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-
- To get this level up and running, you will need to do the following:
-
- rename tiles015.prk to tile015.art
- rename barmusic.prk to barmusic.voc
-
- (making backups if you already have files with these names of
- course!)
-
- You can then load the level either from the setup menu, or by
- typing
- duke3d -map park
-
-
- Known glitches:
-
- 1) Due to the volleys of rpg shells spawned by subways with
- parallaxing ceilings, the roof over all the vehicles was
- left unparallaxed. No effect on gameplay, but it results
- in an unusual appearance. Anyone know a solution?
-
- 2) Some of the structures composed of sprites may look strange
- from certain angles. Depending on your position, it may
- draw the wrong one as being closest to you. Again, no
- effect on gameplay.
-
- 3) None of the vehicles will kill you (except for some very rare
- occasions). I decided to leave it this way, as it makes it
- easier to get aboard.
-
- That's all I can think of right now. Let me know what you think of
- the level. Any criticism or flames are welcomed (provided they are
- constructive!). I'm still open to minor changes if things such as
- locations of items and ammo is a problem. Enjoy!
-
- Tyler Day
- day@theory.chem.ubc.ca
-
-
- P.S. If you're playing DM, and the security system in the apartment
- is active, but there isn't anyone inside to turn it off (because
- they've died, or jumped out the window) you can hit the button
- with a well-aimed bullet from the revolving restaurant.
-
-
-
-
-