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- Hi all!
-
- TEMPLE11.WAD is a new WAD file for (registered) DOOM. It's not a large
- level, but it's tricky (grin). This WAD is intended for those who like
- panic situations but dislike
- (a) Oh! Another 247 cacodemons in this room. Ho hum!
- (b) Now let me see, if I flip the third, fourteenth and 182nd switches,
- then shoot these three walls, then the door _might_ open...
- type situations. I wrote this to see what new traps and ideas I could
- come up with...
-
- NOTES:
-
- 1) This level is _hard_. Difficulty settings are implemented, so try it
- on Hurt Me Plenty or something first :).
-
- 2) This level was designed for ONE PLAYER MODE!
- There are no Deathmatch spots or Player 2,3,4 starts on this level
- because I forgot to put 'em in. I don't have a network or modem, so I
- don't see why anyone else should be allowed to play multiplayer :) Feel
- free to add DM spots and Player <n> starts if you want to.
-
- 3) This WAD is suitable for inclusion into a multi-level pack if anyone
- wants to put one together. It works best when the player starts with
- just a pistol, and the best weapon available is a chaingun (only in
- difficulty level 3+, and you have to work to get it...).
-
- 4) I spent a lot of time getting the textures working on this level. One
- call for those out there working on new WADS: a bit of professionalism,
- please! Don't release 'em until they look good, as well as play good!
-
- Feel free to comment, flame etc.
- Mark.
-
- -------------------------------------------------------------------------------
- Mark Mackey | "I detect an illogical sequence of events which
- mdm1004@cus.cam.ac.uk | included a violence" The hapless No. 8.
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-