home *** CD-ROM | disk | FTP | other *** search
-
- BSX STUFF - Our User Newsletter
- Summer 1991 - Vol. 1 No. 1
-
- Welcome to our first edition of BSX STUFF. We'll include this
- letter in every set of catalog docs that comes with our products.
- It's a short two pages, but it is packed with up to date BSX news
- and trivia. Every season we'll have a new one available. If you
- miss a copy, just send us a self-addressed, stamped envelope and
- we'll be glad to send it to you. (Please specify which copy,
- though.)
-
- New Products -
-
- We're always trying to provide users with the lastest and greatest
- versions of our software, and some new stuff too. Sometimes we
- succeed. In this case:
-
- DARNIT 11.0 - Solitaire like it oughta be.
-
- Released July 1991. Darnit 11.0 is the latest, greatest version of
- the most popular BSX International card game. It's an electronic
- version of King's Corner solitaire. A real challenge, addictive,
- frustrating, and more fun than a barrel of used ball bearings. If
- you wanna see a PC card game done right, look no further! NOTE:
- THIS IS NOT "KLONDIKE" SOLITAIRE. THIS IS A UNIQUE GAME!!!
-
- DISSED - The Adventure Begins.
-
- Dissed 1.0 will be our first true adventure game. It's not about
- princesses or dragons or elves, but about what life would be like
- for a single guy, twenty years from now. We played Sierra's Leisure
- Suit game and decided it was too much like all the other adventure
- games where you had to solve a puzzle, but it was close to what an
- interactive adventure should be. We brainstormed for months trying
- to come up with subject matter; should we do a "space" adventure or
- something, but settled on trying to imagine ourselves, at our
- present ages, twenty odd years from now. The thing we immediately
- agreed on was that it wouldn't be a "puzzle". You don't have to
- have the magic sword to enter the castle. You can play through a
- complete story at every sitting, and it'll be different everytime,
- if you choose different options. To begin your adventure, you just
- point your mouse at the options we present, and you begin life over
- in the year 2011.
-
- Dissed was conceived in October '90 and has changed little. The
- first working code has been in existence since December '90. It's
- such a bold concept that the database that makes up the adventure
- has been several months in the making. We're confident that you'll
- enjoy the game when we finally finish it. We're not confident that
- you'll see it before next October. More about it in our Fall issue
- of STUFF.
-
- Tech Info -
-
- BSX International products are, for the most part, developed in
- Turbo Pascal 5.5.
- Any probs with our stuff? Any bugs you've found? Anything like
- that? Then just let us hear about it! Or if you have any
- questions at all, technical or otherwise, about our stuff, we'd be
- happy to answer them.
- BSX International may be reached thru any of these means:
-
- Phone: (919) 493-4875
- GEnie: R.ROBERDS1
- Prodigy: JBVC54A
- WWIVNet: 11 @9978
- USPS: 806 Park Ridge Rd. Apt. A8
- Durham, NC 27713 USA
-
- President's Barstool - featuring Dr. Bob
-
- Hi! I'm Bob Roberds, and you're not. Just like to say that 1991
- promises to keep being a red-letter year for BSX International.
- Look for new versions of your fave BSX products, as well as the
- eagerly-awaited Dissed. You'll have a Yabba-Dabba-Doo Time, see
- if you don't!
-
- Trivia - BSX is Environmentally Sound!
-
- BSX is proud to announce that all of our software is written with
- our very own EARTH SAFE (tm) PASCAL. This non-polluting, bio-
- degradable, recyclable, and environmentally safe code enables us
- and our users to nurture and cherish our Mother, Spaceship Earth.
-