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- on anim_csajok_csik
- global counter, which_csaj
- counter = counter + 1
- if counter > 99 then
- counter = 1
- which_csaj = which_csaj + 1
- if which_csaj > 39 then
- which_csaj = 1
- end if
- render_big_csaj()
- end if
- current_x = the locH of sprite 13
- if current_x = -1533 then
- current_x = 2328
- end if
- current_x = current_x - 1
- set the locH of sprite 13 to current_x
- end
-