home *** CD-ROM | disk | FTP | other *** search
-
- To print this file enter on the keyboard
-
- TYPE FLIGHT.HLP >LPT1:
-
- at the DOS prompt.
-
-
- MISSION BRIEFING:
- -----------------
-
- for TIE Fighter Group Alpha
-
- Your flight will be responsible for eliminating any opposition
- at the Rebel repair yard near Remitik. In the absence of any
- active defense you will assist in the destruction of the repair
- yard. This is to prepare for an ambush of any ships escaping
- the attack on Hoth. As Rebel ships enter the area you are to
- engage and destroy them. Take no prisoners! Good Hunting!
-
-
- Primary Win Condition:
- ----------------------
-
- Destruction of Rebel repair yard and all disabled craft in the area.
-
- Secondary Win Condition:
- ------------------------
-
- Destruction of all entering Rebel craft except A-wing Rogue.
-
- Bonus Win Condition:
- --------------------
-
- Destruction of A-wing Rogue.
-
-
- MISSION LOG:
- ------------
-
- We are all tremendously excited about the upcoming attack.
- The Rebels main base has been discovered on the ice planet Hoth. A
- huge assault force is being sent to destroy it. Our role will be
- to support the attack by preparing an ambush for any Rebels that
- manage to escape their doom on Hoth. We are being sent to the
- Remitik system to destroy a small repair yard there and wait for
- the Rebel vermin to bolt from their holes.
-
- Our starfighters are to be launched from Assassin-class
- Corvettes because all of the large capital ships in the sector are
- being used at Hoth. This will be my first real combat mission as
- a TIE Fighter pilot. No more simulators!
- To the glory of the Empire!
-
-
- COCKPIT INSTRUMENTATION:
- ------------------------
-
- Target Tracking Display. The TTD is the main screen at the
- bottom of the forward cockpit view. [O, R, T, U and Y keys]
-
- Immediately above it are an Engine Power Percentage Indicator,
- three Threat Warning Lights (duplicated above the gunsight's targeting
- box) and a Speed Indicator.
-
- Above these are the right and left Laser Energy Level indicators.
-
- In the lower left is a Hull Integrity Display.
-
- Along the middle left is the Laser Energy Recharge Rate indicator,
- and above it is the Mission Elapsed Time Clock.
-
- Along the right is Engine Energy Level indicator, and above it is
- the Flight Recorder Display (on/off light and frames remaining.)
-
- In the upper corners are a Forward (on the left) and Rear (right)
- Sensor Display. The dots indicate other craft. They are color coded:
- red for Imperial, green for Rebel, and yellow for missiles and torpedoes.
- The brightness of the dot is also an indication of the distance (near -
- bright, far - faint.) The dot representing whatever is targeted in the TTD
- will have white brackets around it.
-
-
- A BRIEF NOTE ON TACTICS:
- ------------------------
-
- TIE Fighters have no shields! The hull can only withstand a few hits.
- Watch out for friendly fire. Although, it is certainly effective to gang up
- on a single target to overwhelm it, there is great risk involved. Avoid flying
- between a wingman and his target. Keep an eye on the Laser Energy Level,
- the brighter green that indicates "turboblast" strength will dissipate quickly
- with constant fire. Be sure to set your recharge rate at maximum whenever
- you can.
-
-
- A HINT FOR WINNING THE MISSION:
- -------------------------------
-
- Keep an eye out for the Rebel Freighters. They don't stay for long, so you
- have to get them quickly.
-
-
-
- KEYBOARD COMMANDS:
- ------------------
-
- Below is a list of the keyboard commands available in this demo
- version of TIE FIGHTER.
-
-
- -----------------
- COCKPIT VIEW KEYS
- -----------------
-
- ----- ----- -----
- | | | | | |
- | 7 | | 8 | | 9 |
- | | | | | |
- ----- ----- -----
- Forward Left Forward Forward Right
- 10 O'clock 12 O'clock 2 O'clock
-
- ----- ----- -----
- | | | | | |
- | 4 | | 5 | | 6 |
- | | | | | |
- ----- ----- -----
- Over Left Wing Straight Up Over Right Wing
- 9 O'clock 3 O'clock
-
- ----- ----- -----
- | | | | | |
- | 1 | | 2 | | 3 |
- | | | | | |
- ----- ----- -----
- Over Left Shoulder Rear View Over Right Shoulder
- 7 O'clock 6 O'clock 5 O'clock
-
- -----
- | |
- | 0 | Toggles between "wing-level" view and 45 degree "high" angle view.
- | |
- -----
-
- -----
- | |
- | . | Toggles between forward cockpit view and forward full-screen view.
- | |
- -----
-
- ------ -----
- | | | |
- | F3 | or | / | Toggles external camera view mode.
- | | | |
- ------ -----
-
- ------ -----
- | | | | Repositions camera viewpoint when in external view mode.
- | F4 | or | * | 1. Use the maneuver controls to position viewpoint.
- | | | | 2. Use the joystick/mouse buttons to zoom in or out.
- ------ ----- 3. Press F4 again to regain flight control.
-
- --------
- | |
- | CTRL | Toggles between forward view and the Threat Display panel.
- | |
- --------
-
-
- -------------
- THROTTLE KEYS
- -------------
-
- -----
- | |
- | + | Increase throttle.
- | |
- -----
-
- -----
- | |
- | - | Decrease throttle.
- | |
- -----
-
- -----
- | |
- | \ | Sets throttle to zero power.
- | |
- -----
-
- -----
- | |
- | [ | Sets throttle to 1/3 (one third) power.
- | |
- -----
-
- -----
- | |
- | ] | Sets throttle to 2/3 (two thrids) power.
- | |
- -----
-
- -------------
- | |
- | BACKSPACE | Sets throttle to full power.
- | |
- -------------
-
- --------------
- COMBAT SYSTEMS
- --------------
-
- ------
- | |
- | F9 | Adjusts laser recharge rate.
- | |
- ------
-
- -----
- | |
- | X | Toggles firing configuration. Switches between single, dual and
- | | quad-fire configurations.
- -----
-
-
- ----------------
- TARGETING SYSTEM
- ----------------
-
- -----
- | |
- | U | Selects ship within Target Sight (if any) as current target.
- | |
- -----
-
- -----
- | |
- | R | Selects nearest enemy starfighter as current target.
- | |
- -----
-
- -----
- | |
- | T | Selects next available target.
- | |
- -----
-
- -----
- | |
- | Y | Selects next available target, but in reverse order from the T key.
- | |
- -----
-
- ---------------
- | |
- | SHIFT F5-F8 | Stores current target as one of four "memorized" targets.
- | |
- ---------------
-
- ---------
- | |
- | F5-F8 | Selects the corresponding "memorized" target as current target.
- | |
- ---------
-
- ----------------------
- COMMUNICATIONS SYSTEMS
- ----------------------
-
- ------------
- | |
- | SPACEBAR | Approve suggestions from Onboard Computer.
- | |
- ------------
-
- -----------
- | |
- | SHIFT H | Instructs current target to head home.
- | |
- -----------
-
- -----------
- | |
- | SHIFT R | Instructs current target to report in.
- | |
- -----------
-
- -----------
- | |
- | SHIFT E | Instructs current target to take evasive action.
- | |
- -----------
-
- -----------
- | |
- | SHIFT W | Instructs current target to wait for further orders.
- | |
- -----------
-
- -----------
- | |
- | SHIFT G | Instructs current target to proceed with its mission.
- | |
- -----------
-
- -----------
- | |
- | SHIFT C | Instructs wingmen to cover you.
- | |
- -----------
-
- -----------
- | |
- | SHIFT A | Instructs wingmen to attack current target.
- | |
- -----------
-
- -----------
- | |
- | SHIFT I | Instructs wingmen to ignore their target.
- | |
- -----------
-
- -------------
- MISCELLANEOUS
- -------------
-
- ---------
- | |
- | ALT E | Initiate ejection sequence.
- | |
- ---------
-
- ---------
- | |
- | ALT C | Calibrate joystick.
- | |
- ---------
-
- ---------
- | |
- | ALT D | Toggles between different levels of detail.
- | |
- ---------
-
- ---------
- | |
- | ALT M | Toggles music on and off.
- | |
- ---------
-
- ---------
- | |
- | ALT S | Toggles sound effects on and off.
- | |
- ---------
-
- ----------
- | |
- | ESCAPE | Exit from flight to slideshow.
- | |
- ----------
-
- -----
- | |
- | Q | Exit mission and fly it again.
- | |
- -----
-
-
-
-
-