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-
- ---- Scream Level ---
- "Zork - with a shotgun"
-
- This level is a little larger and more involved than my last level
- (Daemon2).
-
- Scream is designed mainly for solo players. I have no idea how well
- it would play on deathmatch or co-op.
-
- Scream incorporates some rather nasty puzzles which you will have to
- solve to complete the level. There are clues and you will have to
- use your eyes and brain as well as your trigger finger.
-
- A number of people sent me mail regarding Daemon2 - mostly claiming
- I hadn't made doors or provided switches. That's ok - after all,
- I'm interested to hear of any bugs, but in all cases it was because
- the players hadn't done something. I can assure you that all of
- the puzzles have been checked and tested. They can all be solved
- *without* resorting to cheat keys. This applies to Scream as well.
-
- BTW, to complete this level successfully you should end up with a
- kill ratio of about 90%. Not all of the monsters have to be killed :)
- If you can do 100% - good luck to you - you are a true doom.god.
-
- If you have any questions regarding Scream.wad, send them to the
- address below.
-
- Have fun.
-
-
- Title: Scream.wad
- Author: Cameron Newham (cam@iinet.com.au)
- Type: Standard (solo)
- Level: E1M1
- Base: New level from scratch
- Build Time: 25+ Hours
- Tools: Deu 5.0, with BSP 1.0 providing node generation.
- Bugs: Possibly some texture alignment.
-
- ftp: ocf.unt.edu: /pub/incoming or /pub/doom/newwads
-
- - cameron.
- "We're talk'n swoon. We're talk'n croon.
- We're talk'n moon in June. We're talk'n..... DooM!"
-
-