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- ySPELLS, SCROLLS, WANDS AND PAPERS
-
- o IF YOU ARE NOT PLAYING A
- FIGHTER, YOU PROBABLY WILL NOT
- SURVIVE IF YOU DON'T READ
- THIS HELP FILE. IF YOU LEARN TO
- UTILIZE SPELLS, YOU WILL BECOME
- A FORMIDABLE OPPONENT INDEED!
-
- b THERE ARE A WIDE VARIETY OF
- SPELLS. THESE SPELLS CAN BE OBTAINED
- AND CAST IN A VARIETY OF WAYS. IN
- ORDER TO CAST A SPELL YOU NEED TO
- HAVE EITHER A SPELLBOOK, SCROLL,
- WAND OR PAPER.
-
- r WHICH SPELLS YOU CAN USE WILL
- DEPEND UPON YOUR CLASS. FIGHTERS,
- FOR EXAMPLE, CAN ONLY CAST SPELLS
- FROM PAPER. YOU WILL HAVE TO
- EXPERIMENT TO FIND OUT WHAT YOUR
- CHARACTER CAN AND CAN NOT DO.
-
- yHIT ANY KEY...
- eX
- ySPELLS, SCROLLS, ETC. (PAGE 2)
-
- g THERE ARE FOUR BASIC TYPES OF
- SPELLS. PERMANENT SPELLS HAVE
- PERMANENT EFFECTS AND PERMANENTLY
- REDUCE YOUR SPELL POINTS. NOTE
- THAT SCROLLS, WANDS AND PAPER HAVE
- NO EFFECT ON SPELL POINTS.
-
- b PREPARATION SPELLS ARE TO BE
- CAST BEFORE YOU FIGHT A MONSTER.
- THEY CAN BE USED TO ENHANCE YOUR
- FIGHTING ABILITY, ESCAPE FROM BAD
- SITUATIONS, ETC. IT IS A GOOD IDEA
- TO CAST SOME SPELLS LIKE STRENGTH
- AND SPEED BEFORE YOU EVEN ENTER
- THE DUNGEON. THESE SPELLS HELP YOU
- TO SURVIVE LONG EXPEDITIONS. NOTE
- THAT ALL PREPARATION SPELLS EXPIRE
- WHEN YOU SLEEP AT AN INN.
-
- o WIZARD AND PRIEST BATTLE SPELLS
- ARE INTENDED FOR USE IN BATTLE.
- YOU WILL HAVE TO EXPERIMENT TO SEE
- WHICH ONES YOU LIKE THE BEST.
-
- yHIT ANY KEY...
- eX
- ySPELLS, SCROLLS, ETC. (PAGE 3)
-
- g SPELLS ARE CAST BY HITTING 'C'.
- THESE SPELLS ARE ABLE TO BE
- REPLENISHED BY SLEEPING AT AN INN
- TO REGAIN YOUR SPELL POINTS. EACH
- SPELL YOU CAST WILL COST ONE POINT
- PER LEVEL OF THE SPELL.
-
- r SPELLS CAN ALSO BE CAST BY
- HITTING 'I' FOR ITEM AND THEN
- SELECTING SCROLLS, WANDS OR PAPER.
- SCROLLS WANDS AND PAPER DO NOT USE
- UP VALUABLE SPELL POINTS, BUT THEY
- HAVE LIMITED USE. SCROLLS AND
- PAPERS CAN ONLY BE USED ONCE, AND
- WANDS HAVE JUST A FEW CHARGES.
-
- yHIT ANY KEY...
- ee