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- on init_csajok_csik which
- global csajok_csik_h, which_csaj
- if csajok_csik_h = 0 then
- csajok_csik_h = the locH of sprite which
- end if
- set the locH of sprite which to csajok_csik_h
- end
-
- on init_csaj_nev which
- global which_csaj
- set the member of sprite which to "csaj_nev_" & which_csaj
- end
-
- on init_csaj_text which
- global which_csaj
- set the member of sprite which to "csaj_text_" & which_csaj
- end
-
- on init_csaj_big which
- global which_csaj
- set the member of sprite which to "csaj_big_" & which_csaj
- end
-
- on init_csaj_kiskep which
- global which_csaj
- set the member of sprite which to "csaj_kiskep_" & which_csaj
- end
-
- on sound_icon_init
- global ismusic
- if soundBusy(1) then
- else
- ismusic = 0
- sprite(28).visible = 1
- sprite(29).visible = 0
- sprite(30).visible = 0
- end if
- end
-