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-
- ---- Daemon Version 2 Level ---
- "And you thought Imps were bad"
-
-
- This is version 2.0 of deamon.wad. It's a standard level
- with a deathmatch component. I haven't tried it in
- deathmatch (yet).
-
- This version fixes the hall-of-mirrors effects (which were my
- fault due to my construction and mode-type for the doors :)
- It also includes several more rooms and traps, plus more
- "murder holes" for deathmatch.
-
- Deamon2's got some nasty traps - so watch out! >:-)
-
- If you like levels with puzzles and nifty effects, then Daemon 2
- is for you!
-
- Except for texture and alignment, please email me about bugs you
- find. I'd also like to know what you think of it!
-
- Thanks to the authors of DEU 5.0 and BSP 1.0.
- This wad was created using DEU 5.0 (non-beta) and running the
- output through BSP.
-
- Have fun!
-
- Title: Daemon2.wad
- Author: Cameron Newham (cam@iinet.com.au)
- Type: Standard/Deathmatch
- Base: New level from scratch
- Build Time: 22 Hours
- Bugs: Numerous texture align.
-
- ftp sites: ocf.unt.edu: /pub/incoming
-
-
- - cameron.
- "We're talk'n swoon. We're talk'n croon.
- We're talk'n moon in June. We're talk'n..... DooM!"
-
-