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- _______________
- / \
- | ALIEN POKER |
- \_______________/
-
- Version 1.1
-
- Copyright 1993 by Jeff Bogan
-
-
-
- Introduction
- ------------
-
- Alien Poker is a game in which you are pitted against the most skilled
- poker players that the galaxy has to offer. You are one of the select few
- Earthling to know about a casino located on the dark side of our Moon. And
- every Saturday there is a game where you can invite up to five alien
- opponents to test their luck and skill against you.
-
- The official game name is five card draw, also known as closed poker. The
- deck consists of 52 cards (no jokers are used). The maximum number of
- players is six - including you. The object of this game is to eliminate a
- specified number of opponents and at the time that those players are
- knocked out to have the highest earnings.
-
- Your alien counterparts are represented in full 256 color VGA graphics.
- They have been given life by graphics, mode of play, and the manner of
- speech that they use. The algorithms they use allow them to employ many
- common poker strategies such as bluffing, drawing you out, etc.
-
-
- Poker Rules
- -----------
-
- The following is a set of rules for the game of draw poker. There are
- probably many variation on this game as there are stars in the sky. These
- are the rules given in Hoyle's Games for the most common and straight-
- forward play.
-
- The first dealer is selected at random. The deck is shuffled. The
- dealer deals each player five cards starting on his left and dealing
- clockwise around the table. Then the ante contributed by every player
- ($5). The player to the left of the dealer starts the bidding. He has the
- option to BET, PASS, or DROP. If the first player decides to bet, the
- amount is 5,10,15,20 or 25. The player also has the option to fold, but
- this is not a wise thing to do unless he has a very poor hand. He may as
- well, pass and see how things develop. If the first player passes the next
- player has these same options. And if the second player passes the next
- player has the same options and so on. If every one passes on the first
- round, the cards are collected - no one wins that round. The chips stay in
- the pot and another hand is dealt by the next dealer.
-
- Page (2)
-
- When a player decides to bet, then the next player has the options to
- CALL, RAISE or DROP. If he likes the bet the way it is, he calls - entering
- an equal amount to the first bet. If he thinks that the pot needs to be
- "Sweetened" he can call and then raise an amount from 5 to 25. This higher
- bet must be equalled by every one who stays in play before the round
- of betting is closed. If the player elects to drop, he exits from play and
- automaticly looses any contribution to the pot. Once a complete round has
- occurred, with no one raising the pot, then the round is over. There is no
- limit to the number of times that the bet can be raised, as is sometomes the
- case. Some players will specify that only three raises may be made. That is
- no the case in this game. The pot may be increased to the limit of a
- player's money.
-
- If all but one player fold, then that player has won the round by
- placing a bet that none of the other players were willing to match.
- Otherwise, up to four cards may be discarded by each player. The cards are
- drawn in the same order as betting. Starting with the player to the left of
- the dealer and proceeding clockwise. The betting proceeds as in the first
- round. After the betting is over each player who has not folded shows his
- or her cards. The person with the highest hand wins the pot. In the list
- below, the hands are given in order of strength from lowest to highest,
- along with the chance of drawing that hand.
-
- Hand Chance to get
- ____ on 5 card draw
- High Card ........... 49.31
- One Pair ............ 41.67
- Two Pair ............ 4.760
- Three of a Kind ..... 2.130
- Straight ............ 0.392
- Flush ............... 0.196
- Full House .......... 0.144
- Four of a Kind ...... 0.024
- Straight Flush ...... 0.002%
- -----
- 100.00
-
-
-
- Definitions of Hands
- --------------------
-
- Given from lowest to highest strength:
-
- Pair - Two cards of the same rank
- Two Pair - Two sets of two cards of the same rank
- Three of a Kind - Three cards of the same rank
- Straight - Five cards of different suits sequential in rank
- Flush - Five cards of the same suit
- Full House - Three cards of one rank and two cards of another
- Four of a Kind - Four cards of the same rank
- Straight Flush - Five cards of the same suit with sequential
- ranks
- Royal Flush - Ace, King, Queen, Jack and Ten of the same suit
- Page (3)
-
- Your opponents
- --------------
-
- If you have ever played poker before, you know there is a lot more to
- the game than just knowing the probabilities and the rules. It is also a
- matter of getting to know your opponents well enough to tell when they are
- bluffing and when they really are holding that royal flush. To simulate
- this, each player has three poker-related characteristics. They are
- Bluffery, Optimism and Subtlety. Bluffery determines how likely a computer
- player is to try to bluff given a not-so-great hand. If you can ascertain
- how likely a player is to bluff, it is a decided advantage. Optimism
- relates to how good a player judges his hand to be. An optimistic player
- might consider a pair of deuces a worthy hand and so hang on to it, while a
- pessimistic one may consider it a poor hand and fold immediately.
- Subtlety is the likelihood that a player will act in a way which is not
- immediately obvious. Like betting low when he is holding a full house to
- draw you out. All these characteristic are consistent for each player.
-
- There are five opponents to choose from. You can play against all five
- or any combination of one or more of them. As each player has a different
- set of the above characteristic, they have their own "personalities". A
- description of each player can be obtained when selecting players, through
- the LOOK option. The following is a list of the players:
-
- Bignose
- The General
- The Robed One
- Jinxer
- A-TAD
-
- Game Play
- ---------
-
- You have, at the beginning of the game, the option of either playing a
- previously saved game (If you are just starting, there is a saved game in
- with in the package which starts you with $500 and matches you up against
- all five alien opponents) or starting a new game. A window will appear over
- the title screen to ask you if you wish to load a game. To begin a new
- game, select 'NO'. You must then choose your opponents. A menu appears as
- below with four command buttons:
-
-
- SELECT PLAYERS
-
- _____
- | ADD | - Add a player to the game
- |_____|
- _____
- | SUB | - Subtract a player from the game
- |_____|
- _____
- | LOOK| - Examine a player
- |_____|
- _____
- | DONE|
- |_____| Page (4)
-
- Adding a player is accomplished by hitting the ADD button. A list of the
- potential players will spring up. Use the cursor and the left mouse button
- to select the player you want. If you wish to abort the Add process, press
- the right mouse button. To subtract a player from the game, hit the SUB
- button and choose from the list of players. The SUB button is also useful
- for displaying the players you have already selected. The LOOK button will
- load in the images and a short description of your potential opponents.
- When you are satisfied with the selection of players you hit DONE.
-
- The final step is to select the number of players you must eliminate to end
- the game. You may choose to play until all of your opponents are broke, or
- for a shorter game, play until there are two or three players left. The
- goal, as with any game of chance is to finish up with more money than you
- started. However, the ultimate goal is to be the one with the most
- money at the end of play.
-
- Function keys have been set up to perform at any point in the main part of
- the game. They do not operate until actual game play has commenced. The
- following table lists the functions keys used by the program:
-
- F1 - Help
- F2 - Your Stats
- F3 - Player 2's Stats
- F4 - Player 3's Stats
- F5 - Player 4's Stats
- F6 - Player 5's Stats
- F7 - Player 6's Stats
- F8 - Count the pot
- F9 - Save the game
- F10 - Quit the game
-
- F1 will bring up the above list, from which you can select from using the
- mouse cursor. The stats(F2-7) are the player's current holdings, the amount
- contributed to the pot and whether or not he (or it) has dropped out of
- play. F8 will give an exact amount that the pot is up to at that point. F9
- allows you to save the game at any point. This will save only certain
- details of the game such as which aliens are playing and their money before
- any bets were laid. It will not save your current hand so, if you save it
- in the middle of a hand then you will have to play the hand over again when
- you load it up again. F10 quits the game, without saving.
-
-
- NOTE: You will never see a number on the playing screen during ALIEN
- POKER. All moneys are represented by chips. Three color chips are all you
- will normally see. White is the lowest chip for $5, red chips is next with
- the value of $20 and blue chips are worth the most at $100. If you do
- exceptionally well (or your opponents do) then you may see golden chips on
- the table which can be worth $1000 or $2000. Don't expect to see these in
- normal play though.
-
- When discarding, to flip over a card to indicate that you wish to
- discard it, point to it and click. If it flips over twice try tapping the
- mouse button more quickly.
- Page (5)
-
- Hardware
- --------
-
- This package requires the following hardware:
-
- - 640K RAM minimum
- - VGA card and monitor
- - MicroSoft compatible mouse
- - An IBM Compatible machine - recommended at
- least 80286 CPU
-
- If you do not have a mouse you will not be able to play this game. If the
- processor you use is fairly slow you may have irritating long waits while
- images are decompressed in the program.
-
-
-
- Registering Alien Poker
- -----------------------
-
- I encourage all those who enjoy this game to register it. If you do so
- you will a) be able to sleep at night again (haha), b) You will receive
- in the mail the latest version of Alien Poker, and c) have more aliens to
- choose from - complete with their own graphics and GPP's (Genuine People
- Personalities).
-
- Once you are registered you will be entered into the registered users
- database, and you will receive in the mail :
-
- - A manual
- - A disk containing the registered
- version of Alien Poker
- and - A catalog of all other
- JD Software Products
-
- The manual is of professional quality, printed in postscript half tones.
- It gives such details on the computer's strategies, a little of the
- players' life stories, and some hints on their weaknesses. Included in the
- manual is a strip of paper for the function keys. The registered version
- of this program has no reminders to register, will have more opponents to
- choose from, and will be the latest in a continually upgraded product.
-
- To register, just print out the file register.frm file, fill it out or any
- reasonable hand-drawn facsimile, send it with a check for a $20 flat fee.
- Any suggestions for improvement would be much appreciated too.
-