home *** CD-ROM | disk | FTP | other *** search
MS Developer Studio Project | 1999-11-19 | 16.0 KB | 820 lines |
- # Microsoft Developer Studio Project File - Name="MessiahScripts" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
-
- # TARGTYPE "Win32 (x86) Console Application" 0x0103
-
- CFG=MessiahScripts - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "MessiahScripts.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "MessiahScripts.mak" CFG="MessiahScripts - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "MessiahScripts - Win32 Release" (based on "Win32 (x86) Console Application")
- !MESSAGE "MessiahScripts - Win32 Debug" (based on "Win32 (x86) Console Application")
- !MESSAGE
-
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""$/MessiahScripts", XFAAAAAA"
- # PROP Scc_LocalPath "."
- CPP=cl.exe
- RSC=rc.exe
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
- # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
- # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-
- !ENDIF
-
- # Begin Target
-
- # Name "MessiahScripts - Win32 Release"
- # Name "MessiahScripts - Win32 Debug"
- # Begin Group "Stages"
-
- # PROP Default_Filter ""
- # Begin Source File
-
- SOURCE=.\Stages\DavidGlobals.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene1.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene10.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\Scene10sfx.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene11.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene12.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene13.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene14.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\stages\scene15.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\stages\scene16.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene17.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene18.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene19.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene2.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\Scene2sfx.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene3.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene4.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\stages\Scene4sfx.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene5.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\stages\Scene5sfx.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene6.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\stages\Scene6sfx.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene7.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\stages\Scene7sfx.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\scene8.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\stages\Scene8sfx.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\Scene9.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Stages\test.spt
- # End Source File
- # End Group
- # Begin Group "Enemies"
-
- # PROP Default_Filter ""
- # Begin Source File
-
- SOURCE=.\Enemies\abeast.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\ABeastActions.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\ArmdBeast.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\Beast.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\BeastActions.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\bird.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c1_factory_e.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c1_lab_e.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c1_sector1.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c1_sector2.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c1_sewer_e.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c1_special.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c2_access.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c2_factlow.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c2_factory.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c2_pistons.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c2_waste.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\C3_KYD.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\c4_satan.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\enemies\chot.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\chot1.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\convey.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\CopActions.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\copai.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\copgen.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\coph.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\cophide.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\copl.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\Copm.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\cryo.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\DomActions.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\DomGen.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\domina.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\droids.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\dwellers.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\EnemyHeaders.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\femactions.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\femgen.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\GenActions.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\lunar.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\medic.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\mike.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\mike_e.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\mikeware.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\military.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\Perimeter.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\prost1.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\rat.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\redlite1.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\redlite2.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\satan.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\SatanActions.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\saxsiroven.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\shared.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\SharedAIMove.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\SharedAnimCode.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\SharedFXCode.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\SharedMove.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\SharedPain.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\skyship.spt
- # End Source File
- # Begin Source File
-
- SOURCE=.\enemies\SubGirlActions.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\enemies\SubGirlgen.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Enemies\worker.hxx
- # End Source File
- # End Group
- # Begin Group "Weapons"
-
- # PROP Default_Filter "hxx"
- # Begin Source File
-
- SOURCE=.\Weapons\BulletHeaders.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Weapons\Bullets.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Weapons\BulletWeaponActions.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\weapons\WeaponDamage.h
- # End Source File
- # Begin Source File
-
- SOURCE=.\Weapons\WeaponHeaders.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Weapons\Weapons.hxx
- # End Source File
- # End Group
- # Begin Group "Sound"
-
- # PROP Default_Filter "hxx"
- # Begin Source File
-
- SOURCE=.\Sound\SoundActors.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Sound\SoundAmbient.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Sound\SoundBackground.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Sound\soundcode.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Sound\SoundInterface.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Sound\SoundVoices.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Sound\SoundWeapon.hxx
- # End Source File
- # End Group
- # Begin Group "Particles"
-
- # PROP Default_Filter "hxx"
- # Begin Source File
-
- SOURCE=.\Particles\FlicHeaders.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Particles\particle.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Particles\particleSubs.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\Particles\TonyGlobals.hxx
- # End Source File
- # End Group
- # Begin Source File
-
- SOURCE=.\bob5.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\bobActions.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\BobGen.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\CharMain.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\Defines.h
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\defvals.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\keysall.hxx
-
- !IF "$(CFG)" == "MessiahScripts - Win32 Release"
-
- !ELSEIF "$(CFG)" == "MessiahScripts - Win32 Debug"
-
- # PROP Exclude_From_Build 1
-
- !ENDIF
-
- # End Source File
- # Begin Source File
-
- SOURCE=.\lights.hxx
- # End Source File
- # Begin Source File
-
- SOURCE=.\objdefines.h
- # End Source File
- # Begin Source File
-
- SOURCE=.\StagesEnemies.hxx
- # End Source File
- # End Target
- # End Project
-