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INI File | 1995-01-16 | 13.0 KB | 487 lines |
- ; OWNER: Ruckus 2.0
- ; VERSION: 2.10
- ;FILENAME: R2GUS.INI
- ; LOCATE: In current directory or that pointed to by PATDIR=
- ; BY: Cornel Huth, 27-Apr-94
- ;19-Oct-94 - changed out RINGWHSL.PAT with PISTOL.PAT
- ;13-Dec-94 - added [bank=1024] example (at middle of this file)
- ;23-Dec-94 - changed out MARCATO.PAT with TREMSTR.PAT (about time)
- ;11-Jan-95 - non-existant patches now reference patch #128 in respective bank
- ;12-Jan-95 - moved MT-32 patch bank to after [end]
-
- ;GUS patches
- ;-bank 0 are in GM order
- ;-bank 1 are in MT-32 order (or anything you put in there)
- ;-filenames are default Gravis patch filenames
- ;-default file extension of all files is .PAT
- ;-entries can be in any order WITHIN bank
- ;-assignment based on leading number
- ;-in case of duplicates, first assignment found is used
- ;-percussive instruments are numbered same, but start with letter D
- ;-percussive range is D27 to D87 - others ignored (for now)
- ;-[end] required at end of file
- ;-this file _may_ be accessed anytime R2 caches patches, unless it's SuperCached
- ;-[dir=] must immediately follow [bank=] to locate the patches
- ;-additional [dir=]'s may be used as necessary within a bank
-
- ;SuperCache(tm) info
- ;-filenames preceeded with a * are recognized by SuperCache as all-stars
- ;-order of SuperCaching is program dependent...
- ;...Jaleo caches default bank from low patch to high, drums last
- ;-this INI file will not be referenced again (from disk) if it is SuperCached
-
- ;General Format
- ;-position numbers are 0-based (tracks, channels, voices, banks, etc.)
- ;-counting number are 1-based (number of tracks, number of voices, etc.)
- ;-semi-colon in column 0 used to indicate comment line (ignored)
- ;-printable ASCII with CR/LF line termination recommended
- ;-non-ASCII should be limited to comment lines
- ;-numbers must be base-10; percussives with leading D (as in D35)
- ;-case is NOT significant
- ;-lines can be any length up to 250 (less than 80 recommended)
- ;-patch names must be on separate lines
- ;-patch names start at first non-whitespace after number
- ;-patch names end at first whitespace, or 8 character, whichever comes first
- ;-leading * on patch name does not count as a character, but flags patch as
- ; "all star" for SuperCaching in limited resources
-
- ;all these comments will probably slow down processing of this file,
- ;which is read every time patches are cached (start of each play)
- ;remove them if you like, but save a copy for reference
-
- ;--------------------------------------
- ;GM-L1 ordering of patch# to instrument
- ;(specifically patch# to PATCH filename)
- ;actually, bank=0 is not "required" -- the selected _default_ bank is, though
- ;(see MANAGER, SETUP, MIDI, in Jaleo)
-
- [bank=0] ;bank=0 required and indicates following are all GM-ordered
- [dir=DEFAULT] ;if =DEFAULT, %ULTRADIR%\MIDI locates following patches
-
- 000 *ACPIANO
- 001 BRITEPNO
- 002 SYNPIANO
- 003 HONKY
- 004 *EPIANO1
- 005 EPIANO2
- 006 HRPSCHRD
- 007 CLAVINET
- 008 CELESTE
- 009 *GLOCKEN
- 010 *MUSICBOX
- 011 *VIBES
- 012 *MARIMBA
- 013 *XYLOPHON
- 014 *TUBEBELL
- 015 *SANTUR
- 016 HOMEORG
- 017 PERCORG
- 018 ROCKORG
- 019 CHURCH
- 020 REEDORG
- 021 ACCORDN
- 022 *HARMONCA
- 023 CONCRTNA
- 024 *NYGUITAR
- 025 *ACGUITAR
- 026 *JAZZGTR
- 027 *CLEANGTR
- 028 MUTEGTR
- 029 ODGUITAR
- 030 *DISTGTR
- 031 *GTRHARM
- 032 *ACBASS
- 033 *FNGRBASS
- 034 *PICKBASS
- 035 *FRETLESS
- 036 SLAPBAS1
- 037 SLAPBAS2
- 038 SYNBASS1
- 039 SYNBASS2
- 040 *VIOLIN
- 041 VIOLA
- 042 CELLO
- 043 CONTRABA
- 044 *TREMSTR ;this was originally left out by Gravis, use MARCATO if needed
- 045 PIZZCATO
- 046 HARP
- 047 *TIMPANI
- 048 *MARCATO
- 049 *SLOWSTR
- 050 SYNSTR1
- 051 SYNSTR2
- 052 *CHOIR
- 053 *DOO
- 054 *VOICES
- 055 *ORCHHIT
- 056 *TRUMPET
- 057 TROMBONE
- 058 TUBA
- 059 MUTETRUM
- 060 FRENCHRN
- 061 HITBRASS
- 062 SYNBRAS1
- 063 SYNBRAS2
- 064 SPRNOSAX
- 065 ALTOSAX
- 066 TENORSAX
- 067 BARISAX
- 068 OBOE
- 069 ENGLHORN
- 070 BASSOON
- 071 CLARINET
- 072 *PICCOLO
- 073 *FLUTE
- 074 RECORDER
- 075 WOODFLUT
- 076 BOTTLE
- 077 SHAKAZUL
- 078 WHISTLE
- 079 OCARINA
- 080 SQRWAVE
- 081 SAWWAVE
- 082 CALLIOPE
- 083 CHIFLEAD
- 084 CHARANG
- 085 VOXLEAD
- 086 LEAD5TH
- 087 BASSLEAD
- 088 FANTASIA
- 089 WARMPAD
- 090 POLYSYN
- 091 GHOSTIE
- 092 BOWGLASS
- 093 METALPAD
- 094 HALOPAD
- 095 SWEEPER
- 096 AURORA
- 097 SOUNDTRK
- 098 CRYSTAL
- 099 *ATMOSPHR
- 100 FRESHAIR
- 101 UNICORN
- 102 GHOSTIE
- 103 STARTRAK
- 104 SITAR
- 105 BANJO
- 106 SHAMISEN
- 107 KOTO
- 108 KALIMBA
- 109 BAGPIPES
- 110 FIDDLE
- 111 SHANNAI
- 112 CARILLON
- 113 *AGOGO
- 114 *STEELDRM
- 115 *WOODBLK
- 116 *TAIKO
- 117 *TOMS
- 118 *SYNTOM
- 119 *REVCYM
- 120 *FX-FRET
- 121 *FX-BLOW
- 122 *SEASHORE
- 123 JUNGLE
- 124 TELEPHON
- 125 HELICPTR
- 126 *APPLAUSE
- 127 PISTOL
- ;127 RINGWHSL ;has been replaced by PISTOL.PAT in the recent Gravis patch set
-
- 128 BLANK ;specify patch to use when no match (128) (should be silent)
- ;also used for non-existent drum patch
-
- ;GM drums D35-D81
- ;drums D27-D34 are GS and not part of GM-L1 standard
- ;drums D82-D87 are unknown (they don't belong to anybody)
-
- D27 HIGHQ
- D28 SLAP
- D29 SCRATCH1
- D30 SCRATCH2
- D31 STICKS
- D32 SQRCLICK
- D33 METCLICK
- D34 METBELL
- D35 *KICK1
- D36 *KICK2
- D37 *STICKRIM
- D38 *SNARE1
- D39 *CLAPS
- D40 *SNARE2
- D41 *TOMLO2
- D42 *HIHATCL
- D43 *TOMLO1
- D44 *HIHATPD
- D45 *TOMMID2
- D46 *HIHATOP
- D47 *TOMMID1
- D48 *TOMHI2
- D49 *CYMCRSH1
- D50 *TOMHI1
- D51 *CYMRIDE1
- D52 *CYMCHINA
- D53 *CYMBELL
- D54 *TAMBORIN
- D55 *CYMSPLSH
- D56 *COWBELL
- D57 *CYMCRSH2
- D58 *VIBSLAP
- D59 *CYMRIDE2
- D60 *BONGOHI
- D61 *BONGOLO
- D62 *CONGAHI1
- D63 *CONGAHI2
- D64 *CONGALO
- D65 *TIMBALEH
- D66 *TIMBALEL
- D67 *AGOGOHI
- D68 *AGOGOLO
- D69 *CABASA
- D70 *MARACAS
- D71 *WHISTLE1
- D72 *WHISTLE2
- D73 *GUIRO1
- D74 *GUIRO2
- D75 *CLAVE
- D76 *WOODBLK1
- D77 *WOODBLK2
- D78 *CUICA1
- D79 *CUICA2
- D80 *TRIANGL1
- D81 *TRIANGL2
- D82 SHAKER
- D83 JINGLES
- D84 BELLTREE
- D85 CASTINET
- D86 SURDO1
- D87 SURDO2
-
- ;-------------------------
- ;Example BANK SELECT setup
- ;
- ;- if .MID asks for a bank (see ctrl 0, VIEW, CHANNELS) that is not in this
- ; INI file, R2 will use the default bank's patch instead (not necessarily
- ; bank 0)
- ;- if .MID asks for a patch that is not in an available bank (e.g., #127
- ; when only 48 and 50 are entered), R2 will again use the default bank's patch
- ;- R2 supports up to 16 banks, including the default, with bank numbers
- ; from 0 to 16383
- ;- A whole set of patches can follow, including drums (not yet on the drums);
- ; below only two are shown (commented out so remove the ; to see the effect)
-
- [bank=1024] ;This is standard MIDI notation -- Roland would be bank 8
- [dir=DEFAULT] ;to convert from Roland, multiply by 128 (128*8=1024)
-
- ;;048 GHOSTIE ;SENTINEL.MID (TB2?) uses bank 1024, patches 48 and 50 for
- ;;050 WARMPAD ;channels 0 and 1 (!uncomment these lines for effect!)
-
- [end]
-
- ;======================================================================
- ;the following has been moved out of the area of interest -- if you
- ;want to play MT-32 sequenced MIDI files, move this back up before [end]
- ;--------------------------------------
- ;MT-32 ordering of patch# to instrument
- ;since GUS ships with GM-L1 patches only, the mapping is not 1-to-1
-
- [bank=1] ;bank=1 is optional, but typically is used for MT-32 patches
- [dir=DEFAULT]
- ;MT-32 patch names
- 000 ACPIANO ;000 AcouPiano1
- 001 BRITEPNO ;001 AcouPiano2
- 002 SYNPIANO ;002 AcouPiano3
- 003 EPIANO1 ;003 ElecPiano1
- 004 EPIANO2 ;004 ElecPiano2
- 005 EPIANO2 ;005 ElecPiano3
- 006 EPIANO2 ;006 ElecPiano4
- 007 HONKY ;007 Honkytonk
- 008 ROCKORG ;008 ElecOrg1
- 009 ROCKORG ;009 ElecOr2
- 010 ROCKORG ;010 ElecOrg3
- 011 ROCKORG ;011 ElecOrg4
- 012 HOMEORG ;012 PipeOrg1
- 013 HOMEORG ;013 PipeOrg2
- 014 HOMEORG ;014 PipeOrg3
- 015 ACCORDN ;015 Accordion
- 016 HRPSCHRD ;016 Harpsi1
- 017 HRPSCHRD ;017 Harpsi2
- 018 HRPSCHRD ;018 Harpsi3
- 019 CLAVINET ;019 Clavi1
- 020 CLAVINET ;020 Clavi2
- 021 CLAVINET ;021 Clavi3
- 022 CELESTE ;022 Celesta1
- 023 CELESTE ;023 Celesta2
- 024 SYNBRAS1 ;024 SynBrass1
- 025 SYNBRAS2 ;025 SnyBrass2
- 026 SYNBRAS2 ;026 SynBrass3
- 027 SYNBRAS2 ;027 SynBrass4
- 028 SYNBASS1 ;028 SynBass1
- 029 SYNBASS2 ;029 SynBass2
- 030 SYNBASS2 ;030 SynBass3
- 031 SYNBASS2 ;031 SynBass4
- 032 FANTASIA ;032 Fantasy
- 033 DOO ;033 HarmoPan
- 034 CHOIR ;034 Chorale
- 035 CRYSTAL ;035 Glasses
- 036 SOUNDTRK ;036 Soundtrack
- 037 ATMOSPHR ;037 Atmosphere
- 038 WARMPAD ;038 WarmBell
- 039 VOICES ;039 FunnyVox
- 040 TUBEBELL ;040 EchoBell
- 041 AURORA ;041 IceRain
- 042 OBOE ;042 Oboe2001
- 043 GHOSTIE ;043 EchoPan
- 044 CHIFLEAD ;044 DoctorSolo
- 045 UNICORN ;045 Schooldaze
- 046 CALLIOPE ;046 Bellsinger
- 047 SQRWAVE ;047 SquareWave
- 048 MARCATO ;048 StrSect1
- 049 SLOWSTR ;049 StrSect2
- 050 SLOWSTR ;050 StrSect3
- 051 PIZZCATO ;051 Pizzicato
- 052 VIOLIN ;052 Violin1
- 053 VIOLA ;053 Violin2
- 054 CELLO ;054 Cello1
- 055 CELLO ;055 Cello2
- 056 CONTRABA ;056 Contrabass
- 057 HARP ;057 Harp1
- 058 HARP ;058 Harp2
- 059 NYGUITAR ;059 Guitar1
- 060 ACGUITAR ;060 Guitar2
- 061 ODGUITAR ;061 ElecGtr1
- 062 DISTGTR ;062 ElecGtr2
- 063 SITAR ;063 Sitar
- 064 ACBASS ;064 AcouBass1
- 065 FNGRBASS ;065 AcouBass2
- 066 SYNBASS1 ;066 ElecBass1
- 067 SYNBASS2 ;067 ElecBass2
- 068 SLAPBAS1 ;068 SlapBass1
- 069 SLAPBAS2 ;069 SlapBass2
- 070 FRETLESS ;070 Fretless1
- 071 FRETLESS ;071 Fretless2
- 072 FLUTE ;072 Flute1
- 073 FLUTE ;073 Flute2
- 074 PICCOLO ;074 Piccolo1
- 075 PICCOLO ;075 Piccolo2
- 076 RECORDER ;076 Recorder
- 077 WOODFLUT ;077 PanPipes
- 078 SPRNOSAX ;078 Sax1
- 079 ALTOSAX ;079 Sax2
- 080 TENORSAX ;080 Sax3
- 081 BARISAX ;081 Sax4
- 082 CLARINET ;082 Clarinet1
- 083 CLARINET ;083 Clarinet2
- 084 OBOE ;084 Oboe
- 085 ENGLHORN ;085 EnglHorn
- 086 BASSOON ;086 Bassoon
- 087 HARMONCA ;087 Harmonica
- 088 TRUMPET ;088 Trumpet1
- 089 MUTETRUM ;089 Trumpet2
- 090 TROMBONE ;090 Trombone1
- 091 TROMBONE ;091 Trombone2
- 092 FRENCHRN ;092 FrHorn1
- 093 FRENCHRN ;093 FrHorn2
- 094 TUBA ;094 Tuba
- 095 HITBRASS ;095 BrsSect1
- 096 HITBRASS ;096 BrsSect2
- 097 VIBES ;097 Vibe1
- 098 VIBES ;098 Vibe2
- 099 KOTO ;099 SynMallet
- 100 COWBELL ;100 WindBell
- 101 GLOCKEN ;101 Glock
- 102 TUBEBELL ;102 TubeBell
- 103 XYLOPHON ;103 Xylophone
- 104 MARIMBA ;104 Marimba
- 105 KOTO ;105 Koto
- 106 SHAMISEN ;106 Sho
- 107 SHAKAZUL ;107 Shakuhachi
- 108 WHISTLE1 ;108 Whistle1
- 109 WHISTLE2 ;109 Whistle2
- 110 BOTTLE ;110 BottleBlow
- 111 OCARINA ;111 BreathPipe
- 112 TIMPANI ;112 Timpani
- 113 TOMS ;113 MelodicTom
- 114 SNARE1 ;114 DeepSnare
- 115 SYNTOM ;115 ElecPerc1
- 116 SYNTOM ;116 ElecPerc2
- 117 TAIKO ;117 Taiko
- 118 STICKRIM ;118 TaikoRim
- 119 CYMSPLSH ;119 Cymbal
- 120 CASTINET ;120 Castanets
- 121 TRIANGL1 ;121 Triangle
- 122 ORCHHIT ;122 OrchHit
- 123 TELEPHON ;123 Telephone
- 124 JUNGLE ;124 BirdTweet
- 125 BASSLEAD ;125 OneNoteJam
- 126 METBELL ;126 WaterBells
- 127 JUNGLE ;127 JungleTune
-
- ;MT-32 drums D35-51,D54,D56,D60-73,D75 (nuts)
- ;since MT-32 drum map same as GM-L1, "holes" in the MT-32 maps to the
- ;standard drum in the GM-L1 map
-
- D27 HIGHQ
- D28 SLAP
- D29 SCRATCH1
- D30 SCRATCH2
- D31 STICKS
- D32 SQRCLICK
- D33 METCLICK
- D34 METBELL ;D27-D34 here only "in case"
- D35 KICK1
- D36 KICK2
- D37 STICKRIM
- D38 SNARE1
- D39 CLAPS
- D40 SNARE2
- D41 TOMLO2
- D42 HIHATCL
- D43 TOMLO1
- D44 HIHATPD
- D45 TOMMID2
- D46 HIHATOP
- D47 TOMMID1
- D48 TOMHI2
- D49 CYMCRSH1
- D50 TOMHI1
- D51 CYMRIDE1
- D52 CYMCHINA
- D53 CYMBELL
- D54 TAMBORIN
- D55 CYMSPLSH
- D56 COWBELL
- D57 CYMCRSH2
- D58 VIBSLAP
- D59 CYMRIDE2
- D60 BONGOHI
- D61 BONGOLO
- D62 CONGAHI1
- D63 CONGAHI2
- D64 CONGALO
- D65 TIMBALEH
- D66 TIMBALEL
- D67 AGOGOHI
- D68 AGOGOLO
- D69 CABASA
- D70 MARACAS
- D71 WHISTLE1
- D72 WHISTLE2
- D73 GUIRO1
- D74 GUIRO2
- D75 CLAVE
- D76 WOODBLK1
- D77 WOODBLK2
- D78 CUICA1
- D79 CUICA2
- D80 TRIANGL1
- D81 TRIANGL2
- D82 SHAKER
- D83 JINGLES
- D84 BELLTREE
- D85 CASTINET
- D86 SURDO1
- D87 SURDO2
-
- ;see above, after [end]
-