarily during editing.
- However during printing and print preview it will be there.
-
- The Insert teXt menu allows you to specify the text, position, whether
- the text is to start flush with the note or be centered vertically
- with it, font and whether or not a rectangular border should appear
- around the text.
-
- For position you can choose to have the text located either above or
- below the staff centered horizontally with the current note. Or if
- you select Special for the position, you can also specify that the
- text be vertically centered with the current staff or flush with the
- current note along with any vertical shift. For horizontal
- positioning you can choose among having it centered over the current
- note, flush with the current note, centered between the left and right
- margins, positioned at the left or right margins, or positioned at the
- first barline preceding the current note. You can also specify any
- extra horizontal shift. To get an idea how much to shift, staff lines
- are spaced 5 apart and the width of a notehead is 12.
-
- Repeated Measures
-
- You can enter a repeat measure sign by issuing an Insert repeAt
- command. You are prompted to enter a number which will be placed
- above the repeat measure sign indicating how many times the measure is
- to be repeated. This sign can be deleted just like an ordinary note.
-
- Repeated Beats
-
- You can enter a repeat beat sign (a large slash extending from the
- second to fourth staff lines) by pressing the / key. The duration of
- this slash is the current duration. It can be deleted like an
- ordinary note. This notation is sometimes used in popular music.
-
- Multiple Measure Rests
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 34
-
-
- To insert a multiple measure rest, issue an Insert Rests command. You
- are prompted for the number of measures the rest should extend This
- sign can be deleted just like an ordinary note. Alt-M is the speed
- key for the Insert Rests command.
-
- Measure Numbers
-
- Measure numbers can be automatically inserted by using the View
- nUmbers command. Numbers can be inserted or deleted via this menu.
- They can be located at the beginning of the first staff of every
- system, at every measure, every 5 measures or every 10 measures. You
- specify the font and whether the measure numbers should be enclosed in
- a rectangular box and the number of the first measure.
-
- Measure numbers are added as dynamics. If the automatic positioning
- of a number is unsatisfactory, it can be shifted using the Insert
- Dynamic command after moving the cursor to the first note in the
- measure.
-
- Wedges
-
- Crescendo and diminuendo wedges can be gotten using the Insert Wedge
- command. It must be issued twice, once for the note at which it
- begins and once for the note at which the wedge ends. When specifying
- the note at which it begins, you also specify the direction in which
- the wedge is to point, and whether it is to lie above or below the
- staff.
-
- You can quickly insert a wedge by pressing the > key just after you
- have entered the note nearest the right end of the wedge. You first
- enter the number of notes backwards where the wedge is to start. The
- wedge will extend from that note to the note just before the current
- note. You can also specify the direction and general vertical
- location of the wedge.
-
- If the left end of a wedge starts with the current note, you can use
- the View Shift Wedge command to shift either end horizontally and to
- shift the whole wedge vertically. If a wedge extends from the end of
- one staff into the beginning of another, the View Shift wedge-enD
- command can be used to shift the second part of the wedge if the wedge
- ending note is the current note.
-
- Arpeggios
-
- You can insert an arpeggiation symbol to the left of the current note
- with the Insert + Arppegio command. The Erase + Arpeggiatio command
- erases any arpeggio attached to the current note.
- To shift an arpeggio attached to the current note horizontally,
- vertically or to extend its height, use the View Shift Arpeggio
- command.
-
-
-
-
- MusicEase Chapter 4: OTHER MARKINGS / 35
-
-
- Endings
-
- To create first and second endings and so forth, issue an Insert
- Ending command. Endings must be an integral number of measures long.
- If the ending is only one measure long and the right end should have a
- corner, you should select Both in the Part field. In that case the
- ending will extend through the current measure only and have a corner
- at the right. If you select One-measure-start, there will be no right
- corner. For an ending which extends for several measures, select
- Start while in the starting measure and then invoke the Insert Ending
- command again when you are in the ending measure but this time select
- End. When you specify either Both, One-measure-start or Start for the
- Part field, you must specify the number(s) of the endings and
- optionally any vertical shift for the ending.
-
- Ending heights are adjusted to appear above any notes, chords,
- symbols, etc. that occur under them. Change the height by specifying
- a vertical shift for an ending.
-
- Overlays
-
- Overlays consist of items like trills, crescendos followed by evenly
- spaced dots, or 8va sections where you have an extended leader which
- can be either solid, dashed, dotted, jagged or wavy. The overlay
- starts with the current note. You reach the overlay menu by issuing
- an Insert Overlay command. For each overlay you specify its length
- (in notes), any starting and ending text and associated fonts, the
- leader and the vertical position (either above the staff or below it).
- For any overlay whose leader is to end with a corner, enter CORNER as
- the value of the End-text field. If the overlay is positioned above
- the staff, the corner will point up. Otherwise it will point down.
-
- You can alter the positioning of the text and leader and the spacing
- of the leader for any overlays associated with the current note by
- issuing a View Shift Overlay command. To change the length of the
- leader, shift the End-text field horizontally. This works even if
- there is no end text such as in a trill.
-
- Trills
-
- To create a trill overlay, fill in the overlay menu as follows: enter
- either TR or TR2 for the Start-text field and select Wavy for the
- Leader field. Then enter the length of the overlay (the number of
- notes it covers). If you want an accidental sign to appear after the
- TR or TR2, enter #, $, or % (for sharp, natural or flat) after the TR
- or TR2 in the Start-text field. E.g., TR2% would result in a flat
- sign being displayed.
-
- Octave Transpositions
-
- To create an octave transposition overlay, fill in the overlay menu as
- follows: enter 8VA for the Start-text field, select Line or Dashes for
- the Leader field, and enter CORNER for the End-text field. Then enter
- the length of the overlay (the number of notes it covers).
-
-
-
-
- MusicEase Chapter 5: FINER CONTROL / 36
-
-
- 5. Finer Control
-
- This chapter describes how various automatic placements and other
- decisions made by MusicEase can be overridden. It also describes how
- to set bookmarks and jump to them, and search for and replace notes.
-
- Forcing Accidentals to Display
-
- You can display a precautionary accidental by issuing a View
- Accidental command. If you select Yes in the Display field, the sign
- of the current note will always display, even if it lies within the
- current key. If you select Automatic, MusicEase will decide if the
- accidental should be displayed.
-
- You can optionally specify that the accidental be enclosed by
- parentheses.
-
- This menu also allows you to shift the accidental horizontally.
- Capital K is the speed key for working with this menu. It is usually
- issued after inserting the note or chord it is to act on. If the note
- before the cursor is not a rest or an invisible note or a chord and
- does not have its sign forced to be displayed, pressing K will force
- it to be displayed. Otherwise the View Accidental menu will be
- invoked on this previous note.
-
- Beams
-
- Initially MusicEase is set to use beams instead of flags when
- possible. You can force that only flags are ever used by issuing a
- View Options Beam command and selecting No.
-
- Defining the Beaming Pattern
-
- MusicEase knows what the standard beaming pattern is for many meters.
- However there are some meters such as 7/8 which can be beamed
- differently at different times. You can define the beaming pattern to
- be used for the current meter by issuing a View beaming-Pattern
- command. You enter the beat numbers on which beams are to begin
- separated by spaces. For example, if the current meter is 7/8 and you
- want it broken into a 2 + 3 + 2 beaming pattern, you would enter "1 3
- 6". Beams are to begin on the first, third and sixth beats.
-
- Defining the Scope of a Beam
-
- You can change the number of notes that are beamed together by
- positioning the cursor on the first note to be beamed and issuing a
- View Beam command. You then enter the number of notes to beam
- together starting with the current note. This is often useful when
- creating tuplets.
-
- Entering 0 for the number results in the current note being displayed
- using flags. To return control of determining the length of the beam
- to MusicEase, set the value of the field to a blank.
-
-
-
-
- MusicEase Chapter 5: FINER CONTROL / 37
-
-
- You can access the View Beam menu quickly while editing by pressing
- the _ (underscore) key. MusicEase also automatically determines which
- notes to beam together and the direction of the beam.
-
- Flipping the Direction of a Beam
-
- You can flip the direction of a beam by pressing the Alt-! key when
- the current note is the start of the beam. Repeating the operation
- removes the flip directive.
-
- Beam Slant
-
- You can specify the maximum amount of slant for beams using the View
- Beam command. It is initially set to its maximum allowed angle of
- 100%. You can specify the new maximum as a percentage of this
- original maximum if beams are too slanted for you. To alter the slant
- of only a specific beam, see the section on stems later on.
-
- Stems
-
- MusicEase initially is set to alternate note stems in staves with only
- one voice. You can override this behavior by issuing a View Options
- Alternate command and selecting No.
-
- You can force a change in the direction of the stem of the current
- note (if it is not connected to a beam) by pressing the exclamation
- key !. This also makes the next note the current note to facilitate
- changing the stem directions on a number of adjacent notes. Pressing
- ! a second time with the same current note removes this forced change
- of direction.
-
- MusicEase automatically determines the proper length for a stem. In
- the rare case you wish to change a stem length, you can use the View
- Shift steM command. If the current note is not beamed, entering a
- value of 5 in this field will extend the stem length by a staff space.
- A value of 10 increases it by 2 staff spaces.
-
- If the current note lies at the beginning or end of a beam, a value of
- 2 changes the stem length by a staff space. If Yes is selected for
- the "All" field, all stems in the beam will be changed by the
- specified amount. Otherwise just the one end will be changed while
- the other end will remain as it was. Stems lying in between will be
- altered as necessary to remain touching the outermost beam but not
- extend through it. Note that this can be used to change the beam
- slant. To cancel stem extension, set the value to zero.
-
- Pressing Ctrl-I makes the notehead of the current note invisible. It
- then makes the next note the current note. Pressing Ctrl-I a second
- time with the same current note makes its notehead visible again.
-
- Pressing Alt-I makes the stem and any flag in the current note
- invisible. It then makes the next note the current note. Pressing
- Alt-I a second time with the same current note makes its stem and any
- flag visible again. If the current note is the first note of a beamed
-
-
-
-
- MusicEase Chapter 5: FINER CONTROL / 38
-
-
- group of notes, Alt-I makes the beams and stems of all the notes in
- the beamed group invisible.
-
- Pressing = makes any flags in the current note invisible. It then
- makes the next note the current note. Pressing = a second time with
- the same current note makes its flags visible again. If the current
- note is the first note of a beamed group of notes, = makes the beams
- invisible.
-
- Initial Barline
-
- MusicEase is initially set to display a barline at the beginning of
- each staff. In some instances such as a score for an extracted part,
- you don't want this initial barline. Issuing a View Options Initial-
- barline command and then selecting No will insure that no barlines are
- displayed at the left end of any staves.
-
- Barline Space
-
- You can alter the amount of horizontal space MusicEase places after
- barlines via the View Options baR-space command.
- Shifting Notes and Rests
-
- Sometimes you want to shift a note horizontally. This happens when,
- for instance, you have several lyric lines and the notes for the piece
- are different depending on the verse that is being sung. This happens
- occasionally in popular music. The solution is usually to use cue
- notes for the second verse. In order that the cue notes are visible
- when they happen to be the same as the normal notes, one or more of
- the cue notes is horizontally shifted.
-
- To shift the current note horizontally, issue a View Shift Note
- command and enter the amount of the shift. This menu also allows you
- to specify that a tablature note number be enclosed in parentheses
- which can be used to specify things like a tied note on which a slide
- begins.
-
- Rests can be shifted similarly using the View Shift Rest command.
- They can also be shifted vertically.
-
- Interstaff Spacing
-
- When MusicEase repaginates a score, it determines the vertical spacing
- between the various staves on a page so that they fill the page
- (unless it is the last page and you have specified that the last page
- not be filled using the Print Layout Options command).
-
- Dynamics, chords and lyrics are included in calculating the height of
- a staff. Text (from the Insert teXt command) is not. Thus you can
- position Text anywhere on the page and it will not affect the spacing
- between staves.
-
- You can change the amount of spacing between the current staff and the
- following staff using the View sTaff command. MusicEase will adjust
-
-
-
-
- MusicEase Chapter 5: FINER CONTROL / 39
-
-
- the spacing between other staves on the page to accommodate this
- change. Alt-T is the speed key for the View sTaff command.
-
- Use the Print preView command to see what the interstaff spacing is
- for the current page without having to print it.
-
- Staff Lines
-
- You can make individual lines of the current staff invisible using the
- View sTaff menu. Using this feature allows, for instance, a
- percussion staff in which all staff lines are invisible except the
- middle (third) line.
-
- Naming a Staff
-
- You might want to name a staff for use with the View Visible Names
- command. If so, you can do this through the View Name command. If
- you name the staves in the first system, then when you create new
- staves from it (for instance, by pressing Enter), the new staves will
- have the same names in the corresponding positions.
-
- Making Some Staves Invisible
-
- You can make some staves invisible using the View Visible command.
- This can allow you to see more of certain staves on screen at a time.
- Or you can save a version of the score with only the visible staves in
- it (see the Transfer Save command). In particular, this can be used
- for part extraction. Or using MIDI playback, you hear what just the
- visible staves sound like when played together.
-
- The View Visible menu provides 4 selections. If you select All, the
- entire score is made visible. If you select Current, only the current
- staff and corresponding staves in other systems are made visible. The
- rest of the staves will not be displayed (but they are still there).
- If you select Names, you can list the names of the staves to be
- visible. And if you select nUmbers, you can list the numbers of the
- staves in each system to be visible.
-
- Quicker Screen Displays
-
- Normally when the score in the current window is edited, MusicEase
- checks the height of effected staves and then redisplays entirely any
- staves whose new heights differ significantly from their old heights.
- You can turn this checking off most of the time by issuing a View
- Options Quick command or by pressing a lower case q while editing.
-
- The price you pay for this speeding up of the redisplaying of the
- screen is that some notes and other items may temporarily be clipped
- or overlap something on a neighboring staff. Printing will not be
- effected.
-
- When this quick display mode is active, an upper case Q appears at the
- beginning of the second status line.
-
-
-
-
- MusicEase Chapter 5: FINER CONTROL / 40
-
-
- Bookmarks
-
- You can set up to four bookmarks and then later jump to them. These
- bookmarks are numbered 0, 1, 2 and 3. To set a bookmark at the
- current note, press Ctrl-K followed by the number of the bookmark. To
- jump to a bookmark, press Ctrl-Q followed by the number of the
- bookmark.
-
- Search
-
- You can search for a note using the Search command. You select the
- note and any accidental, e.g., A#. The cursor then jumps to the next
- A#. The octave does not matter. To get to the search menu while
- editing, press Ctrl-Q F.
-
- To repeat a search command while editing, press Ctrl-L.
-
- Replace
-
- You can search for a note and then replace it with another note using
- the Replace command. You select the note and any accidental, e.g.,
- Ab, just as with search and then select the note and accidental to
- replace it with, e.g., G#. The cursor then jumps to the next Ab. The
- octave does not matter. It then replaces it with the nearest G#.
- Optionally the replacement can be global. That is, all occurrences of
- the search note are replaced by the replace note.
-
- To get to the replace menu while editing, press Ctrl-Q A.
-
- To repeat a replace command while editing, press Ctrl-L.
-
- True WYSIWYG
-
- Normally to speed up screen displays, when staves have been scrolled
- horizontally so that the initial notes of the staves do not show,
- MusicEase only begins displaying with the first note in each staff
- which will appear on the screen. Beams, slurs, ties, tuplets and so
- forth that begin before that note do not appear even when they include
- the note. This can make it difficult when entering complex music
- involving overlapping slurs, tuplets, symbols, and etc. to get the
- positioning of everything right if you must change the positioning
- MusicEase automatically performs. Using the View Options true-View
- command, you can get MusicEase to go through the display of
- everything. The result is that all beams, slurs, ties, tuplets and
- symbol placements will display exactly as they will print out. It
- does slow down the redisplay process when staves have been
- horizontally scrolled to the left.
-
-
-
-
- MusicEase Chapter 6: TABLATURE / 41
-
-
- 6. Tablature
-
- This chapter describes how to create tablature notation for stringed
- instruments.
-
- Specifying Tablature
-
- To specify that the current staff is to be displayed using tablature
- notation, use the View Tablature menu. If you select "Yes" for
- tablature, you must also indicate the number of strings (from 1 to 14)
- and the tuning of each string. However for guitar, banjo and mandolin
- with standard tunings, you can just select the appropriate instrument.
- Otherwise select "Special" and enter the MIDI pitch numbers for the
- strings starting with the highest (the thinnest string) and moving
- downwards. Insert a space between each number. The number of these
- numbers determines the number of strings.
-
- The MIDI pitch number for middle C is 60. The B one fret (half step)
- down is 59. The Bb one fret (half step) down from that is 58, and so
- on. The D two frets (two half steps or one whole step) above middle C
- is 62. If a staff has been entered as tablature and you then change
- the staff to display as standard music notation, it will be displayed
- as standard music notation. However the reverse will not work unless
- the staff was originally created using tablature.
-
- Options Tablature provides a quick way of turning all tablature staves
- into standard notation and vice-versa.
-
- Entering Tablature
- To enter tablature numbers, you must first specify the string and then
- the number. The strings are specified by the letters "a", "b", "c",
- "d", "e", "f", "g", "A", "B", "C", "D", "E", "F" and "G" in that order
- from top to bottom. If there are only 6 strings (as with a guitar),
- the letters "a" through "f" would be used to specify the first through
- sixth strings. After specifying the string, there are several
- possibilities:
-
- 1) If the number for the string consists of a single digit, just
- press the key for that digit;
-
- 2) If the number for the string consists of several digits, press
- the letter X (for "extended"), enter the number and then press
- the Enter key when done;
-
- 3) If a slide has been entered for the current note and it is a
- chord, you can make the line invisible for the string by entering
- the letter S. Repeating the operation makes the line visible
- again.
-
- Other things work the same as with standard notation. To delete the
- previous note (i.e., tablature numbers), press the Backspace key. To
- create chords, press the + key. You can delete the number associated
- with a particular string by entering a blank for that string.
-
-
-
-
- MusicEase Chapter 6: TABLATURE / 42
-
-
- Tablature Options
-
- View Options tabLature allows you to specify whether or not tablature
- numbers should have stems, if fret numbers are to be displayed above
- their respective strings instead of on them, the width of single bar
- lines (these are 1 in standard notation), and if the word TAB should
- be displayed at the start of tablature staves in the first system, in
- all systems, or not at all.
-
- Slides
-
- The Insert + Slide menu inserts one or more slanted lines at the
- current note. If "Up" is selected, the line slants up going to the
- right. Otherwise it slants down. If "Between" is selected, the line
- extends from the current note to the next note (if both are sounded);
- if "Left" is selected, the line lies to the left of the current note;
- if "Right" is selected, the line lies to the right of the current
- note; and if "left-And-between" is selected, it is as if a combination
- of "Left" and "Between" has been selected.
-
- There is one line for each tablature number or notehead (if standard
- notation is being displayed) in the current note. Optionally these
- lines can be labeled just as with slurs by specifying text and a font.
- If there is a label, it can be shifted both horizontally and
- vertically using the last two fields.
-
- NOTE: For slides between chords, there should be the same number of
- pitches in each chord.
-
- The speed key for slides is the backslash "\". It allows you to
- quickly add slides. You first enter the number of notes backwards
- where the slide is to be inserted. Then you proceed just as if the
- cursor was on that note and you had issued an Insert + Slide command.
-
- To erase the slide line for a particular pitch in a chord, specify the
- string and then enter "S" instead of a number. This will make any
- slides for that pitch invisible. Repeating the operation makes the
- slide visible once again.
-
- Erase + Slide deletes all slides associated with the current note.
-
- Nuances
-
- For hammer-ons and pull-offs, use labeled slurs. For fretboard
- tapping, insert labeled slurs after justifying with the label "t" or
- "+". For certain types of slides, use a combination of a labeled slur
- and Insert + Slide. Tremelos can be obtained via the Insert Symbol
- command. For vibrato use Insert Overlay with leder equal to "wavy".
- For shake or exaggerated vibrato, use Insert Overlay with leder equal
- to "jagged". For muffled strings, use an "X" notehead (Alt-X toggles
- between ordinary notes or numbers and X's.)
-
-
-
-
- MusicEase Chapter 6: TABLATURE / 43
-
-
- View Shift Note permits the enclosing of tablature numbers within
- parentheses. This can be used for tied notes on which, for example, a
- slide begins.
-
- Adding Standard Notation
-
- If you have defined a piece solely using tablature and want to precede
- each tablature staff by its equivalent in standard notation, use the
- modiFy eXpand-tablature command. It does just that and justifies the
- result. To reverse this operation and return to tablature only staves
- for perhaps some editing, use the modiFy Contract-tablature command.
-
-
-
-
- MusicEase Chapter 7: STORING SCORES / 44
-
-
- 7. Storing Scores
-
- This chapter describes how to save a score to a file and how to load a
- score saved in a file plus several other commands dealing with files.
-
- Saving a Score
-
- You can save the score in the current window by issuing a Transfer
- Save command. You are prompted for the name of the file. The name
- can be up to 8 characters long. Optionally you can follow this by a
- period and up to 3 more characters (this is called the "extension" of
- the file). If you don't include an extension, MusicEase automatically
- adds the extension "MEZ". If you don't want any extension, just
- include the period.
-
- If you enter the name of a file that already exists and is not the
- name of the file you loaded most recently into the current window, you
- will be asked if you want to overwrite the file that currently has
- this name. Respond by pressing Y for yes if you want to overwrite the
- old file thereby losing its contents. Otherwise press N for no.
-
- A quick way to invoke the Transfer Save menu when you are editing is
- to press an upper case V.
-
- Loading a Score
-
- To load a score which has previously been saved in a file, issue a
- Transfer Load command. First you must enter the name of the file you
- want to load. If you don't include an extension, MusicEase assumes
- you want the file with the extension "MEZ". Or you can press the F1
- key to have a list of all files with extensions of MEZ displayed. The
- cursor keys move the highlight from one file name to another.
- Pressing Enter loads the highlighted file. If there are too many
- files to all appear at once, pressing PgDn and PgUp will scroll a
- windowful at a time. Directories are displayed with a vertical bar in
- front and a backslash at the end. Pressing Enter when a directory is
- highlighted changes the current directory to that directory. To have
- files displayed with an extension other than MEZ, for example, "MID",
- first enter *.MID as the file name and then press F1. To get all
- files starting with the letter "S" and with an extension of "MID",
- first enter S*.MID as the file name and press F1. And so forth.
-
- If no such file exists, you will hear an error beep and the cursor
- will be positioned at the beginning of the name you entered. Either
- enter the name of an existing file or press Esc to back out of this
- command.
-
- If you want to see the names of the files you have in the current
- directory, exit temporarily to DOS (see Executing DOS Commands in
- Chapter 2) and issue a DIR command or a DIR *.MEZ command.
-
- If you have edited the score in the current window, you will first be
- asked if you want to abandon the edited version of the score in the
-
-
-
-
- MusicEase Chapter 7: STORING SCORES / 45
-
-
- current window. You can respond either Y for yes or N for no.
- Responding N returns you to the initial Transfer Load menu.
-
- Loading a MIDI File
-
- You use this same Transfer Load command to load a MIDI file. (MIDI
- stands for Musical Instrument Digital Interface.) MusicEase
- automatically detects that it is a MIDI file. In this case loading
- will usually take longer because MusicEase must convert the
- representation used in the MIDI file to its own representation. You
- will receive feedback on such conversion on the message line near the
- bottom of your screen.
-
- MIDI files come in several varieties. MusicEase reads and writes both
- format 0 and format 1 MIDI files.
-
- If the file being loaded is a format 0 MIDI file, each channel is
- placed on a separate staff. If it is a format 1 MIDI file, each track
- is placed on a separate staff.
-
- After loading a MIDI file, you will have a single (usually quite long)
- system in the current window. No system breaks have been inserted
- yet. Before you do anything else, you should save this score (in case
- anything goes wrong later) and then perform the following steps:
-
- 1) Place any brackets and braces on this system (see the View
- Connect command). This is so that when this long system is
- broken up into a number of systems (using the Cast-off
- command), the systems will have braces and brackets in the
- right places. Otherwise you must add them later on to each
- system individually.
-
- 2) If the score starts with a partial measure, insert barlines
- in each staff at the end of the partial measure. If you
- don't do this, when MusicEase later divides notes up, they
- will be divided up incorrectly. (For instance, MIDI file
- notes are stored without knowledge of barlines. Thus a note
- whose duration extends across a barline must be divided into
- several notes which are tied together.)
-
- 3) Define the beaming pattern for the meter if necessary (see
- the View beaming-Pattern command). If the beaming pattern
- is incorrect, notes may be divided up incorrectly.
-
- 4) Issue the Cast-off Full command to divide up notes that
- extend across barlines and to break this system up into
- page-width sized systems.
-
- 5) Optionally invoke the Modify Divide command with the last
- option in the menu set to Yes to divide up notes and rests
- that extend across beat boundaries.
-
- 6) Optionally if the piece is in a minor mode and the wrong
- note equivalents occur a lot (e.g., Ab appears instead of
-
-
-
-
- MusicEase Chapter 7: STORING SCORES / 46
-
-
- G#), try transposing (using the modiFy Transpose command)
- the piece up 3 steps (to its relative major) with the
- Inharmonic field set to Yes and then back down 3 steps.
- Then use the Replace command to search for and change any
- remaining "wrong" notes to their proper equivalents.
-
- Note that MusicEase expects the music in MIDI files loaded into it to
- have been created with a steady tempo. It also should have been
- quantized if possible.
-
- Merging a Score
-
- You can merge a score from a file with the score you are currently
- editing using the Transfer Merge command. You must first enter the
- name of the file to be merged. Or press F1 to have a list of files
- displayed (see Transfer Load). If the file exists, it will be
- inserted just before the current note. This insertion will be in the
- system sense described in the block commands. That is, it will be
- like pressing Ctrl-K V where the block is the file in this case.
-
- To merge a score from a file in a contiguous sense (see the
- description of the block commands), use the Transfer mErge-contiguous
- command. This acts like pressing Ctrl-P V where the block is the file
- in this case.
-
- You cannot merge a MIDI file. To get around this, first load the MIDI
- file and then save it using the Transfer Save command. It is now a
- MusicEase file and can be merged.
-
- Deleting a File
-
- To delete a file, use the Transfer Delete command. This will delete
- the file which has the name that you enter at the prompt or that you
- select after pressing F1 (see Transfer Load).
-
- Saving a Score As a MIDI File
-
- You can save the score in the current window as a standard MIDI file
- by using the Transfer saVe-midi-file command. Besides the name, you
- select the MIDI format in which it is to be saved.
-
- A number of other music software products such as sequencing programs
- can utilize MIDI files. Thus you can create pieces with other
- programs and then load them into MusicEase to obtain scores relatively
- quickly and painlessly. You can also use MIDI files to move MusicEase
- scores into other software products.
-
- Note however that MIDI files capture basically just notes as far as
- scoring is concerned. There is no standard way of saving other
- information such as information regarding chords and chord frames,
- lyrics, slurs, clefs, and so forth. Thus when you save a MusicEase
- score as a MIDI file and then load it back into MusicEase, much of the
- information in the original may be lost.
-
-
-
-
- MusicEase Chapter 8: PRINTING / 47
-
-
- 8. Printing
-
- This chapter describes how to print out a score contained in a
- MusicEase window and how to set parameters dealing with printing such
- as the page margins and page size, the printer type, the amount of
- indentation for the first system, previewing printed pages and the
- formatting of the systems themselves.
-
- Specifying Your Printer
-
- The Print Options menu contains a field for selecting your printer
- type. MusicEase supports 4 printers (and compatibles). You can
- select either a 9 pin Epson dot matrix printer, a 24 pin Epson dot
- matrix printer, an HP LaserJet II laser printer or an HP LaserJet III
- laser printer. Score formatting varies slightly depending on the
- printer. Thus, for instance, if you change the printer, you should
- rejustify (see the Justify command) a score before printing it.
-
- Foreign Characters on Dot Matrix Printers
-
- If you have a dot matrix printer and it prints foreign characters
- using the PC-8 symbol set, the menu in the Options Printer-font
- command should be set to Yes. Otherwise it should be set to "No".
- Then if you are printing foreign characters and your dot matrix
- printer cannot print them using its own character definitions,
- MusicEase will use its own bitmaps for such characters.
-
- Printing a Score
-
- Before you print out a score, you might want to see how your score
- looks by issuing the Print preView command. Selecting pgUp and pgDn
- allows you to see previous or following pages. This way you can see
- if staves are too wide to fit on the page. Certain things like the
- title lines and composer and "text" (see the Insert teXt command) can
- generally only be seen using print preview. Select Exit to leave
- print preview.
-
- To print the score in the current window, issue a Print Printer
- command. You can print a score to a file using the Print File
- command. This file can later be dumped to a printer using a DOS
- command like
-
- TYPE file-name>LPT1:
-
- The Print File command will prompt you to enter the name of the file
- to which to print.
-
- It also contains a field in which you can specify if the file should
- contain a printer initialization command at its start. Normally the
- answer to this should be Yes so it will be in a known state. However,
- if you want to include some MusicEase output in a text document, some
- word processing files allow you to import a "print file". In such a
- case you don't want the printer initialized (if it is a laser printer,
- initialization causes all temporary soft fonts to be erased and an
-
-
-
-
- MusicEase Chapter 8: PRINTING / 48
-
-
- eject page command to be issued). The No value also causes the last
- eject page command to be skipped. If you are including this print
- file in a document being printed on a dot matrix printer, define the
- page size for this music to be the same size as the space left for it
- in your document. If including it in a document being printed on a
- laser printer, you must increase the MusicEase page top margin enough
- so that the music is printed at the specified position down the page.
- It is easiest if you arrange things so that it prints out at the top
- of the page, in which case you want the MusicEase top margin to be the
- same as your document's top margin.
-
- Printouts can be either draft or final copy quality. You select the
- quality in the Print Options menu.
-
- If you have a dot matrix printer, the difference in the two qualities
- lies in the quality of many of the curved and slanted lines. Draft
- mode prints faster but some lines (such as ties and slurs and slanted
- beams) are drawn more crudely.
-
- If you have a laser printer, ties, and slurs are not printed in draft
- copies. Otherwise the printouts are the same. Printing the curved
- lines from ties and slurs is extremely slow on laser printers relative
- to the speed of printing everything else in a score. It is highly
- recommended to first print out your score in draft mode. Once it
- looks satisfactory, then print out the final copy.
-
- When printing to a laser printer, MusicEase uses the default symbol
- set. If your scores are printing with the wrong fonts, make sure that
- the default symbol set is available in Times-Roman.
-
- To print only a specific page range of the score, select Pages for the
- Range field in the Print Options menu and then enter the numbers of
- the first and last pages to be printed.
-
- Entering the Title
-
- To enter the title, use the Print Layout Title command. The title can
- consist of any number of lines of text. You first must select the
- line number. Initially since there are no lines yet entered for the
- title, the only choice is 1. Select No in the Delete field since we
- do not want to delete this line of the title. Then press Enter.
-
- Now enter the text for this line and select the font to be used for
- it.
- Title lines are placed at the top of the first page. They are either
- centered or left adjusted depending on the value of the Title field in
- the Print Layout Options menu.
-
- Entering the Lyricist
-
- To enter the lyricist, use the Print Layout Lyricist command. The
- lyricist can consist of any number of lines of text. You first must
- select the line number. Initially since there are no lines yet
- entered for the lyricist, the only choice is 1. Select No in the
-
-
-
-
- MusicEase Chapter 8: PRINTING / 49
-
-
- Delete field since we do not want to delete this line of the lyricist.
- Then press Enter.
-
- Now enter the text for this line and select the font to be used for
- it.
-
- The lyricist text is placed as a block at the left margin on the first
- page generally under the title. Its exact vertical position can be
- changed in the Lyricist field of the Print Layout Options menu. The
- lines within this block of lyricist text can have several different
- alignments. A line can be left adjusted so it starts at the left
- margin. It can be centered under the longest lyricist line. Or it
- can be right adjusted under the longest line. The selection in the
- Alignment field determines which is used. Generally you want to make
- all lines have the same alignment.
-
- Entering the Composer
-
- To enter the composer, use the Print Layout Composer command. The
- composer can consist of any number of lines of text. You first must
- select the line number. Initially since there are no lines yet
- entered for the composer, the only choice is 1. Select No in the
- Delete field since we do not want to delete this line of the composer.
- Then press Enter.
-
- Now enter the text for this line and select the font to be used for
- it.
-
- The composer text is placed as a block at the right margin on the
- first page generally under the title. Its exact vertical position can
- be changed in the Composer field of the Print Layout Options menu.
- The lines within this block of composer text can have several
- different alignments. A line can be right adjusted so it ends at the
- right margin. It can be centered under the longest composer line. Or
- it can be left adjusted under the longest line. The selection in the
- Alignment field determines which is used. Generally you want to make
- all lines have the same alignment.
-
- Page Layout
-
- The menu resulting from issuing the Print Layout Page command allows
- you to specify the values of the page length, page width, left margin,
- right margin, top margin, bottom margin, footer margin and the print
- orientation.
-
- The footer margin is the distance from the bottom of the page at which
- to position any footer (bottom positioned running head --- see Print
- Layout Running-head).
-
- The print orientation is only meaningful for laser printers. It
- specifies whether to print in the normal direction (portrait) or
- sideways (landscape). You can generally print fewer but wider lines
- in landscape mode.
-
-
-
-
- MusicEase Chapter 8: PRINTING / 50
-
-
- You can specify horizontal measurements in inches, centimeters, or
- points. For vertical measurements you can also use lines. You must
- use the following abbreviations:
-
- " or In Inches
- Cm Centimeters
- Li Lines
- Pt Points
-
- If the margins are too large for the page size, an error will result
- and the highlight will be positioned on the margin field it was
- processing when the error was detected.
-
- Measurements will be displayed in the default unit which can be set
- using the Options Unit command. The default unit can be either inch,
- centimeter or printer's point.
-
- Repagination
-
- The score in the current window will be repaginated when you issue a
- Print Repaginate command. It is also automatically repaginated by
- several other commands such as the Print Printer command and the Print
- preView command.
-
- MusicEase will fit as many staves as it can on a page. It uses the
- page length and top and bottom margins to calculate the area available
- for this. A dashed line will appear wherever it has determined a new
- page should start. Solid lines appear above staves where the user has
- issued an Insert New-page command.
-
- Systems are automatically spaced evenly vertically so that they fill
- the page except possibly for the last page. In the Print Layout
- Options command, you can specify whether or not to fill the last page
- in the Fill field. If you specify Yes, you can specify how much space
- in addition to the bottom margin to leave at the bottom of the page by
- entering a vertical measurement in the Last-page field.
-
- Running Heads
-
- A running head is a header or footer that appears either at the top or
- the bottom of a page, usually in the margin. The default running head
- is positioned at the bottom of all pages. It prints the page number
- centered and the date at the right margin.
-
- To create a running head, issue the Print Layout Running-head command.
- Select the position (Top or Bottom of the page) and on which pages
- this running head is to appear. You can specify it is to appear on
- All pages, just the First page, all-But-first page, just Even pages or
- just Odd pages. If several running heads are applicable to the top at
- the same time, the more specific is used. Similarly for the bottom of
- the page.
-
- Once you have selected the position and pages for the running head,
- another menu appears which allows you to enter the text and font for
-
-
-
-
- MusicEase Chapter 8: PRINTING / 51
-
-
- the running head. The fields are initialized to the current running
- head with the same position and pages if there is one. You can enter
- text that is to be left adjusted to the left margin, centered between
- the margins, and right adjusted to the right margin. The words
- "(Page)" and "(Date)" stand for the page number and the date. When
- the running head is printed, the current page number and date will be
- substituted wherever these strings appear. The default running head
- uses both of these. To delete the date printout from the default
- running head, press Ctrl-Y when the cursor is in the Right field.
-
- Justification
-
- Usually you want to justify a staff so that it extends from the left
- margin to the right margin. (The exception is the first system which
- is often indented slightly.) This can be done by using the Justify
- command. You can justify the entire score, just the systems in the
- block or just the current system. You can also unjustify staves with
- this command. This is useful when you need to edit a justified
- system. Newly entered notes usually will not have the same horizontal
- spacing as notes that existed when a staff was justified.
-
- If the value of the Method field is "Equal", extra space is
- distributed "evenly" among all notes on a staff. If the value is
- "Linear", extra space is distributed more in proportion to notes'
- durations. This method may be more appropriate for instrumental music
- whereas the Equal method may be more appropriate for music with
- lyrics.
-
- It may happen that a justified staff will extend past the right
- margin. You can see this using the Print preView command. If such is
- the case, you should fix this before printing. One way to fix it is
- to make the staff shorter by inserting a staff break at a measure
- before the end.
-
- If you want to change the spacing of notes, you can force a note to
- take up more width using the View note-Width command (speed key is
- Ctrl-W). This allows you to increase the width given to a note or
- rest. You should then justify the staff to see the new spacing.
- During justification this additional space will be taken from other
- notes on the staff if possible. Increasing a note's width in this way
- is taken into account during cast-off (see following).
-
- Cast Off
-
- Casting off is the term used for breaking systems into short enough
- systems to fit between the horizontal margins. If you have too few
- measures on a staff when it is justified, it will look too sparse. If
- you have too many, it will extend past the right margin. There are
- additional considerations. You want the last staff to have the same
- density of notes as previous staves. You may want the last page to be
- "filled".
-
- MusicEase has a Cast-off command which does much of the above. It
- comes in several flavors.
-
-
-
-
- MusicEase Chapter 8: PRINTING / 52
-
-
-
- The Cast-off Quick command will divide the staves up in either the
- block or the entire score so that each contains the same number of
- measures. You specify how many measures this is to be. This casting
- off is done regardless as to whether or not all the resulting staves
- will fit between the margins. Often popular and folk music scores
- lend themselves to 3 or 4 measures per staff formatting.
-
- The Cast-off Full command yields results that are closest to those
- described in the initial paragraph of this section. You can
- optionally specify the maximum number of measures per staff to appear.
- The Cast-off Page-breaks command only determines page breaks. It will
- insure that a specified number of systems occur on each page if
- possible.
-
- Cast-off will not join systems with different numbers of staves. If
- you want the first measure of the current system to always be the
- first measure of a system after cast-off is invoked, you can press
- Alt-P. If the first measure of the current staff is so set, the
- letter B will appear in the second column of the bottom status line.
-
- Staff Line Thickness
-
- For laser printer scores, the thickness of staff lines can be varied
- from 2 to 5 using the View Options staff-Line command. The default
- thickness is 4.
-
-
-
-
- MusicEase Chapter 9: SOUND AND MIDI / 53
-
-
- 9. Sound and MIDI
-
- In this chapter we describe how to play scores using the computer's
- oscillator and how to enter notes and playback scores via a MIDI
- instrument.
-
- Your Computer's Oscillator
-
- Your computer has a single oscillator that can be used to play back
- one note at a time. You do this through the plaY command. You can
- select whether to play the entire score, the block or just the current
- staff, whether to play the upper or lower voice, the tempo, and the
- top or bottom note of chords.
-
- Pressing any computer key cancels playback. You can quickly invoke
- this playback by pressing upper case S while editing. The most recent
- settings of the plaY menu are used.
-
- MIDI Port
-
- If you have a MIDI card in your computer compatible with the MPU-401
- and a MIDI instrument (MIDI In) attached to it, you can hear your
- scores played back using as many voices as your MIDI instrument can
- handle. Before you do so though, you must specify the port your card
- uses if is different than the default port of hex 330. To change the
- port, issue a Midi Options command and enter the port number.
-
- MIDI Playback
-
- Be sure your MIDI instrument is turned on. Then issue the Midi
- Playback command. The entire score, the block, the current system or
- the current staff can be played. You specify the tempo and whether or
- not you want the playback to be continuously repeated (until you press
- any computer key).
-
- Only visible staves are used. So if you want to hear what two
- specific staves sound like when played together, you just need to make
- the other staves invisible.
-
- The speed key for invoking Midi playback with its most recent settings
- is } (right curly bracket).
-
- MIDI Step Mode Note Entry
-
- MIDI step mode note entry is supported through the Midi Step command.
- The pitches come from the MIDI instrument (MIDI out) while the
- durations come from the current duration. Thus you can enter several
- notes at once (i.e., chords) by playing several pitches at once on
- your MIDI instrument. You can change the duration of notes being
- entered using the digit keys on your computer keyboard (see the
- description of the current duration in Chapter 4.) You can enter
- rests and invisible notes, system (Enter) and staff (Ctrl-Enter) ends
- and redisplay the current staff or entire window without leaving step
- mode entry.
-
-
-
-
- MusicEase Chapter 9: SOUND AND MIDI / 54
-
-
-
- You can optionally have the screen updated as you enter notes, but you
- must wait until the screen has finished updating before entering the
- next note.
-
- The speed key for invoking Midi step mode note entry with its most
- recent settings is { (left curly bracket).
-
- MIDI Realtime Note Entry
-
- MIDI realtime note entry using the Midi Realtime command lets you play
- notes on your MIDI instrument (MIDI out) and they are inserted before
- the current note with both the pitch and duration of notes being taken
- from the MIDI instrument.
-
- In order for this to work, you must play some count-in notes which are
- used to determine the tempo. Then you must play at a steady tempo
- throughout the entire realtime entry procedure. You can use a
- metronome if you like. Often there is one built into MIDI
- synthesizers. You can also play more slowly than normal. This
- usually increases the likelihood that durations are interpreted
- correctly by MusicEase because your playing will be more accurate
- relative to the longer time span.
-
- Count-in Notes
-
- You can select from 2 to 10 count-in notes. Then select the duration
- of the count-in notes where 1 means all the count-in notes are a whole
- note in duration, 2 means they are a half note in duration, 4 means a
- quarter note, 8 means an eighth note and so on. The count-in notes
- are not included in the resulting score.
-
- Quantization
-
- The notes you play in are quantized using the duration you select in
- the Quantize field. This duration can be between a whole note and a
- sixty-fourth note. Best results are obtained by choosing the duration
- which equals the duration of the shortest note you will play in. For
- example, if the shortest note in your piece is an eighth note, you
- should select to quantize using an eighth note. Any notes shorter
- than this will be interpreted as eighth notes. Thus your playing does
- not have to be quite as accurate duration-wise as if you chose to
- quantize using a sixteenth note. The quantization duration must not
- be longer than the count-in duration.
-
- Two Staves
-
- The MIDI input will be placed on either one or two staves depending on
- the value you select for the Staves field. If you select two staves,
- you must enter the pitch at which to split the notes. All the notes
- with pitches higher than the Split-at pitch are placed on the current
- staff while the other notes are placed on the staff immediately below
- and connected to the current staff. For example to have the notes
- played onto a treble staff which has a bass staff connected to it
-
-
-
-
- MusicEase Chapter 9: SOUND AND MIDI / 55
-
-
- directly below it, set the first staff to the correct meter, key and
- clef sign. Then press Ctrl-Enter and do the same to the resulting
- staff. Then connect the two staves using the View Connect command.
- Lastly move the cursor back to the first staff. Now you are ready.
- MIDI pitches are specified by positive integers. Middle C is 60. The
- B just below it is 59. The Bb below it is 58. The octave above
- middle C is 72.
-
- When You Are Done
-
- When you have finished with realtime MIDI note entry, the notes you
- have entered reside in one long system. Before continuing, you might
- want to save the score (see the Transfer Save command) just in case
- something goes wrong later. If it is to begin with a partial measure
- (i.e., there are some pickup notes), enter the appropriate bar line
- now on each staff. Then either use the Cast-off command to divide
- this system up into page-width systems or manually position the cursor
- to where you want the breaks and press the Enter key.
-
- MIDI Files
-
- MusicEase both reads and writes MIDI files of format 0 or 1. When you
- load a file, MusicEase automatically detects if it is a MIDI file. If
- so, it converts the MIDI data to its own representation after it reads
- it in. This can take a while.
-
- To save the score as a MIDI file, use the Transfer saVe-midi-file
- command. Besides entering the name, you can select the type.
- Generally you should specify 1 unless the software with which this
- file will be used only reads format 0 MIDI files. In a format 0 file,
- all staves are merged into a single MIDI track. In a format 1 file,
- there is one track for each voice in each staff in a system. The
- preferred file extension for MIDI files is "MID". For format 0 files,
- only visible staves are saved.
-
- MIDI files save just information about notes. Lyrics, chords, symbols
- and etc. are not saved. You should never save a score as a MIDI file
- if you want to read it back into MusicEase later on with no loss of
- information. SMPTE time codes are not supported.
-
-
-
-
- MusicEase Chapter 10: TRANSPOSING / 56
-
-
- 10. Transposing
-
- In this chapter we describe how to transpose, invert, retrograde,
- shift by a specified number of half steps, add notes a specified
- number of half notes away and divide notes up so they do not extend
- across bar lines and/or beat boundaries.
-
- Transposing
-
- To transpose a score or block, issue the modiFy Transpose command.
- You must enter the number of half steps by which to transpose, the
- direction (up or down) and whether inharmonically equivalent notes are
- to be used when possible. For example, the note A double flat is
- inharmonically equivalent to G. If you selected Yes for using
- inharmonic equivalents, any A double flats which occur in the
- transposition would be replaced by G's.
-
- When executing a Transpose command, MusicEase first checks if the
- resulting notes would lie within the range of notes that MusicEase
- handles. This range extends from approximately three octaves below
- middle C to four octaves above. MusicEase changes chord names
- correctly when transposing but not chord frames.
-
- Inverting
-
- You can invert the entire score about a note or just the block. The
- inversion occurs about the first note in the invert region. If this
- note is a chord, the bottom most note is used.
-
- To invert, use the modiFy Invert command. It works similar to the
- transpose command. You first select the region to invert, the voice
- to invert and whether the inversion is to remain in key or be a strict
- inversion.
-
- Retrograding
-
- You can retrograde the entire score or just the block. To retrograde,
- use the modiFy Retrograde command. It works similar to the transpose
- command. You first select the region to retrograde, the voice or both
- to retrograde both voices, whether the resulting notes are to remain
- in key or not (the key pattern is not reversed) and whether inharmonic
- equivalences are to be used.
-
- Shifting
-
- To shift notes up or down by a specific number of half steps (like
- transposition but the key remains unchanged), issue the modiFy Shift
- command. You can shift either just the block or the entire score.
- You specify the direction to shift, the voice to shift (or both voices
- if you like) and whether the result is to remain in key or the shift
- is to be strict.
-
- Adding
-
-
-
-
- MusicEase Chapter 10: TRANSPOSING / 57
-
-
- You can add a note to each note or chord in the block or entire piece.
- This is, for instance, a quick way to double notes at the octave.
- The modiFy Add command permits this operation. You specify the number
- of half steps above or below the top note in the desired voice at
- which notes are to be added, whether added notes are to be forced to
- remain in key or not, and whether inharmonic equivalences should be
- used.
-
- Erasing
-
- Erasing is the inverse of adding. It can be used to delete a note
- from each chord in a range of the score. To erase, issue the modiFy
- Erase command. In addition to the range to erase from, you specify
- the number of the note from the top of the chord to erase. You also
- select either the top or bottom voice or both from which to erase. If
- only one note exists in the chord at any point, no erasure is
- performed.
-
- Dividing
-
- The dividing operation replaces notes that extend across barlines by
- several tied notes which add up to the same duration as the original
- note but which do not extend across bar lines. Optionally it will do
- the same to notes which extend across beat boundaries. It can also be
- used to force notes into the current key and to replace notes by their
- inharmonic equivalents.
-
- The modiFy Divide command can be applied to the entire score, the
- block, just the current system or just the current staff with respect
- to one or both voices.
-
- Dividing is useful, for instance, when notes have been entered using
- MIDI realtime note entry or MIDI files. In the MIDI world there is no
- concept of a tied note --- a note is either on or off.
-
-
-
-
- MusicEase Chapter 11: WINDOWS / 58
-
-
- 11. Windows
-
- We now describe how the windowing system works. Windows can be used
- to work with several different scores at the same time.
-
- The window in which the cursor currently resides is the "current
- window". If there is more than one window (a result of the Window
- Split command), each window will have a border and in the upper left
- corner will be a number. This is the name of that window. The name
- of the current window is highlighted. Windows can be split either
- horizontally or vertically.
-
- You can also create new window panes which reside conceptually on top
- of or underneath of the current window using the Window Open command.
- Window panes act otherwise just like another window. The only
- difference is that only one pane in a window is visible at a time.
-
- Opening a New Window Pane
-
- To open a new top window pane, issue a Window Open command and then
- select Score. This creates a new window pane which is the same size
- as the current window and resides in the same place. An empty staff
- will appear in the upper left corner of the new window pane. To move
- from one window pane to another, use the Window Flip command or press
- the F2 function key.
-
- Closing a Window
-
- To close the current window, issue a Window Close command. If the
- score in this window has not been saved since last changed, you will
- first be asked if you really want to close the window and lose the
- edited score.
-
- Splitting a Window
-
- You can open a new window by splitting the current window. The window
- can be split either horizontally or vertically. One of the new
- windows will contain the score in the old window while the other
- window will be empty except for the initial staff.
-
- To split the current window horizontally, issue a Window Split
- Horizontal command. You will be asked at which line to split the
- window. Windows have a minimum height of 6 lines.
- To split the current window vertically, issue a Window Split Vertical
- command. You will be asked at which line to split the window. Windows
- have a minimum width of 22 columns.
-
- To jump from one window to another use either the Window Goto command
- with a window number or the Window Next or Window Previous command.
- The F1 function key can also be used.
-
-
-
-
- MusicEase Chapter 11: WINDOWS / 59
-
-
- 12. Some Hints
-
- This chapter describes some techniques for shortening the amount of
- time necessary to create scores and other things.. One technique we
- focus on is to minimize the number of keystrokes.
-
- Selecting Menu Items
-
- When you have an option field from which you need to select a value,
- do not use the Space bar to move the highlight to the desired value.
- Instead press the capital letter in the value instead. If this is the
- only field in the menu, this selects the item and also acts like you
- have pressed the Enter key to boot.
-
- Speed Keys
-
- When you are editing a score, it is time consuming to escape to the
- command menu, press one or more keys to get to the desired menu, and
- when you are finished with the menu, press Enter to return to editing.
- Whenever possible, use a speed key to get directly to the menu. For
- instance, to change the clef, press upper case L. This saves 3 or
- more keystrokes in each instance. Especially make use of the
- following speed keys:
-
- - To copy the previous note or chord, press ' (single quote),
-
- - To create a note tied to the previous note or chord, press t,
-
- - To insert a slur for the immediately preceding notes, press
- Alt-S,
-
- - To insert a wedge for the immediately preceding notes, press >
- (right angular bracket),
-
- - To insert a tuplet for the immediately preceding notes, press ;
- (semicolon),
-
- - To beam the immediately preceding notes, press Alt-_ (Alt
- underscore),
-
- - To enter a chord frame entered previously, use Alt-H.
-
- See Appendix 1 for a complete list of speed keys.
-
- Lyrics
-
- Use the Insert lYric-line command as much as possible.
-
- Several Chords On One Note
-
- If you are entering several chords to appear at different points in a
- single note's duration and if there is only one voice at this point in
- the current staff, you might insert invisible notes in the other voice
- and attach the chords to them. Each invisible note should have a
-
-
-
-
- MusicEase Chapter 12: SOME HINTS / 60
-
-
- duration equal to the duration of the chord attached to it. When this
- staff is justified, the chords will be positioned appropriately.
-
- Notice that if this staff is the only one in its system, you could use
- the chord Beat field to specify the chords' positions. However if
- this staff is only one of several, different beats may justify to
- different widths depending on various factors. Then the invisible
- note technique would yield correct positioning whereas the beat method
- might not.
-
- Cursor Movement
-
- For movements of more than several notes, use the keys which move you
- larger distances.
-
- Use Home to move to the start of a staff, End to move to the end of a
- staff, Ctrl-F or Ctrl-Right-Arrow to move to the start of the next
- measure, Ctrl-A or Ctrl-Left-Arrow to move to the previous start of
- measure, Ctrl-Home to move to the top staff in the window, Ctrl-End to
- move to the bottom staff in the window, Ctrl-PgUp to move to the start
- of the score, and Ctrl-PgDn to move to the start of the last staff in
- the score.
-
- To move to a specific staff on a specific page, use the jUmp command.
-
- Speeding Up Screen Redisplays
-
- Edit with Quick set to Yes as much as possible. Also work Zoomed away
- when you can. This saves both horizontal and vertical scrolling.
- Sometimes splitting a window in half or less so only one staff shows
- at a time can also significantly speed up the redisplay time. Set
- View Options Slur and View Options Tie both to Yes for faster curve
- displaying.
-
- If you are working with systems with more than one staff and are
- entering one part completely (for the whole score) before moving to
- the next, use the View Visible command so that only this staff of the
- system appears.
-
- Avoid very long staves and systems when possible. (The redisplay
- routines calculate from the beginning of staves.)
-
- Longer Scores
-
- Long scores can be created with MusicEase by creating them as a number
- of shorter scores (files). If the amount of free memory falls below
- 30%, you should save your score and continue the score with a fresh
- file. Each shorter score should end on a page boundary as print outs
- come in pages. If you are using a running head with page numbers, set
- the starting page number for each short score appropriately using the
- Print Layout Options command. Leave the title, composer and lyricist
- blank for each score but the first.
-
- Error Messages
-
-
-
-
- MusicEase Chapter 12: SOME HINTS / 61
-
-
-
- If an error message appears, please save the song and send us the disk
- along with a description of where the error occurred. We will try to
- fix the problem for you. To stop the error message from reappearing,
- delete the thing added which caused the error. If all else fails,
- delete the note or notes at that point.
-
-
-
-
- MusicEase Appendix 1: Speed keys / 62
-
-
- Appendix 1 Speed Keys
-
- In this appendix we list all the speed key definitions in one place.
-
- Ctrl-A Jump left to measure start.
- Ctrl-C Page down.
- Ctrl-D Cursor right.
- Ctrl-E Cursor up.
- Ctrl-F Jump right to measure start.
- Ctrl-G Delete current note (same as Del).
- Ctrl-H Delete note to left (same as Backspace).
- Ctrl-I Make the notehead of the current note invisible and the next
- note the current note.
- Ctrl-J Insert staff start (same as Ctrl-Enter).
- Ctrl-L Repeat Replace or Search command.
- Ctrl-M Same as Enter.
- Ctrl-N Set Pitch mode.
- Ctrl-R Page up.
- Ctrl-S Cursor left.
- Ctrl-T Delete notes to next measure start.
- Ctrl-U uNdelete command.
- Ctrl-V Toggle field edit insert mode.
- Ctrl-W View Note-width menu.
- Ctrl-X Cursor down.
- Ctrl-Z Repeat most recent Insert Symbol command and move cursor 1
- character to right.
- Ctrl-_ Same as Backspace except if at the start of a staff, it is
- the opposite of Ctrl-Enter.
- Alt-H Quick repeat chord command.
- h Insert Chord menu.
- H View heading menu.
- Alt-I Make stem of current note and flag or beam invisible and
- next note the current note.
- i Insert invisible note.
- Alt-J Join two notes by duration.
- j Insert Slur Start menu.
- J Insert Slur End menu.
- k Insert Key menu.
- K Fast View Accidental for previous note.
- l Insert Lyric menu.
- L Insert Clef menu.
- Alt-M Insert Rests menu.
- m Insert Meter menu.
- Alt-N Replace duration of current note with current duration.
- n Set Insert mode.
- N Set Replace mode.
- + Set Add-to mode.
- - Set Delete-from mode.
- Alt-O Redisplay current staff.
- o View Connect menu.
- O Redisplay current window.
- Alt-P Insert Staff-break for cast-off.
- p Insert Tuplet menu.
- P Insert New-page menu.
-
-
-
-
- MusicEase Appendix 1: Speed keys / 63
-
-
- q Toggle between "quick" and full redisplay.
- Alt-R Insert low rest.
- r Insert rest.
- R Insert high rest.
- Alt-S Quick define slur command.
- s Insert Symbol menu.
- S Invoke Play menu with last settings.
- Alt-T View Staff menu.
- t Quick tie notes command.
- T Tie current note to next note.
- Alt-U Shift note entry correspondence 2 octaves down.
- u Set note entry correspondence to normal.
- U Shift note entry correspondence 2 octaves up.
- Alt-V View Shift menu.
- v Toggle current voice.
- V Transfer Save menu.
- Alt-W Insert low whole measure rest.
- w Insert whole measure rest.
- W Insert high whole measure rest.
- Alt-X Cycles current notehead shape between normal, X and diamond.
- x Insert Text menu.
- X Erase menu.
- Alt-Y Delete current staff.
- y Insert Dynamic menu.
- Y Insert Lyric-line menu.
- z Zoom menu.
- Alt-- Quick View Beam.
- _ View Beam menu.
- { Invoke MIDI Step-mode menu with its most recent settings.
- } Invoke MIDI Playback-mode menu with most recent settings.
- / Insert repeated figure measure.
- \ Quick Insert Slide command.
- Alt-! If at beam start, flip direction of beam.
- ! Flip direction of current note stem and make next note the
- current note.
- & Jump to same staff in next system.
- ^ Jump to same staff in previous system.
- | Insert Bar menu.
- > Quick Insert Wedge command.
- ; Quick Insert Tuplet command.
- = Make flags or beams of current note invisible and make next
- note the current note.
- Home Jump to staff start.
- Ctrl-Home Jump to top staff in window.
- End Jump to staff end.
- Ctrl-End Jump to bottom staff in window.
- PgUp Jump up about a screenful.
- Ctrl-PgUp Jump to start of score.
- PgDn Jump down about a screenful.
- Ctrl-PgDn Jump to start of last staff.
- Ctrl-Q A Replace menu.
- Ctrl-Q B Jump to block start.
- Ctrl-Q C Jump to start of last staff.
- Ctrl-Q D Jump to staff end.
-
-
-
-
- MusicEase Appendix 1: Speed keys / 64
-
-
- Ctrl-Q E Jump to top staff in window.
- Ctrl-Q F Search menu.
- Ctrl-Q K Jump to block end.
- Ctrl-Q P Jump to last position.
- Ctrl-Q R Jump to start of score.
- Ctrl-Q S Jump to staff start.
- Ctrl-Q T Delete from start of measure to just before current note.
- Ctrl-Q X Jump to bottom staff in window.
- Ctrl-Q 0 Jump to bookmark 0.
- Ctrl-Q 1 Jump to bookmark 1.
- Ctrl-Q 2 Jump to bookmark 2.
- Ctrl-Q 3 Jump to bookmark 3.
- Ctrl-P C Copy contiguous block.
- Ctrl-P R Merge file as contiguous block.
- Ctrl-P V Move contiguous block.
- Ctrl-P W Write contiguous block to file.
- Ctrl-P Y Delete contiguous block.
- Ctrl-K A Transfer Clear menu.
- Ctrl-K B Set block start.
- Ctrl-K C Copy system block.
- Ctrl-K D Transfer Save menu.
- Ctrl-K K Set block end.
- Ctrl-K Q Transfer Clear menu.
- Ctrl-K R Merge file as system block.
- Ctrl-K S Transfer Save menu.
- Ctrl-K V Move system block.
- Ctrl-K W Write system block to file.
- Ctrl-K Y Delete system block.
- Ctrl-K 0 Jump to bookmark 0.
- Ctrl-K 1 Jump to bookmark 1.
- Ctrl-K 2 Jump to bookmark 2.
- Ctrl-K 3 Jump to bookmark 3.
-
-
-
-
- MusicEase Appendix 2: MusicEase Professional / 65
-
-
- MusicEase Professional is an expanded version of MusicEase which contains
- the following additional features:
-
- - Perhaps the most significant added feature is the ability to reduce or
- enlarge scores from 10% to 190% of normal size. This allows, for
- instance, the reduction of lead sheets (e.g., melody, chord names, and
- lyrics) so a whole song can fit onto a single printed page. Ensemble
- and band scores often need to be reduced to about 70% to produce a
- pleasing result that fits nicely onto normal 8-1/2 by 11 inch pages.
- Such reduction usually allows two systems per page. For orchestral
- works, an even larger amount of reduction can produce an entire system
- on a single page for use by conductors or for just printing the entire
- piece. For school age children, enlargements allow for music that is
- easier to read.
-
- Cast-off, Justify and Print Preview take any such scaling into account
- when deciding where to break staves/systems, and how to justify and
- display them.
-
- - Grace notes with several different characteristics can be created out
- of normal notes to appear before, on or after the beat. You can
- specify the direction of the stems and if a slash should appear
- through the first stem. Slurs, symbols, and everything else that can
- be attached to normal notes can also be attached to grace notes. They
- can also be deleted, copied and moved the same way.
-
- - Cue notes can be created which work just like ordinary notes. You can
- make all stems point up or down if you like.
-
- - Phrase marks can be added over slurred groups and in general work and
- look just like slurs.
-
- - Fingered tremelos can be created out of paired notes as follows: enter
- the 2 notes with half the desired duration - e.g., for a half note
- fingered tremelo enter 2 quarter notes. Then press the speed key for
- fingered tremelos and select the number of bars, any change in vertical
- spacing, any vertical shifting, and any horizontal shifting of the left
- and right ends. Otherwise the pair of notes are treated exactly like
- normal notes as far as justification and the attachment of slurs and
- other things is concerned.
-
- - The Print to File feature permits changing the destination of print to
- a file. The file can then be taken to some other physical location,
- perhaps where a suitable laser printed is located, and then dumped to
- the printer using the DOS Print command or the DOS command
-
- TYPE filename>LPT1:
-
- - Another feature permits erasing a voice through the entire piece. This
- can be useful when performing part extractions in ensemble pieces.
-
- MusicEase Professional costs $99 and is available from RMH Computer
- Services. All MusicEase files are upwardly compatible with MusicEase
-
-
-
-
- MusicEase Appendix 2: Registration / 66
-
-
- To Register
-
- The registration price for the MusicEase package is $49.00 (US), plus
- applicable shipping/handling charges. Registered users will receive a usage
- license for MusicEase, as well as full product support via mail, phone,
- CompuServe, and other electronic services (see MUSICEZ.DOC for details).
-
- The shareware version of MusicEase incorporates an "interactive"
- registration process, which will allow you to select the proper
- information, and then the program will print a completed registration form.
-
- (Note: Credit Card users (MasterCard/VISA only) can order Registered or
- Professional versions of MusicEase by calling 317-782-9903. CompuServe
- US residents can order Registered versions only by typing GO SWREG and
- selecting Item #1371).
-
- This registration process is accessed by pressing the [SPACE] bar at either
- the beginning or ending screens of the shareware program. It will allow
- you to specify the disk size that you wish, and it will calculate the
- proper shipping/handling charges for you, based on your location and
- payment method. It will then let you type in your name and shipping
- address. When completed, it will print the completed form either to your
- printer, or to a text file on your hard drive.
-
- You can move around the interactive registration utility by using the [Up]
- and [Down] cursor keys to move from one field to another. Many of the
- fields are "selection" type fields. To cycle through the various selections
- for each field, you can press the [Left] or [Right] cursor keys to display
- the various options.
-
- The first field is the program version field. Pressing the [Left] or
- [Right] arrow will cycle between the Shareware and Professional versions.
- As each version is displayed, the prices are adjusted accordingly.
-
- The next selection field is the disk size that you desire. You can cycle
- between 5-1/4" disks (360k) and 3-1/2" disks (720k).
-
- Once you have selected the version and disk size that you wish to order,
- you can select the method of payment desired. You should first cycle
- through all of the options to determine which one you want to use. Again,
- as you cycle through the options, the prices are automatically adjusted
- accordingly.
-
- The next set of fields is for your mailing address. These are not
- "selection" fields - you merely type in the information. There are 2 lines
- available for the "address" portion; the 2nd line is optional, and may be
- left blank if not needed.
-
- The final field is the "Print To" field. In this field, you can cycle
- between "LPT1" or "INVOICE.TXT" by pressing the [Left] or [Right] cursor
- keys. If you select LPT1 the registration form will be automatically sent
- to your printer. If you select INVOICE.TXT, the registration form will be
- written to a text file in the current subdirectory, which will be named
- INVOICE.TXT. You can then print this file at a later time.
-
- Once the registration form is completed and printed, there are a few
- additional "optional" questions at the bottom of the form. These are not
- required, but we would appreciate your taking a few extra moments to answer
- them for us.
-