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- ------------------------------------------------------------
- HERETIC Version 1.0 release notes:
- ------------------------------------------------------------
-
- Welcome to the Heretic README file. Although Heretic: City of the
- Damned is available for you to play, id will not begin to take orders
- for the the full three episode version of Heretic until Wednesday,
- December 28, 1994.
-
- To register the entire Heretic trilogy call 1-800-IDGAMES.
- If you live outside of the USA, or if you wish to purchase
- Heretic with a check or money order please refer to the text
- file, (ORDER.FRM) located in your Heretic directory.
-
- Also, if you are having problems running this version of Heretic
- please wait until Wednesday, December 28, 1994 before calling for
- technical assistance.
-
- id Software respectfully requests that you do not modify the
- levels for the shareware version of Heretic. We feel that the
- distribution of new levels that work with the shareware version
- of Heretic will lessen a potential user's incentive to purchase the
- registered version.
-
- If you would like to work with modified levels of Heretic, we
- encourage you to purchase the registered version of the game.
-
- ------------------------------------------------------------
- Additional support
- ------------------------------------------------------------
-
- If you are looking for external PWADs for Heretic, DOOM or DOOM2,
- look no further than the DOOMania! BBS, owned and operated by
- Paul Johnson. The BBS number is (317) 662-8842, the voice number
- is (317) 662-1449.
-
- ------------------------------------------------------------
- Auxiliary programs
- ------------------------------------------------------------
-
- There are a number of auxiliary programs that come with Heretic. These
- are DM.EXE, the DeathManager you use as a front-end for network and
- modem play; DWANGO.EXE, the client software for the NEW multiplayer
- gaming environment of the future; IPXSETUP.EXE, the IPX Network Device
- Driver that enables you to play Heretic over an office network that uses
- the IPX protocol and SERSETUP.EXE, the Serial Device Driver that enables
- you to play Heretic over the modem or serial cable.
-
- The documentation for the DM.EXE program is named DM.TXT, the documentation
- for the DWANGO.EXE program is named DWANGO.TXT. The documentation for the
- IPXSETUP.EXE and SERSETUP.EXE programs follow.
-
- ------------------------------------------------------------
- Heretic ADDENDUM
- ------------------------------------------------------------
- Welcome to Heretic. Before playing, you might want to read this
- addendum which contains information for playing in Multiplayer mode,
- as well as technical support and troubleshooting instructions. To
- avoid compatibility errors, please make sure that your machine and
- network conform to the system requirements listed below.
-
- -------------------------------------------------------------
- SYSTEM REQUIREMENTS
- -------------------------------------------------------------
- Heretic(TM) requires an IBM compatible 486 or better with 4 megs of
- RAM, a VGA graphics card, and a hard disk drive. A 486/66 or
- better, a Sound Blaster Pro(TM) or 100% compatible sound card
- is recommended. A network that uses the IPX protocol is
- required for network gameplay.
-
- -------------------------------------------------------------
- MULTIPLAYER MODE
- -------------------------------------------------------------
- GETTING STARTED
- -------------------------------------------------------------
- 1. Install Heretic as described in the manual.
-
- 2. Launch Heretic from the SETUP program, by going to the
- directory in which you installed Heretic, type SETUP, and press
- the ENTER key. (If you are installing Heretic for the first
- time the SETUP program will be automatically launched.)
- Unlike playing Heretic in single player mode, Heretic in
- multiplayer mode must be run either from the DM program, the SETUP
- program or by using the command line parameters mentioned later in
- this addendum.
-
- 3. The SETUP program not only allows you to configure Heretic
- to your system but lets you tell Heretic information that is
- necessary for the multiplayer game, (i.e. number of players,
- skill level, mode, etc.), although the DM program is the preferred
- method of starting a network game.
-
- NUMBER OF PLAYERS: A maximum of four people can play
- multiplayer Heretic on a network.
-
- COMPATIBLE NETWORKS: To play multiplayer, you must have a
- network that uses the IPX protocol. Check your network
- manuals for information regarding your protocol. Novell
- networks use the IPX protocol.
-
- MULTIPLE GAMES ON THE NET: To play a multiplayer game while
- another group is also playing the multiplayer game, you'll
- need to change your network port address from the SETUP
- application. The port address tells your server where to
- send information that is sent over the network. Network
- addresses range from 1-64000. You should refer to the person
- in charge of your network for possible port addresses.
-
- -------------------------------------------------------------
- MULTIPLAYER INSTRUCTIONS
- -------------------------------------------------------------
- Many of the rules for playing Heretic change for the
- multiplayer game. Read the following information carefully
- before you begin to play Heretic in multiplayer mode.
-
- MENUS: When you activate the Options menu or submenus, the
- game KEEPS RUNNING so that other players can continue with
- the action. So it is best to find a safe place before
- adjusting screen sizes or sounds.
-
- UNPAUSE: A player may Pause the game by pressing the PAUSE
- key, but any other player can Unpause the game by pressing
- the PAUSE key again. Make sure it's OK with your buddies
- before taking a breather.
-
- SAVE: When you do a savegame during a network game, it saves
- on every player's system in the savegame slot you select,
- writing over whatever was there. Before saving the game,
- players should agree on a safe slot to save in.
-
- LOAD: You cannot load a saved game while playing a
- multiplayer game. To load a game everyone must quit from the
- current game and restart the game from the saved game. To
- start a game from a saved game, you can either select it
- from the SETUP program or identify it as a command line
- parameter.
-
- DEATH: If you die and restart in the level, previously
- destroyed monsters DON'T reappear. Even though you've died,
- other players have survived. We didn't want to undo all of
- their fine destruction by reviving every monster in the area.
- However, this also means the level will eventually run dry of
- monsters. You'll have to decide when the level is played out.
-
- UNIFORM COLORS: In net games, each player's uniform is a
- different color. The color of your character is the color
- of the life gem on the status bar's life chain. The colors are
- BLUE, YELLOW, GREEN, and RED.
-
- CHAT MODE: In a multiplayer game you can communicate with
- other players in the Chat mode. To enter into Chat mode and
- broadcast a message to all the players, press the letter t.
- A cursor will appear where your messaging is normally
- placed. To broadcast to a specific player, instead of
- pressing t you'll need to press the first letter of the
- player's color. (B)lue, (Y)ellow, (G)reen, and (R)ed. For
- example, to send a message to the blue character, you would
- press the letter b.
-
- CHAT MACROS: In a multiplayer game, you can send your own
- pre-defined macros (defined in the SETUP program) by initiating
- Chat mode (as stated above), then holding ALT and pressing the
- number key that corresponds to the macro you wish to send. For
- example, if macro #2 is "Eat it and die!", initiate Chat mode
- by pressing 'T', then hold down ALT and press 2.
-
- EXITING A LEVEL: When one player exits a level, all players
- instantly exit with him, regardless of their position or
- their status.
-
- -------------------------------------------------------------
- COOPERATIVE OR DEATHMATCH MODE
- -------------------------------------------------------------
- There are two ways to play multiplayer--DeathMatch and
- Cooperative. In Cooperative mode the players work together.
- In DeathMatch mode your mission is to kill everything that
- moves, including your buddies. You can choose which mode you
- wish to play from the DM or SETUP applications. The differences
- between Cooperative and DeathMatch mode are as follows:
-
- WHERE YOU START: In Cooperative mode each player begins in
- the same area. In DeathMatch mode the players begin in
- completely different areas--if you want to see your buddy
- you'll need to hunt him down. Plus, each time you die,
- you'll restart in one of several random locations.
-
- KEYS: Unlike in single-player or Cooperative mode gameplay,
- in DeathMatch mode the players start each location with the
- keys necessary for opening any locked door in that area.
-
- STATUS BAR: In DeathMatch mode the LIFE section on the
- status bar is replaced with KILLS. The KILLS section
- displays the number of times you've killed your opponents.
-
- AUTOMAP: In Cooperative mode the Automap works the same way
- it does in single-player mode. Each player is represented by
- a different color arrow. In DeathMatch mode you won't
- receive the pleasure of seeing your opponents on the map.
- Just like the monsters, your friends could be just around
- the corner, and you won't know until you face them.
-
- SPY MODE: If you're playing in Cooperative mode, press F12
- to toggle through the other players' viewpoint(s). Press any
- other key to return to your view. You still retain your own
- status bar at the bottom, and if your view reddens from pain
- it is YOU, not your partner, who has been hit.
-
- INTERMISSION SCREENS: In both Cooperative and DeathMatch
- mode the intermission screen tallies your achievement. In
- Cooperative mode the intermission screen lists the
- achievements for all players in the game. In DeathMatch mode
- the intermission provides a death count on everyone, letting
- you know who killed whom.
-
- -------------------------------------------------------------
- DEATHMATCH MODE GAMEPLAY NOTES
- -------------------------------------------------------------
- The rules for completing or winning a DeathMatch game have
- intentionally been left general. Any player can exit an area
- and force all of the players to move to the next area. Also,
- there is no limit on how many kills are required to declare
- a player the winner. We decided to leave this up to you. You
- know what you like best!
-
- Note: Before you play Heretic in DeathMatch mode you should be
- familiar with the layout of every area in Heretic. As you know,
- in DeathMatch mode your startup location is random and often
- in an area that is very hostile.
-
- -------------------------------------------------------------
- MULTIPLAYER DEMO RECORDING
- -------------------------------------------------------------
- You can record your tournaments for posterity! To record multi-
- player demos, add the line "-record demoz" to the command-line.
- Make sure the other player is recording also, or it won't work.
- If you need more time, add the "-maxdemo <K>" option to increase
- demo buffer space. Make sure both of you specify the same amount.
- Heretic defaults to 128K of demo buffer space, to specify 1meg you
- would type "-maxdemo 1024" on the command-line.
-
- IF HERETIC BOMBS TO DOS WITH A "Z_MALLOC" ERROR, YOU DON'T HAVE
- ENOUGH MEMORY FOR THE MAXDEMO AMOUNT SPECIFIED!
-
- When you wish to stop recording, press the Q or F10 keys and both
- players will exit to DOS. To play the demo back, merely type,
- "heretic -playdemo demoz" and the demo will play back. To see the
- other player, press the F12 key. Press F12 to toggle between all
- players in the demo. The TAB key will display the automap.
-
- You can set the name of the demo file to anything you want. "demoz"
- was just an example name.
-
- -------------------------------------------------------------
- RUNNING HERETIC FROM THE COMMAND LINE
- -------------------------------------------------------------
- Much of the information you give to Heretic through the DM and
- SETUP program can be provided by passing program parameters to
- the appropriate device driver on the command line.
-
- NETWORK PLAY
- ------------
- When you want to run a network game, you use IPXSETUP.EXE which
- is the device driver for Heretic's network mode. The parameters
- are as follows:
-
- -NODES starts Heretic as a network game and sets the number of
- players who are going to play. If you don't specify the number
- of nodes, the default is 2.
- -nodes <# of players>
-
- -PORT sets the port from which to play Heretic multiplayer on
- the network. By setting a different port, more than one
- group of players can play Heretic on a single network.
- -port <# of the port>
-
- MODEM PLAY
- ----------
- When you want to play a modem or null-modem game, you need to
- run SERSETUP.EXE which is the device driver for Heretic's serial
- communications mode. The parameters are as follows:
-
- -DIAL tells the program which number to dial, if you're going
- to do the calling.
- -dial <phone number>
-
- -ANSWER puts your modem into Answer mode so someone can call
- you and play Heretic.
- -answer
-
- -COM1, -COM2, -COM3, -COM4 specifies which COM port your modem
- or serial cable is connected to. Very important!
- -com1
-
- -8250 tells SERSETUP to set the UART to 8250. Just in case your
- 16550 UART is acting up at the higher speed.
- -8250
-
- -IRQ sets the IRQ for the COM port.
- -irq <irq number>
-
- -PORT sets the COM I/O port that SERSETUP uses to communicate
- with your modem. To use hexadecimal, such as the number 0x3f8, you
- would type "-port 0x3f8".
- -port <port number>
-
- -<#> sets the baud rate of your COM port, overriding the value in
- the MODEM.CFG if you're running a modem game. Legal values are
- 9600, 14400, 38400, 57600.
- Example: -14400
-
- Note that to run a null-modem game, you must have a null-modem
- cable plugged into a serial port on both computers and each
- computer runs SERSETUP.EXE with a -COM# parameter as well as
- any General Parameters. Do not use the -ANSWER or -DIAL
- parameters, or SERSETUP will think you're using a modem. To get
- a null-modem cable, go to CompUSA or Radio Shack and say,"I need
- a null-modem cable to run a Heretic multiplayer game."
-
- VERY IMPORTANT!
- You will need to run the SETUP program and select Choose Modem
- from the Network/Modem/Serial menu so you can set your modem
- init string correctly. Merely select the modem and press Enter
- and SETUP will create a new MODEM.CFG file that corresponds to
- your modem (the MODEM.CFG file is used by SERSETUP for initing
- the modem.)
-
- If your modem is not in the list, you will most likely need to
- edit the MODEM.CFG file in the Heretic directory. The first line
- of the file is an initialization string that:
- * Turns off error-correction
- * Turns off data-compression
- The MODEM.CFG file has a Hayes-standard init string like this:
- AT Z S=46 &Q0 &D0
- You just add your own commands after the "AT Z " if your modem
- doesn't work with these settings -- dig up your modem manual for
- the correct settings.
-
- The second line is a hangup string used when you quit Heretic.
-
- The third line is the baud rate at which you want your COM port set.
- The legal settings are: 9600, 14400, 38400, 57600.
-
- If the modem connection isn't working when you call your friend,
- have him call you instead. Try setting the modem to GENERIC (in the
- SETUP.EXE program) if your modems don't connect.
-
- If you STILL can't get the modems to connect, both of you should
- run your favorite COMM programs and connect with 9600, no error
- correction and no data compression. Then quit the COMM program
- and keep the connection going. Then just run SERSETUP with a -COM#
- parameter (as if you were running a null-modem game) since you're
- already connected.
-
- If you had trouble connecting, but figured out some settings that
- work, please fax them to us at (214) 686-9288 so we can expand our
- modem init string database and perhaps have the SETUP program ask
- you for your modem type in a future version of Heretic.
-
- GENERAL PARAMETERS
- ------------------
- These parameters can be passed straight to Heretic, or passed
- to IPXSETUP or SERSETUP, which then pass them to Heretic.
-
- -LOADGAME allows you to start Heretic from a specified save
- game. Instead of using the saved game name, simply enter the
- number that corresponds to the slot you saved the game to on
- the SAVE GAME screen (0-5).
- -loadgame <# of the game>
-
- -DEATHMATCH starts Heretic as a DeathMatch game. If you don't
- enter DEATHMATCH as a command line parameter, Heretic will
- default to the Cooperative mode. All items picked up will
- appear 30 seconds later and the Shadowsphere and Invulnerability
- Ring will not come back.
- -deathmatch
-
- -SKILL sets the skill level (1-5) you wish to play. Only useful
- with -warp -- see below.
- -skill <# of skill level>
-
- -EPISODE sets the episode (1-3) you wish to play. The default
- episode is Episode One, City of the Damned.
- -episode <# of the episode>
-
- -CONFIG allows you to use your configuration file from any
- directory you choose. This is primarily for diskless workstations
- that don't have a C: drive to save config information to. You
- need to rename the heretic.cfg file created by the SETUP program
- to a directory and name of your choosing to avoid conflicts.
- -config <pathname> ex. -config f:\heretic\data\myconfig.cfg
-
- -NOMONSTERS allows you to start playing with NO MONSTERS running
- around! This is great for DeathMatch where, really, the monsters
- just get in the way. Only useful with -warp -- see below.
- -nomonsters
-
- -RECORD tells Heretic to record the game you are starting.
- Demo files will be saved as <filename>.lmp.
- -record <filename>
-
- -RESPAWN tells Heretic that, yes, you are a badass, and yes, you
- want all the monsters to respawn around 8 seconds after you kill
- them. The NIGHTMARE skill level already does this. Note that
- using -respawn and -nomonsters at the same time is a dumb thing
- to do. Only useful with -warp -- see below.
- -respawn
-
- @<filename> will allow you to specify a Response file that Heretic
- will read additional command-line parameters from. For example,
- typing 'Heretic @MYPARMS' will tell Heretic to look in the MYPARMS file
- for additional command-line parameters. The file format is simply
- one parameter per line with a carriage return to terminate the line.
- Each parameter is typed exactly as you would type it on the DOS
- command-line.
-
- -TIMER <# of minutes> will make Heretic exit the current level after
- a specified amount of minutes, going to the intermission screen.
- This option is only useful in DeathMatch mode.
- -timer xxx
-
- An example line for entering the above information would be:
- Heretic -loadgame 3 -deathmatch -skill 4 -timer 10
-
- IMPORTANT: Only the following command-line parameters are available
- while using the -WARP parameter:
- -skill, -respawn.
-
- -------------------------------------------------------------
- TROUBLESHOOTING ADDENDUM
- -------------------------------------------------------------
- If you require technical assistance to run Heretic, call id
- Software's technical support line at (303) 339-7111 or
- e-mail help@idsoftware.com.
-
- If possible, please be near your computer when calling id
- Software's technical support. Please have information
- regarding your system setup and configuration available.
-
- Before changing your system or software setup we recommend
- that you review your system manuals to ensure that your
- modifications will not endanger any existing information or
- hardware on you system or network. Modifying your system or
- your software setup can be dangerous, and we cannot help you
- with any resulting problems.
-
- -------------------------------------------------------------
- When Heretic runs, I get an "Insufficient Memory" error or Heretic
- just doesn't run.
-
- You don't have enough free RAM to run Heretic. This usually
- happens with 4Mb RAM machines -- you need about 3Mb of free
- RAM to run Heretic. If you have DOS 6 or later, boot your system
- and hold the left-shift key as the "Starting MS-DOS..."
- message appears. This will bare-boot your system and you must
- change to the Heretic directory and run Heretic. Your best bet is
- to make a CONFIG.SYS menu for a custom Heretic boot -- see
- page 97 in your MS-DOS 6 User's Manual.
- If you have DOS 5.0 or earlier, you must create a bare boot disk.
-
- Note: Do not use memory managers like EMM386, QEMM, etc.
- Do not use disk caching programs like SMARTDRV, etc.
-
- -------------------------------------------------------------
- I get a "WRITE ERROR" while Heretic is decompressing.
-
- You are using a disk compression program such as STACKER or
- DOUBLESPACE. These utilities try to make an "educated" <ahem>
- guess as to how much disk space you have left. Obviously,
- they're wrong. Delete some big games that are chewing up
- hard drive space, like any Wolf-alikes or DOOM-alikes. :D
-
- -------------------------------------------------------------
- The Windows SETUP program runs after installation.
-
- Heretic did not install to your hard drive, probably due to
- insufficient disk space. See above answer for a solution.
-
- -------------------------------------------------------------
- My GUS doesn't work.
-
- The default IRQ for a GUS is 11. Heretic doesn't handle IRQ's
- above 7. Change this with your GUS setup program.
-
- -------------------------------------------------------------
- I can't get digital sound from my Sound Blaster compatible
- sound card.
-
- You are experiencing a DMA conflict. You may have a CD-ROM
- or hard drive on the same DMA channel that you specified in
- Heretic's SETUP program. Change the DMA channel of the sound
- card or offending device.
-
- -------------------------------------------------------------
- Heretic locks up before I see the title screen or at the title
- screen.
-
- You need to turn "Hidden Refresh" off in your CMOS Advanced
- Chipset settings. If you're using RAMBIOS.SYS, you must
- remove it from your CONFIG.SYS. Make sure you also turn off
- any Hardware Video Shadowing (also found in CMOS settings.)
-
- -------------------------------------------------------------
- Heretic runs really slow, locks or "pauses" on a fast system.
-
- Some systems have a option in the CMOS setup for switching
- the speed of the PC from the keyboard. This is the
- "Turbo Switch" or "Turbo Switching" option. Disable this
- setting and your problem should be fixed.
-
- -------------------------------------------------------------
- I hear static when listening to Heretic with my Sound Blaster
- (or compatible) card.
-
- Run SBP-MIX (in your SBPRO directory) and turn down Line and
- Mic volumes to 0.
-
- -------------------------------------------------------------
- I still hear static, or my sound effects are breaking up.
-
- Disconnect any parallel port devices. (Sound cards,
- to work with Heretic, must use IRQ5 or IRQ7, which are
- used by LPT2 and LPT1 -- where printers are connected.)
-
- -------------------------------------------------------------
- I can't get sound on my ATI Stereo FX card.
-
- Contact ATI for a BIOS upgrade.
-
- -------------------------------------------------------------
- Heretic is too dark to see anything.
-
- On some monitors, Heretic may be too dark to play. Press F-11
- to improve the view.
-
- -------------------------------------------------------------
- Why can't I get music or sound effects?
-
- If you're not hearing sound effects and/or music, Heretic may
- have incorrect information regarding your sound card. Run
- the SETUP program to check if Heretic has the correct
- information on your sound card.
-
- Note: Heretic only supports IRQ numbers which or 7 or below.
- Be sure you set your sound card to an IRQ number which
- is 7 or below. Refer to your sound card manual for details
- on setting your IRQ number.
-
- Note: This is particularly important for Gravis Ultra Sound
- users because the standard default for the GUS card is 11.
-
- --------------------------------------------------------------
- How can I run Heretic under OS/2?
-
- The ideal Heretic-OS/2 system is a 486/66 with at least 8MB of
- RAM. In order to get Heretic up and running, first copy a
- program object to the desktop from the templates folder. For
- details on this procedure, please refer to your OS/2 Manual.
- Once you have the program path and optional command line
- arguments set up for the program object, you will need to
- edit the DOS session settings.
-
- In order to get Heretic up and running, first copy a program object
- to the desktop from the templates folder. For details on this
- procedure, please refer to your OS/2 Manual.
-
- Once you have the program path and optional command line arguments
- set up for the program object, you will need to edit the DOS session
- settings. Heretic will NOT run in a DOS window.
-
- The DOS settings are as follows:
-
- Setting: Value:
- AUDIO_ADAPTER_SHARING REQUIRED
- COM_DIRECT_ACCESS ON
- COM_HOLD OFF
- COM_RECEIVE_BUFFER_FLUSH NONE
- COM_SELECT ALL
- DOS_AUTOEXEC *DRIVE:\AUTOEXEC.BAT
- DOS_BACKGROUND_EXECUTION OFF
- DOS_BREAK OFF
- DOS_DEVICE *DRIVE:\OS2\MDOS\LPTDD.SYS
- DOS_FCBS 16
- DOS_FCBS_KEEP 8
- DOS_FILES 20
- DOS_HIGH OFF
- DOS_LASTDRIVE Z
- DOS_RMSIZE 640
- DOS_SHELL *DRIVE:\OS2\MDOS\COMMAND.COM
- *DRIVE:\OS2\MDOS
- DOS_STARTUP_DRIVE ***
- DOS_UMB OFF
- DOS_VERSION ***
- DPMI_DOS_API DISABLED
- DPMI_MEMORY_LIMIT 4
- DPMI_NETWORK_BUFFER_SIZE 64
- EMS_FRAME_LOCATION NONE
- EMS_HIGH_OS_MAP_REGION 0
- EMS_LOW_OS_MAP_REGION 0
- EMS_MEMORY_LIMIT 0
- HW_NOSOUND OFF
- HW_ROM_TO_RAM OFF
- HW_TIMER ON
- IDLE_SECONDS 0
- IDLE_SENSITIVITY 100
- INT_DURING_IO ON
- KBD_ALTHOME_BYPASS ON
- KBD_BUFFER_EXTEND ON
- KBD_CTRL_BYPASS NONE
- KBD_RATE_LOCK OFF
- MEM_EXCLUDE_REGIONS ***
- MEM_INCLUDE_REGIONS ***
- MOUSE_EXCLUSIVE_ACCESS ON
- **NETWARE_RESOURCES GLOBAL
- PRINT_SEPERATE_OUTPUT ON
- PRINT_TIMEOUT 15
- VIDEO_8514A_XGA_IOTRAP OFF
- VIDEO_FASTPASTE OFF
- VIDEO_MODE_RESTRICTION NONE
- VIDEO_ONDEMAND_MEMORY OFF
- VIDEO_RETRACE_EMULATION OFF
- VIDEO_ROM_EMULATION OFF
- VIDEO_SWITCH_NOTIFICATION OFF
- VIDEO_WINDOW_REFRESH 1
- **VIPX_ENABLED ON
- XMS_HANDLES 0
- XMS_MEMORY_LIMIT 0
- XMS_MINIMUM_HMA 0
-
- *DRIVE = The drive your OS/2 system files are located on.
- **Only required for Network play
- *** Leave as default
-
- -------------------------------------------------------------
- During startup, the Heretic startup stops at "looking for node..."
-
- This occurs when you enter a number of players greater than
- the amount of players actually entering the game. For
- example, if you only have three players playing, but you
- tell Heretic to expect four players, it will wait until the
- fourth player starts the game. Press ESC to exit and restart
- the game with the correct number of players.
-
- -------------------------------------------------------------
- I'm receiving the error, "IPX NETWORK NOT DETECTED."
-
- Currently, Heretic only supports a network that uses the IPX
- protocol. If you receive this message, check your network
- manual to ensure your network uses the IPX protocol.
-
- -------------------------------------------------------------
- I've received the message, "CONSISTENCY FAILURE" while
- running Heretic.
-
- For Heretic to run properly as a multiplayer game, all of the
- machines that are running Heretic must maintain a nearly
- identical status of the game during network play. If you
- receive this message, something has occurred which caused
- the multiplayer game on one computer to be different from
- the multiplayer games running on the other systems. If this
- occurs, all of the players must quit from Heretic and restart
- the game.
-
- -------------------------------------------------------------
- Why can't I get Heretic to run as a multiplayer game?
-
- If someone else is running Heretic in multiplayer you may
- receive a network port conflict. From the SETUP program,
- change Heretic to run under a different port. Consult with the
- person in charge of your network to receive a valid port
- address.
-
- -------------------------------------------------------------
- Why isn't the animation smooth?
-
- If the animation isn't running smoothly on your system you
- should try reducing the window size. Refer to your Heretic manual
- for instructions on this options. Or get a faster computer! :D
-
- -------------------------------------------------------------
- Why doesn't my mouse work with Heretic?
-
- If you renamed or commented-out information in your
- AUTOEXEC.BAT you may have removed the command which loads
- your mouse driver. Loading your mouse driver into DOS can be
- as simple as typing MOUSE and pressing ENTER at the command
- prompt.
-
- -------------------------------------------------------------
- Why can't I find a plasma rifle, BFG 9000, Berserk power-up,
- or invulnerability power-up?
-
- Because you're playing Heretic, not DOOM or DOOM II. Please ask
- us questions that make darn good sense.
-
- -------------------------------------------------------------
- Why can't I find the Hellstaff or Phoenix Rod or any of the
- other really cool power-ups I've heard about?
-
- Because you haven't bought the registered version of Heretic yet.
- These awesome components of Heretic are available ONLY in the
- registered version. Call 1-800-IDGAMES for a remedy.
-
-